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Tick Tack! Walkthough request


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MG made a comment (on their blog I think) that Monday or so they will be releasing the guide us beta testers had to use to test the game. Good luck deciphering it. Overly complicated system was used for the routes and scenes.

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  • 2 weeks later...

Lifted from vndb

 

 

-=loli Nerine=-

 

01st day

Nerine's room

Balcony - It is strange

02nd day

Forbesii's room - Take Ai

Hallway - earnestly tear yourself away

03rd day

Rin's room - you definitely would

SAVE - 1

Dining hall - tell Sage

04th day

Parlor

Hallway - Try to sleep

05th day

Hallway - Knowing when to retreat is another sign of bravery

Rin's room - I wouldn't give up

06th day

Nerine's room

Rin's room

07th day

Entrance hall - prepare lunch

Spare room

08th day

Balcony

Entrance hall

09th

Spare room

Balcony - pry a little more

10th day

Entrance

Parlor

11st day

Parlor

12nd day

Entrance hall

Balcony

Dining hall

 

 

-=extra cg's/Nerine #01=-

 

03rd day

LOAD - 1

Dining hall - don't tell Sage

04th day

Parlor

SAVE - 2

Hallway - Try to sleep

05th day

Hallway - Knowing when to retreat is another sign of bravery

Rin's room - I wouldn't give up

06th

Nerine's room

Rin's room

07th

Entrance hall - prepare lunch

Spare room

08th

Balcony

Entrance hall

09th

Dining hall

Balcony - pry a little more

 

 

-=extra cg's/Nerine #02=-

 

04th day

LOAD - 2

Hallway - get up and entertain yourself

05th day

Hallway - Knowing when to retreat is another sign of bravery

Rin's room - I wouldn't give up

06th day

Nerine's room

Balcony - I don't think you've lost

07th day

Entrance hall - prepare lunch

Spare room

08th

Balcony

Entrance hall

09th day

Spare room

Balcony - pry a little more

10th day

Entrance

Parlor

11th day

Parlor

12nd day

Entrance hall

Balcony

Dining hall

 

 

-=Sage=-

 

01st day

Parlor - that would be impolite

Rin's room - carry the hamper

02nd day

Parlor - I don't understand at all

Dining hall

03rd day

Hallway

Dining hall - tell Sage

04th day

Hallway - get closer and check

Hallway - try to sleep

05th day

Hallway - knowing when to retreat is another sign of bravery

Dining hall - just don't say that to Itsuki, recommend her lap pillow

06th day

Parlor

Spare room

07th day

Entrance hall - water the garden

Balcony - grab her skirt/open her blouse

08th day

Balcony

SAVE - 3

Entrance hall - Cheer her up

09th day

Spare room

Lake

SAVE - 4

sleep with her

10th day

Ai's room - hug her as you please

Entrance hall - Hug Sage and warm her up

11st day

Parlor

12nd day

Entrance hall

Balcony

Dining hall

 

 

-=extra cg's/Sage #01=-

 

09th day

LOAD - 4

Don't sleep with her

10th day

Entrance

Entrance hall

11st day"

Parlor

12nd day

Entrance hall

Balcony

Dining hall

 

 

-=extra cg's/Sage #02=-

 

08th day

LOAD - 3

Entrance hall - Apologize

09th day

Spare room

Lake - Don't sleep with her

10th day

Entrance

Parlor

11th day

Parlor

12nd day

Entrance hall

Balcony

Dining hall

 

 

-=Ai=-

 

01st day

Parlor - that would be impolite

Rin's room - carry the hamper

02nd day

Forbesii's room - Take Ai

Hallway - just hug her

03rd day

Rin's room - you definitely would

Dining hall - tell Sage

04th day

Hallway - get closer and check

Bath - get up and entertain yourself

05th day

Hallway - my courage is infinite

Rin's room - I wouldn't give up

06th day

Bath

Balcony - I don't think you've lost

07th day

Ai's room

Dining hall - folloe Ai

08th day

Parlor

Rin's room - sleep with her

09th day

Rin's room

Balcony - don't cause unnessary trouble

10th day

Garden

Bath

11th day

Parlor

Forest

12th day

Balcony

Entrance hall

Dining hall

 

 

-=Red Nerine=-

 

01st day

Nerine's romm

Rin's room - carry the hamper

02nd day

Parlor - I understand

Lake

03rd day

Hallway

SAVE - 5

Dining hall - don't tell Sage

04th day

Hallway - get closer and check

Hallway - try to sleep

05th day

Rin's room

Nerine's room - just don't say that to Itsuki

Don't make him feel insecure

06th day

Nerine's room

Parlor

07th day

Entrance hall - water the garden

Spare room

08th day

Balcony

Entrance hall

09th day

Spare room

Rin's room

10th day

Entrance

Parlor

11st day

Parlor

12nd day

Entrance hall

Balcony

Dining hall

 

 

-=Nerine=-

 

03rd day

LOAD - 5

Dining hall - tell Sage

04th day

Hallway - get closer and check

Hallway - try to sleep

05th day

SAVE - 6

Hallway - knowing when to retreat is another sign of bravery

Dining hall - why not do it for Forbesii-san?, recommend her lap pillow

06th day

Parlor

spare room

07th day

SAVE - 7

Entrance hall - prepare lunch

Spare room

08th day

grab her skirt/open her blouse

Balcony

Entrance hall

09th day

Spare room

Lake

10th day

Entrance

Parlor

11st day

Parlor

12nd day

Entrance hall

Balcony

Dining hall

 

 

-=extra cg's/Nerine #03=-

 

07th day

LOAD - 7

Rin's room

Lake

 

 

-=extra cg's/Nerine #04=-

 

01st day

Nerine's room

Nerine's room

 

 

-=extra cg's/Nerine #05=-

 

05th day

LOAD - 6

Hallway - my courage is infinite

Dining hall - just don't say that to Itsuki, don't make him feel insecure

06th day

Nerine's room

Parlor

07th day

Entrance hall - water the garden

Balcony

08th day

Balcony

Entrance hall

09th

Spare room

Rin's room

 

 

-=extra cg's/other=-

 

05th day

LOAD - 6

Lake

 

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Finished woot! my walthrough is completed and ready for use, i've ran through it and assuming everything was followed correctly you should end up with 100%. Hope you enjoy the game as much as i did.

 

 

Tick Tack Walkthrough:

 

Normal Nerine

Morning Day 1: Nerine's Room

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Parlor (choose "I understand")

Afternoon Day 2: Outside --> Lake

Morning Day 3: Hallway

-Save 1-

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

-Save 2-

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Dining Hall (choose "Why not do it for Forbesii-san?" - "Recommend her lap pillow")

Morning Day 6: Parlor

Afternoon Day 6: Spare Room

-Save 3-

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Outside --> Lake

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Follow this Order of Locations: Entrance Hall, Balcony, Dining Hall

Normal Nerine -End.

 

Swimsuit Nerine Extra CG's

-Load Save 3-

Morning Day 7: Rin's Room

Afternoon Day 7: Outdoors --> Lake

 

Normal Nerine Lap CG's

Morning Day 1: Nerine's Room

Afternoon Day 1: Nerine's Room

 

Red-Hair Nerine:

-Load Save 1-

Afternoon Day 3: Dining Hall (choose "Don't tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Rin's room

Afternoon Day 5: Nerine's room (choose "Just don't say that to itsuki = "Don't make him feel insecure")

Morning Day 6: Nerine's room

Afternoon Day 6: Parlor

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Rin's Room

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Follow these Locations in this order: Entrance Hall, Balcony, Dining Hall

Red-Hair Nerine -End

 

Red-Hair Nerine Altered Bedroom CG's

-load Save 2-

Morning Day 5: Hallway (choose "My courage is infinite")

Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki" - "Don't make him feel insecure")

Morning Day 6: Nerine's Room

Afternoon Day 6: Parlor

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Balcony

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Rin's Room

 

Cineraria Final CG

-load save 2-

Morning Day 5: Outdoors --> Lake

 

 

Loli Nerine:

Morning Day 1: Nerine's Room

Afternoon Day 1: Balcony (choose "It is strange")

Morning Day 2: Forbesii's Room (choose "Take Ai")

Afternoon Day 2: Hallway (choose "Earnestly tear yourself away")

Morning Day 3: Rin's Room (choose "You definitely would")

-Save 4-

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Parlor

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Rin's Room

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Balcony (choose "Pry a Little More")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: the following locations in order: Entrance Hall, Balcony, Dining Hall

Loli Nerine -End

 

Loli Nerine Kitty-Suit CG's

-Load save 4-

Afternoon Day 3: Dining Hall (choose "Don't tell Sage")

Morning Day 4: Parlor

-Save 5-

Afternoon Day 4: Hallway (choose "Try to Sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Rin's Room

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Dining Hall

Afternoon Day 9: Balcony (choose "Pry a Little More")

 

Loli Nerine Ending 2 CG's

-Load Save 5-

Afternoon Day 4: Hallway (choose "Get up and entertain yourself")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Balcony (choose "I don't think you've lost")

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Balcony (choose "Pry a Little More")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Loli Nerine Ending #2

 

Sage

Morning Day 1: Parlor (choose "That would be impolite")

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Parlor (choose "I don't understand at all")

Afternoon Day 2: Dining Hall

Morning Day 3: Hallway

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki"- "Recommend her lap pillow")

Morning Day 6: Parlor

Afternoon Day 6: Spare Room

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Balcony

Morning Day 8: Balcony

-Save 6-

Afternoon Day 8: Entrance Hall (choose "Cheer her up")

Morning Day 9: Spare Room

Afternoon Day 9: Outdoors --> Lake

-save 7- (choose "Sleep with her")

Morning Day 10: Ai's Room (choose "Hug her as you please")

Afternoon Day 10: Entrance Hall (choose "Hug Sage and Warm Her Up")

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Sage End (Sort of, it really just repeats Red-hair Nerine)

 

Sage and Forbesii's CG's

-load save 7- (choose "Don't sleep with her")

Morning day 10: Entrance

Afternoon Day 10: Entrance Hall

Morning Day 11: Parlor

Morning 12: Entrance Hall, Balcony, Dining Hall

Normal Nerine Ending

 

Sage + Nerine CG's

-load save 6-

Afternoon Day 8: Entrance hall (choose "Apologize")

Morning Day 9: Spare Room

Afternoon Day 9: Outdoors --> Lake (choose "Don't Sleep with her")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Normal Nerine Ending

 

 

Ai

Morning Day 1: Parlor (choose "That would be impolite")

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Forbesii's Room (choose "Take Ai")

Afternoon Day 2: Hallway (choose "Just hug her")

Morning Day 3: Rin's Room (choose "You defininetly would")

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Bath (choose "Get up and entertain yourself")

Morning Day 5: Hallway (choose "My courage is infinite")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Bath

Afternoon Day 6: Balcony (choose "I don't think you've lost")

Morning Day 7: Ai's Room

Afternoon Day 7: Dining Hall (choose "Follow Ai")

Morning Day 8: Parlor

Afternoon Day 8: Rin's Room (choose "Don't Sleep with her")

Morning Day 9: Rin's Room

Afternoon Day 9: Balcony (choose "Don't cause unnecessary trouble")

Morning Day 10: Garden

Afternoon Day 10: Bath

Morning Day 11: Parlor

Afternoon Day 11: Forest

Morning Day 12: Balcony, Entrance Hall, Dining Hall

Ai -Ending

 

 

 

 

 

Personal Favorite route: Ai.

Edited by Jjredster
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Finished woot! my walthrough is completed and ready for use, i've ran through it and assuming everything was followed correctly you should end up with 100%. Hope you enjoy the game as much as i did.

 

 

Tick Tack Walkthrough:

 

Normal Nerine

Morning Day 1: Nerine's Room

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Parlor (choose "I understand")

Afternoon Day 2: Outside --> Lake

Morning Day 3: Hallway

-Save 1-

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

-Save 2-

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Dining Hall (choose "Why not do it for Forbesii-san?" - "Recommend her lap pillow")

Morning Day 6: Parlor

Afternoon Day 6: Spare Room

-Save 3-

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Outside --> Lake

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Follow this Order of Locations: Entrance Hall, Balcony, Dining Hall

Normal Nerine -End.

 

Extra CG's

-Load Save 3-

Morning Day 7: Rin's Room

Afternoon Day 7: Outdoors --> Lake

 

Other CG's

Morning Day 1: Nerine's Room

Afternoon Day 1: Nerine's Room

 

Red-Hair Nerine:

-Load Save 1-

Afternoon Day 3: Dining Hall (choose "Don't tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Rin's room

Afternoon Day 5: Nerine's room (choose "Just don't say that to itsuki = "Don't make him feel insecure")

Morning Day 6: Nerine's room

Afternoon Day 6: Parlor

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Rin's Room

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Follow these Locations in this order: Entrance Hall, Balcony, Dining Hall

Red-Hair Nerine -End

 

Extra CG's

-load Save 2-

Morning Day 5: Hallway (choose "My courage is infinite")

Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki" - "Don't make him feel insecure")

Morning Day 6: Nerine's Room

Afternoon Day 6: Parlor

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Balcony

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Rin's Room

 

Other CG's

-load save 2-

Morning Day 5: Outdoors --> Lake

 

 

Loli Nerine:

Morning Day 1: Nerine's Room

Afternoon Day 1: Balcony (choose "It is strange")

Morning Day 2: Forbesii's Room (choose "Take Ai")

Afternoon Day 2: Hallway (choose "Earnestly tear yourself away")

Morning Day 3: Rin's Room (choose "You definitely would")

-Save 4-

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Parlor

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Rin's Room

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Balcony (choose "Pry a Little More")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: the following locations in order: Entrance Hall, Balcony, Dining Hall

Loli Nerine -End

 

Extra CG's

-Load save 4-

Afternoon Day 3: Dining Hall (choose "Don't tell Sage")

Morning Day 4: Parlor

-Save 5-

Afternoon Day 4: Hallway (choose "Try to Sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Rin's Room

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Dining Hall

Afternoon Day 9: Balcony (choose "Pry a Little More")

 

Loli Nerine Ending 2 CG's

-Load Save 5-

Afternoon Day 4: Hallway (choose "Get up and entertain yourself")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Balcony (choose "I don't think you've lost")

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Balcony (choose "Pry a Little More")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Loli Nerine Ending #2

 

Sage

Morning Day 1: Parlor (choose "That would be impolite")

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Parlor (choose "I don't understand at all")

Afternoon Day 2: Dining Hall

Morning Day 3: Hallway

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki"- "Recommend her lap pillow")

Morning Day 6: Parlor

Afternoon Day 6: Spare Room

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Balcony

Morning Day 8: Balcony

-Save 6-

Afternoon Day 8: Entrance Hall (choose "Cheer her up")

Morning Day 9: Spare Room

Afternoon Day 9: Outdoors --> Lake

-save 7- (choose "Sleep with her")

Morning Day 10: Ai's Room (choose "Hug her as you please")

Afternoon Day 10: Entrance Hall (choose "Hug Sage and Warm Her Up")

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Sage End (Sort of it really just repeats Red-hair Nerine)

 

Sage and Forbesii's CG's

-load save 7- (choose "Don't sleep with her")

Morning day 10: Entrance

Afternoon Day 10: Entrance Hall

Morning Day 11: Parlor

Morning 12: Entrance Hall, Balcony, Dining Hall

Normal Nerine Ending

 

Sage Extra CG's

-load save 6-

Afternoon Day 8: Entrance hall (choose "Apologize")

Morning Day 9: Spare Room

Afternoon Day 9: Outdoors --> Lake (choose "Don't Sleep with her")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Normal Nerine Ending

 

 

Ai

Morning Day 1: Parlor (choose "That would be impolite")

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Forbesii's Room (choose "Take Ai")

Afternoon Day 2: Hallway (choose "Just hug her")

Morning Day 3: Rin's Room (choose "You defininetly would")

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Bath (choose "Get up and entertain yourself")

Morning Day 5: Hallway (choose "My courage is infinite")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Bath

Afternoon Day 6: Balcony (choose "I don't think you've lost")

Morning Day 7: Ai's Room

Afternoon Day 7: Dining Hall (choose "Follow Ai")

Morning Day 8: Parlor

Afternoon Day 8: Rin's Room (choose "Don't Sleep with her")

Morning Day 9: Rin's Room

Afternoon Day 9: Balcony (choose "Don't cause unnecessary trouble")

Morning Day 10: Garden

Afternoon Day 10: Bath

Morning Day 11: Parlor

Afternoon Day 11: Forest

Morning Day 12: Balcony, Entrance Hall, Dining Hall

Ai -End

 

 

 

 

 

Personal Favorite route: Ai.

 

Nice. If it's all good, you should let Ivan know and he'll probably add it.

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Finished woot! my walthrough is completed and ready for use, i've ran through it and assuming everything was followed correctly you should end up with 100%. Hope you enjoy the game as much as i did.

 

 

Tick Tack Walkthrough:

 

Normal Nerine

Morning Day 1: Nerine's Room

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Parlor (choose "I understand")

Afternoon Day 2: Outside --> Lake

Morning Day 3: Hallway

-Save 1-

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

-Save 2-

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Dining Hall (choose "Why not do it for Forbesii-san?" - "Recommend her lap pillow")

Morning Day 6: Parlor

Afternoon Day 6: Spare Room

-Save 3-

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Outside --> Lake

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Follow this Order of Locations: Entrance Hall, Balcony, Dining Hall

Normal Nerine -End.

 

Extra CG's

-Load Save 3-

Morning Day 7: Rin's Room

Afternoon Day 7: Outdoors --> Lake

 

Other CG's

Morning Day 1: Nerine's Room

Afternoon Day 1: Nerine's Room

 

Red-Hair Nerine:

-Load Save 1-

Afternoon Day 3: Dining Hall (choose "Don't tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Rin's room

Afternoon Day 5: Nerine's room (choose "Just don't say that to itsuki = "Don't make him feel insecure")

Morning Day 6: Nerine's room

Afternoon Day 6: Parlor

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Rin's Room

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Follow these Locations in this order: Entrance Hall, Balcony, Dining Hall

Red-Hair Nerine -End

 

Extra CG's

-load Save 2-

Morning Day 5: Hallway (choose "My courage is infinite")

Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki" - "Don't make him feel insecure")

Morning Day 6: Nerine's Room

Afternoon Day 6: Parlor

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Balcony

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Rin's Room

 

Other CG's

-load save 2-

Morning Day 5: Outdoors --> Lake

 

 

Loli Nerine:

Morning Day 1: Nerine's Room

Afternoon Day 1: Balcony (choose "It is strange")

Morning Day 2: Forbesii's Room (choose "Take Ai")

Afternoon Day 2: Hallway (choose "Earnestly tear yourself away")

Morning Day 3: Rin's Room (choose "You definitely would")

-Save 4-

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Parlor

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Rin's Room

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Balcony (choose "Pry a Little More")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: the following locations in order: Entrance Hall, Balcony, Dining Hall

Loli Nerine -End

 

Extra CG's

-Load save 4-

Afternoon Day 3: Dining Hall (choose "Don't tell Sage")

Morning Day 4: Parlor

-Save 5-

Afternoon Day 4: Hallway (choose "Try to Sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Rin's Room

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Dining Hall

Afternoon Day 9: Balcony (choose "Pry a Little More")

 

Loli Nerine Ending 2 CG's

-Load Save 5-

Afternoon Day 4: Hallway (choose "Get up and entertain yourself")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Nerine's Room

Afternoon Day 6: Balcony (choose "I don't think you've lost")

Morning Day 7: Entrance Hall (choose "Prepare lunch")

Afternoon Day 7: Spare Room

Morning Day 8: Balcony

Afternoon Day 8: Entrance Hall

Morning Day 9: Spare Room

Afternoon Day 9: Balcony (choose "Pry a Little More")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Loli Nerine Ending #2

 

Sage

Morning Day 1: Parlor (choose "That would be impolite")

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Parlor (choose "I don't understand at all")

Afternoon Day 2: Dining Hall

Morning Day 3: Hallway

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Hallway (choose "Try to sleep")

Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery")

Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki"- "Recommend her lap pillow")

Morning Day 6: Parlor

Afternoon Day 6: Spare Room

Morning Day 7: Entrance Hall (choose "Water the garden")

Afternoon Day 7: Balcony

Morning Day 8: Balcony

-Save 6-

Afternoon Day 8: Entrance Hall (choose "Cheer her up")

Morning Day 9: Spare Room

Afternoon Day 9: Outdoors --> Lake

-save 7- (choose "Sleep with her")

Morning Day 10: Ai's Room (choose "Hug her as you please")

Afternoon Day 10: Entrance Hall (choose "Hug Sage and Warm Her Up")

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Sage End (Sort of, it really just repeats Red-hair Nerine)

 

Sage and Forbesii's CG's

-load save 7- (choose "Don't sleep with her")

Morning day 10: Entrance

Afternoon Day 10: Entrance Hall

Morning Day 11: Parlor

Morning 12: Entrance Hall, Balcony, Dining Hall

Normal Nerine Ending

 

Sage Extra CG's

-load save 6-

Afternoon Day 8: Entrance hall (choose "Apologize")

Morning Day 9: Spare Room

Afternoon Day 9: Outdoors --> Lake (choose "Don't Sleep with her")

Morning Day 10: Entrance

Afternoon Day 10: Parlor

Morning Day 11: Parlor

Morning Day 12: Entrance Hall, Balcony, Dining Hall

Normal Nerine Ending

 

 

Ai

Morning Day 1: Parlor (choose "That would be impolite")

Afternoon Day 1: Rin's Room (choose "Carry the hamper")

Morning Day 2: Forbesii's Room (choose "Take Ai")

Afternoon Day 2: Hallway (choose "Just hug her")

Morning Day 3: Rin's Room (choose "You defininetly would")

Afternoon Day 3: Dining Hall (choose "Tell Sage")

Morning Day 4: Hallway (choose "Get closer and check")

Afternoon Day 4: Bath (choose "Get up and entertain yourself")

Morning Day 5: Hallway (choose "My courage is infinite")

Afternoon Day 5: Rin's Room (choose "I wouldn't give up")

Morning Day 6: Bath

Afternoon Day 6: Balcony (choose "I don't think you've lost")

Morning Day 7: Ai's Room

Afternoon Day 7: Dining Hall (choose "Follow Ai")

Morning Day 8: Parlor

Afternoon Day 8: Rin's Room (choose "Don't Sleep with her")

Morning Day 9: Rin's Room

Afternoon Day 9: Balcony (choose "Don't cause unnecessary trouble")

Morning Day 10: Garden

Afternoon Day 10: Bath

Morning Day 11: Parlor

Afternoon Day 11: Forest

Morning Day 12: Balcony, Entrance Hall, Dining Hall

Ai -Ending

 

 

 

 

 

Personal Favorite route: Ai.

 

looks a valid re-translation of the Jap walkthru..

i havent have much time to read that far yet..

but can you specify the name for the extra cgs?

that'll be much more helpful for Ivan

he'll make a thread in the WALKTHRU tab..(and i can escape from writing a walkthru XD)

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I am asking this because I am really curious. Is it just me or when the characters talk, they move to the back? So like if there are three people on screen and the middle one is talking, the middle one would be behind the others.

 

Doddler put out a patch for this - https://twitter.com/The_Doddler/status/335488679604785152. Not sure if it works with the cracked version, but it should. Let me know if it does.

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looks a valid re-translation of the Jap walkthru..

i havent have much time to read that far yet..

but can you specify the name for the extra cgs?

that'll be much more helpful for Ivan

he'll make a thread in the WALKTHRU tab..(and i can escape from writing a walkthru XD)

 

Yea I found the Google translated one, I was fixing it but after alittle while my head was splitting open, from the bad english translation..

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Official guide from MG

 

 

-------------------------------------

Nerine

-------------------------------------

 

Day 1:

Nerine's Room

Nerine's Room

 

Day 2:

Itsuki's Room

Outside -> Lake

 

Day 3:

Hallway

Dining Hall

Tell Sage

 

Day 4:

Hallway

Get closer and check

Hallway

Try to sleep

 

Day 5:

Outside -> Lake

Dining Hall

Why not do it for Forbesii-san?

Recommend her lap pillow

 

Day 6:

Nerine's Room

Spare Room

 

Day 7:

Rin's Room

Outside -> Lake

 

Day 8:

Balcony

Entrance Hall

 

Day 9:

Spare Room

Outside ->Lake

 

Day 10:

Outside->Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Ending: ~Flower of Blue Nerine~

 

-------------------------------------

Red Nerine

-------------------------------------

 

Day 1:

Parlor

That would be impolite

Rin's Room

Carry the hamper

 

Day 2:

Parlor

I understand

Hallway

Just hug her

 

Day 3:

Rin's Room

You're a little too elegant

Dining Hall

Don't tell Sage

 

Day 4:

Hallway

Get closer and check

Hallway

Get up and entertain yourself

 

Day 5:

(Save in slot 1)

Rin's Room

Nerine's Room

Just don't say that to Itsuki

Don't make him feel insecure

 

Day 6:

Nerine's Room

Balcony

I don't think you've lost

 

Day 7:

Rin's Room

Spare Room

 

Day 8:

Balcony

Entrance Hall

 

Day 9:

Spare Room

Rin's Room

 

Day 10:

Outside -> Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Epilogue ~Flower of Red Nerine~

 

 

[Loading from Save 1]

 

Day 5:

Outside -> Lake

Nerine's Room

Just don't say that to Itsuki

Don't make him feel insecure

 

Day 6:

Nerine's Room

Balcony

I don't think you've lost

 

Day 7:

Rin's Room

Spare Room

 

Day 8:

Balcony

Entrance Hall

 

Day 9:

Spare Room

Rin's Room

 

Day 10:

Outside -> Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Epilogue ~Flower of Red Nerine~

 

-------------------------------------

Little Nerine

-------------------------------------

 

Day 1:

Nerine's Room

Balcony

It's strange

 

Day 2:

Forbesii's Room

Take Ai

Hallway

Eagerly tear yourself away

 

Day 3:

Rin's Room

You definitely would

Dining Hall

Tell Sage

 

Day 4:

Parlor

Hallway

(Save in slot 2)

Get up and entertain yourself

 

Day 5:

Outside -> Lake

Dining Hall

Why not do it for Forbesii-san?

Recommend her lap pillow

 

Day 6:

Nerine's Room

Rin's Room

 

Day 7:

Entrance Hall

Prepare lunch

Spare Room

 

Day 8:

Balcony

Entrance Hall

 

Day 9:

Dining Hall

Balcony

Pry a Little More

 

Day 10:

Outside -> Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Epilogue ~Flower of a Faint Nerine~

 

 

[Loading from Save 2]

 

Day 4:

Try to sleep

 

Day 5:

Outside -> Lake

(Save in Slot 3)

Outside -> Garden

Why not do it for Forbesii-san?

Recommend her lap pillow

 

Day 6:

Nerine's Room

Rin's Room

 

Day 7:

Entrance Hall

Prepare lunch

Spare Room

 

Day 8:

Balcony

Entrance Hall

 

Day 9:

Spare Room

Balcony

Pry a Little More

 

Day 10:

Outside -> Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Epilogue ~Flower of a Faint Nerine~

 

 

[Loading from Save 3]

 

Day 5:

Dining Hall

Why not do it for Forbesii-san?

Recommend her lap pillow

 

Day 6:

Nerine's Room

Balcony

I don't think you've lost

 

Day 7:

Entrance Hall

Prepare lunch

Spare Room

 

Day 8:

Balcony

Entrance Hall

 

Day 9:

Spare Room

Balcony

Pry a Little More

 

Day 10:

Outside -> Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Epilogue ~Flower of Transient Nerine~

 

-------------------------------------

Sage

-------------------------------------

 

Day 1:

 

Parlor

That would be impolite

Rin's Room

Carry the hamper

 

Day 2:

Parlor

I don't understand

Dining Hall

 

Day 3:

Rin's Room

You're a little too elegant

Dining Hall

Don't tell Sage

 

Day 4:

Hallway

Get closer and check

Hallway

Try to sleep

 

Day 5:

Hallway

Knowing when to retreat is another sign of bravery

Dining Hall

Just don't say that to Itsuki

Don't make him feel insecure

 

Day 6:

Parlor

(Save in slot 4)

Spare Room

 

Day 7:

Entrance Hall

Prepare lunch

Balcony

(Either option during H scene)

 

Day 8:

Balcony

Entrance Hall

Apologize

 

Day 9:

Spare Room

Outside -> Lake

Don't sleep with her

 

Day 10:

Outside -> Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Ending: ~Flower of Blue Nerine~

 

 

[Loading from save 4]

 

Day 6:

Balcony

I honestly don�ft know

 

Day 7:

Entrance Hall

Water the garden

Balcony

 

Day 8:

Balcony

Entrance Hall

Cheer her up

 

Day 9:

Spare Room

Balcony

Don't cause unnecessary trouble

(Save in slot 5)

Don't sleep with her

 

Day 10:

Outside -> Entrance

Parlor

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Ending: ~Flower of Blue Nerine~

 

 

[Loading from save 5]

 

Day 9:

Sleep with her

 

Day 10:

Ai's Room

Hug her as you please

Entrance Hall

Hug Sage and Warm Her Up

 

Day 11:

Parlor

 

Day 12:

(Any order for the three events)

 

Ending: ~Flower of Red Nerine~

 

-------------------------------------

Ai

-------------------------------------

 

Day 1:

Entrance

Balcony

It's not that strange

 

Day 2:

Forbesii's Room

Take Ai

Hallway

Just hug her

 

Day 3:

Rin's Room

You're a little too elegant

Parlor

Sounds Interesting 'Allow'

 

Day 4:

Parlor

Bath

Get up and entertain yourself

 

Day 5:

Outside -> Lake

Rin's Room

I'd give up

 

Day 6:

Bath

Balcony

I honestly don�ft know

 

Day 7:

Ai's Room

Dining Hall

 

Day 8:

Balcony

Rin's Room

Sleep with her

 

Day 9:

Rin's Room

Balcony

Pry a Little More

 

Day 10:

Outside -> Garden

Bath

 

Day 11:

Parlor

Outside -> Forest

 

Day 12:

(Any order for the three events)

 

Ending: ~Flower of Pure White Ai~

 

 

[start from the beginning]

 

Day 1:

Parlor

That would be impolite

Balcony

It's not that strange

 

Day 2:

Forbesii's Room

Take Ai

Hallway

Just hug her

 

Day 3:

Rin's Room

You definitely would

Dining Hall

Tell Sage

 

Day 4:

Hallway

Get closer and check

Bath

Get up and entertain yourself

 

Day 5:

Hallway

Knowing when to retreat is another sign of bravery

Rin's Room

I'd give up

 

Day 6:

Bath

Balcony

I honestly don�ft know

 

Day 7:

Ai's Room

Dining Hall

 

Day 8:

Parlor

Rin's Room

Don't sleep with her

 

Day 9:

Rin's Room

Balcony

Pry a Little More

 

Day 10:

Outside -> Garden

Bath

 

Day 11:

Parlor

Outside -> Forest

 

Day 12:

(Any order for the three events)

 

Ending: ~Flower of Pure White Ai~

 

 

MangaGamer Staff Blog » Blog Archive » Building Tick Tack

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Slight correction on MG's walkthrough on the second Sage playthrough (the one that starts on save slot 4), the epilogue you end up with is Red Nerine's, not Blue. Also, the Transient Nerine epilogue doesn't appear in the Extras epilogue list. And I'm pissed off that there isn't a Sage ending even if you fully woo her (I really liked her personality).. Just say so if I need to put anything on a spoiler box..

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