Jump to content

Violet Hill: A Community VN Project - Development


Recommended Posts

  • Replies 475
  • Created
  • Last Reply

Top Posters In This Topic

(•_•) / ( •_•)>⌐■-■ / (⌐■_■) Developer's behind the scenes: Programming. (•_•) / ( •_•)>⌐■-■ / (⌐■_■)

(•_•) / ( •_•)>⌐■-■ / (⌐■_■)

 

How does programming a VN looks like? In a good day, like this:

 

http://i.imgur.com/X3pUM9A.png

 

In a busy day, like this:

 

http://upload.wikimedia.org/wikipedia/commons/e/e6/Xmatrix.png

 

At the end of the day I always look like this:

 

http://i.imgur.com/nxaTJ6q.jpg

 

(•_•) / ( •_•)>⌐■-■ / (⌐■_■) Stay tuned for more Developer's secrets! (•_•) / ( •_•)>⌐■-■ / (⌐■_■)

Link to post
Share on other sites

Hello there everyone, My name is Linkman19 (call me Link) and I'm one of the Beta Testers/QCers of Violet Hill.

 

Pretty sure that the majority of people here on the forums here know me somewhat well so won't be introducing myself, reason as to why I haven't introduced myself on this thread (least I don't remember introducing myself on it) is due to the fact that real life has kept me busy until just recently so I had a period of no contact with the Red Lattice team. However I'm now back and will be aiding in anyway I can with the Project to ensure that Violet Hill can be the best that it can possible be.

 

Please look forward to more content in the future from us here at Red Lattice Studios

Link to post
Share on other sites
  • 3 weeks later...

Time to... TEASE #2! >:3

 

https://www.dropbox.com/s/lcpxxs8q9wevby5/code%20test.mp4?dl=0

 

This is a short video showcasing several features that we are currently implementing.

While still a WIP, this code is fully functional and all that's left is to integrate it with the new script.

Leave your thoughts below and don't forget that we love you guys!

Link to post
Share on other sites

http://i.imgur.com/wXBodYx.png

 

Hello ErogeGames! RLS is recruting for Violet Hill project! :D

We are currently searching for a talented co-artist who can help Darksin out with character art.

Good art skills are expected since applicants will try and match the style and quality of our head artist.

We also need a SDCG artist. For those unfamiliar with the acronym, SD stands for "super deformed"

which is commonly referred to as "chibi." Cuteness and neatness are an absolute plus, please send us your samples!

Link to post
Share on other sites

This reminds me of the time I wanted to make a VN with a friend... before vanishing from the face of earth, for some unknown reason.

 

Anyway... the story seems interesting, and the protagonist got me with the ¨cynical comments¨... and I actually liked the art style! (that is something very rare for indie VNs)

 

I doubt I could be of help, since I can barely draw stick figures nowadays. Jajaja. The only things I am good at is ¨writing¨, coming up with ideas (you guys have the mindstorm, I have my brainstorm :p) ... and maybe, just maybe, Graphic Desing ... on my last year of it. >_> so close, yet, so far. orz

 

If I have the time, check out the demo and post my opinion of it after I play it. Until then, I will be waiting for updates.

Link to post
Share on other sites
  • 1 month later...

UPDATE

 

We've been inactive as of late due to RL stuff, but we're back now and hard at work!

 

You can follow Alex's developer blogs about the writing of Violet Hill here, as well as updates from the team on twitter and tumblr.

 

On the art side, I recently finished Yuki's casual outfit. Here's a preview:

 

http://puu.sh/jsQqF/df0cca966e.jpg

http://puu.sh/jsQvf/25d1506e8c.jpg

 

Until next time!

Edited by DarkSin
Link to post
Share on other sites
  • 2 weeks later...

(•_•) / ( •_•)>⌐■-■ / (⌐■_■) Developer's behind the scenes: Art. (•_•) / ( •_•)>⌐■-■ / (⌐■_■)

 

 

 

 

 

 

 

http://i.imgur.com/UNLdPqR.jpg

 

 

 

 

 

Well, it's my turn for doing the developer's corner, so... yeah, it's going to be about the art obviously.

 

Not much of a secret, but just a couple of sped up process videos of me drawing a character from Violet Hill:

 

Sketching/Lining:

Colouring:

 

(Forgive the quality of the colouring one, messed up the compression orz)

 

 

Cheers!

 

 

 

 

 

(•_•) / ( •_•)>⌐■-■ / (⌐■_■) Stay tuned for more Developer's secrets! (•_•) / ( •_•)>⌐■-■ / (⌐■_■)

Edited by DarkSin
Link to post
Share on other sites
  • 2 months later...

-November Update-

 

 

 

Hello guys! How are you doing? We're doing just fine..err..more or less actually.

 

We're still alive and kicking despite appearances, however there's some good news and bad news to announce.

 

The good news? The project is very much alive and we're doing our best to complete it ASAP. The bad news....

 

...is that we were back to the drawing board with the script. That's right, for reasons yet unspecified Alex_Omega

 

has left the team and we were left without a DEMO script and without anything to replace it. Fortunately we managed

 

to create a solid and consistent framework which will help us in the future once we find a new writer. It's sad and yeah,

 

it's frustrating but all we can do is chin up and keep doing our best. For now, do know that we're in search of talented

 

writers! and we'd very much love to have you if you're interested! So don't hesistate to post below or PM anyone from

 

the team. I'll also post the pro forma below for those interested :)

 

As for our current status, we have more assets and are still actively working in what can be done for now. We can no

 

longer give you guys an ETA for the DEMO due to these circumstances but we assure you we'll do our best to have it ready

 

as soon as possible.

 

Kind regards: Red Lattice Studio team.

Edited by Helvetica Standard
Link to post
Share on other sites
  • 2 months later...

http://i.imgur.com/idh8CeH.png

 

http://i.imgur.com/aP8rNID.png

 

Hello everyone!

Yup, we're alive.

To cut a long story short, we had a share of difficulties with our script, real life and time zones. Which of course is nothing new.

We have no excuse and we sincerely apologise for the delay. While we are currently doing our very best to get the demo out ASAP

there's no estimated ETA yet but we'll keep you guys updated, tentative release date would be early this year.

 

Without further ado we leave you with the first update of the year and the changelog (Indeed, we changed a boatload of things)

As you have probably noticed if you checked our main page post, well....there's plenty of changes made to both plot and setting.

From character names to location and framework, Violet Hill underwent a massive overhaul.

The changes are as follows:

 

--Changelog for Violet Hill v5.0--

 

- Names and nicknames - Character names have been updated accordingly; some have remained similar or unchanged, most have been changed entirely.

- Lore - all manner of worldbuilding will be adjusted to match the new location of the story.

- Location - Now in Oxfordshire England ~60-100k people in the large town/small city, mainly British in inspiration.

- Backstory - Sarah and Kaylee have been changed (esp. Sarah); some changes to Andrea

- Landmark names - Landmarks have been changed accordingly with the exception of the Wakamoto express which will stand true to its homage *salute*.

- School system - British system; think about A-levels

- School events - Mostly the same; adapted to fit with culture.

- Schedules and habits - Changing them to reflect the new location.

- Mindstorm- Some changes.

- Route framework- Pretty much the same.

- Mindstorm info - Unchanged save for mythology adjustments on the sci-fan end; sci-fi remains the same

- Clothing - Unchanged, uniforms will remain the same also as well as any fanservice resulting in their use.

- Flag events - In discussion. Possibly 1 or 2 flags to keep narrative consistent.

- Exploration segments - Unchanged mostly

- House combing - Still thinking about how we insert this.

- Nighttime events - Mostly moved to later development.

- Geotags - Overhauled to match the new location and lore.

- Audio logs - overhauled to match changes. Need to think about distribution.

- Art club - Changed in how it’s made and its cultural side, but quite similar.

- Club events - Changed to reflect new school system.

- Romance and lovey dovey stuff- Almost completely unchanged. May include a couple of British cultural references tho.

 

That's all for the moment, we'll keep you guys updated.

It might be abit late but: HAPPY NEW YEAR 2016!

Many thanks for your support! It means the world to us!!

 

Kind regards, Red Lattice Studio Team.

Link to post
Share on other sites
  • 7 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...