The world is overrun with monsters!
All because of seven magical orbs buried deep within seven dungeons...
Form a party of treasure hunters at the guild and set out to claim the orbs for yourself!
Anis: Naive and positive
Nina: Cool and mysterious
Luiza: Generous and steadfast
Tina: Intelligent and competitive
Chris: Timid and cowardly
Take these girls along and advance through the dungeons at your own pace!
Items and equipment are up to you! But if you're caught, the girls will be in for a hard time...
Ero Dungeon, Party of Five
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🧩 Collect them all. Relax. Uncover each girl's secrets.
Classic puzzles — now with a modern twist. Each level features a new heroine, a new picture, and a new challenge. The higher the difficulty, the more details... and revelations.
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💋 What awaits you:
10 unique girls — each with their own style and personality.
5 difficulty levels — from light flirting to a real test.
10+ tracks for complete immersion and relaxation.
Intuitive controls: just drag and drop and enjoy.
Auto-save and progress: return to the puzzle at any time.
Secret levels and achievements — for the most attentive.
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🌙 Atmosphere
Calm music, pleasant visual effects, and no pressure. Just you, the puzzle, and charming girls that you want to collect until the very last piece.
Assemble the perfect picture. Unlock everything. Enjoy the moment.
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This compilation of pixel animations uploaded to various fansites until November 2024 now features sound effects!
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[Five Hearts Under One Roof] is a fully immersive interactive video game that simulates a love story with five unique heroines. As the player, you take on the role of Yuman, who has always been home alone. Now, you’ll be running a lively, love-filled boarding house with five fascinating heroines.
Who will be by your side in the end?
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This compilation of pixel animations uploaded to various fansites until November 2024 now features sound effects!
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Deck-building x Status Effects x Defeat
There's always that one card that throws a spanner in the works when you're playing games with a deck-building element.
Use them, they'll mess something up. Don't use them, they're even more of a pain in the ass.
You end up forced to use them by your opponent's actions.
Forced by the rules of the game to "use" or "lose.
Or perhaps you'd be tempted to use cards with disadvantageous effects like "seduction"...
...once you're completely sucked in, it's already too late.
Before you know it, you'll be hanging off the precipice with no way back, accumulating tons of different status effects, and having cards taken right out of your deck.
There's even some out there that will control your very soul.
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Lose and the search is over
In pretty much all of our previous works, if you lose, you could continue on.
But not in this game.
Lose, and the search is over. You'll be returned from whence you came.
Losing here would mean it was all for nothing...
You're so close to victory, but if you're unexpectedly seduced at a time like this...
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