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    2. English,
    3. USA Release,
    4. All Ages,
    5. Japanese
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    The 58th year of Shouwa, early summer.
    Itís June, and the summer heat has arrived earlier than it does most years.
    By day there are crickets, and by night there are cicadas.

    Weíre in Hinamizawa, a small village in the countryside.
    There are fewer than two thousand people here. But every year, there is an event.

    This event is a mysterious death.

    On a certain day in June, someone dies, and someone else goes missing.
    The series of deaths is connected to the upheaval surrounding the dam construction project.
    A murder case that was covered up is being reenacted.
    Is it a conspiracy? A coincidence? Or perhaps a curse?

    Someone who was supposed to be there isnít.
    Someone who wasnít supposed to be there is.

    Someone who was alive last night is dead now.
    And someone who is here right now isnít alive.

    So, there is no way to avert tragedy. There is no choice but to give up.
    But donít give up.

    Only you can stand up to this. ...
    1. Categories:
    2. English,
    3. USA Release,
    4. All Ages,
    5. Japanese
    Steam/xbox live/psn accounts-umineko-when-they-cry-question-arc-jpg


    Welcome to the world of "Umineko When They Cry" (When Seagulls Cry)
    Welcome to the Rokkenjima of October 4, 1986.

    You have been given a chance to catch a glimpse of the family conference held annually by the Ushiromiya family.

    The remaining life in the old family head
    who has built up a vast fortune is very slim.

    To his children, the greatest point of contention at this family conference
    is the distribution of his inheritance.
    Everyone desires all that money, no one relents, and no one believes.

    Who will gain the old head's vast inheritance?

    Where is the 10 tons of gold that the old head is said to have hidden?

    Can the unnerving riddle of the epitaph which is said to point to
    the location of that gold be solved?

    In the midst of this, a suspicious letter is sent from one claiming to be a witch.

    The presence of a 19th person on this island,
    which should only have 18, begins to hang in the air.

    Brutal murders repeat, and unsolvable riddles are left at the scene.

    How many will die? How many will live? Or will everyone die?

    Is the culprit one of the 18, or not?

    Is the culprit a "human", or a "witch"? ...
    1. Categories:
    2. English,
    3. USA Release,
    4. All Ages,
    5. Japanese
    how did you end up in the world of eroge-memorys-dogma-code-01-jpg


    A neuroscience ◊ genetics ◊ near-future sci-fi visual novel adventure game.

    In 2030, due to Japanís advancements in neuroscience, memories can now be saved and recorded. This is called e-Memory.

    However, due to the rapid increase in the number of crimes using the e-Memory technology, the government has introduced strict regulations on human memory data.

    In essence, the government now holds a monopoly on all human memory data.

    The recording of still-living humans was forbidden, and the e-Memory technology was only to be used on the deceased, giving rise to the establishment of "Connect Centers." These state-owned and operated facilities allowed one to call and communicate with the dead.

    These "Connect Centers" allowed people who were still in a period of bereavement to cope with their loss by talking with their recently deceased loved ones.

    The protagonist, Kusuhara Hiroki, is a college student struggling with suicidal impulses after the sudden passing of his close childhood friend, Mizunashi Sorano.

    Her memories were to last only until August 26óa mere four more days. Kusuhara teams up with his friend, Amamiya Kakeru, in an attempt to steal Mizunashi Sorano's memories from the server where they were stored.

    In the midst of this, the two discover the secret of the Connect Centers, and are suddenly embroiled in the fight taking place behind the scenes. ...
    1. Categories:
    2. English,
    3. USA Release,
    4. Adult Only,
    5. Japanese
    What do you prefer playing? Love or Dark themed visual novels?-corona-blossom-vol-1-jpg


    Meet Keiji Osaki: a young man who hates dealing with machines, despite being very skilled at working with them. That's just the kind of guy he is.

    After failing his college entrance exams, he begins helping out at his grandfather's workshop, which specializes in repairing VORKS, heavy-duty industrial robots. For a while, he enjoyed a quiet life in the countryside, doted on by the workshop's regular patrons.

    One day, however, his life suddenly takes a turn for the strange, when he encounters a metallic lifeform attached to a meteorite that fell from the sky.

    To make things even more complicated, the organism he rescues takes the form of a forgotten girl from his past.

    This is how his life with the metallic organism known as R-ne begins. But after a while, R-ne learns how to speak, and tells Keiji that she wants to go back to her home planet. Moved by her words, he sets his mind on sending her back into space, no matter what.

    This may prove difficult, though, when a female space pirate - also known as a rare metal hunter - appears out of nowhere, and gets in his way.

    Caught up in this whirlwind, will Keiji and his friends be able to send R-ne safely back to her homeland? ...
    1. Categories:
    2. English,
    3. USA Release,
    4. Adult Only,
    5. Japanese
    Post your wallpaper!-karakara-jpg


    "Let us live on this land so arid."

    KARAKARA. It is the sound of aridity. It is the sound of dry asphalt and sandy winds. It is the sound of relentless sunshine, as well as the sound of a withering race.

    The "Age of Dusk." It is a time of senescence for the human species, during which hybrids known as the "Others"óthose who are human, yet notóexist in great numbers. On the windswept barrens of a land without moisture, a small gathering of people make their living in a world they no longer know. Down a stretch of highway and far from the heart of the town are two such people who run a small diner. To them, the circumstances that reshaped their world is of far less concern than the number of lunch boxes they can load into their delivery vehicle. After all, leaving customers hungry is not good for business, and business keeps them fed. Day after day, they occupy themselves with the endless work of their store. However, the comfortable monotony of their daily lives is turned on its head when they discover a large suitcase by the roadside on their way home from deliveries. Lying on the suitcase, unmoving, is a young girl with pink hair...

    Though parched, they keep each other company, and while hollow, they fill each other's voids.

    So shall they live on this land so arid. ...
    1. Categories:
    2. English,
    3. USA Release,
    4. All Ages,
    5. Japanese
    how did you end up in the world of eroge-higurashi-when-they-cry-ch-3-tatarigoroshi-jpg


    The 58th year of Shouwa, early summer. Itís June, and the summer heat has arrived earlier than it does most years. By day there are crickets, and by night there are cicadas. Weíre in Hinamizawa, a small village in the countryside.

    There are fewer than two thousand people here. But every year, there is an event.

    This event is a mysterious death. On a certain day in June, someone dies, and someone else goes missing. The series of deaths is connected to the upheaval surrounding the dam construction project. A murder case that was covered up is being reenacted. Is it a conspiracy? A coincidence? Or perhaps a curse? Someone who was supposed to be there isnít.

    Someone who wasnít supposed to be there is. Someone who was alive last night is dead now. And someone who is here right now isnít alive. So, there is no way to avert tragedy. There is no choice but to give up.

    But donít give up. Only you can stand up to this. ...
    1. Categories:
    2. English,
    3. Fantranslated,
    4. Adult Only,
    5. Japanese
    Post your wallpaper!-homeless-school-girl-jpg


    A lone girl, wearing a tattered school uniform, lives on a dry river bed. She can't go to school, has no house, not even a tent... just a helpless, lonely girl. She searches garbage cans for food to survive every day. And whenever she is found by vagrants or delinquents, she becomes their plaything. Gang-raped, disgraced, forced to drink semen, dirtied, abused, scorned...
    This is a visual poem about her everyday life. ...
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