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DarkSin

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Posts posted by DarkSin

  1. (•_•) / ( •_•)>⌐■-■ / (⌐■_■) Developer's behind the scenes: Art. (•_•) / ( •_•)>⌐■-■ / (⌐■_■)

     

     

     

     

     

     

     

    http://i.imgur.com/UNLdPqR.jpg

     

     

     

     

     

    Well, it's my turn for doing the developer's corner, so... yeah, it's going to be about the art obviously.

     

    Not much of a secret, but just a couple of sped up process videos of me drawing a character from Violet Hill:

     

    Sketching/Lining:

    Colouring:

     

    (Forgive the quality of the colouring one, messed up the compression orz)

     

     

    Cheers!

     

     

     

     

     

    (•_•) / ( •_•)>⌐■-■ / (⌐■_■) Stay tuned for more Developer's secrets! (•_•) / ( •_•)>⌐■-■ / (⌐■_■)

  2. UPDATE

     

    We've been inactive as of late due to RL stuff, but we're back now and hard at work!

     

    You can follow Alex's developer blogs about the writing of Violet Hill here, as well as updates from the team on twitter and tumblr.

     

    On the art side, I recently finished Yuki's casual outfit. Here's a preview:

     

    http://puu.sh/jsQqF/df0cca966e.jpg

    http://puu.sh/jsQvf/25d1506e8c.jpg

     

    Until next time!

  3. ATTENTION EROGEGAMES MEMBERS!

     

    The demo is complete! You can expect it to be posted very soon. A link to our VH forum will be provided as well. Our team has worked very hard over the past some months to bring about this release. This is a huge overhaul from the v2 demo, the project has taken on an entirely new direction. Due to time restraints a few assets will not make their way into the demo at this point. It shouldn't affect your experience that much, though. Some tracks will be repalced with originals, the OP video will make it's way in, and a CG or 2 will be added etc.

     

    We are very excited about the v3 demo, we hope you are too! :) Our team is satisfied with the way everything looks (after extensive beta-testing and quality/style-checking), and we would love to have some feedback from you! After playing, make sure to let us know your thoughts. That's all from me at this point ;)

  4. You probably will need to set your computer to Japanese locale to play the visual novels that haven't been localized. If Windows XP doesn't have the Japanese language option by default, then you'll need to download the East Asian Language Pack. I found a link for that:

     

    Zippyshare.com - LP for XP.rar

     

    People have confirmed that it works. Follow these instructions from Microsoft:

     

    1.Open Regional and Language Options in Control Panel.

    2.On the Languages tab, under Supplemental language support, select the Install files for East Asian languages check box.

    3.Click OK or Apply. You will prompted to insert the Windows CD-ROM or point to a location where the files are located.

    4.After the files are installed, you must restart your computer.

     

    Here's how to set you locale to Japanese in XP:

     

    1.Go to the Control Panel

    2.Click on Regional and Language Options

    3.Click the Advanced tab, go to "Language for non-Unicode Programs", and select "Japanese (Japan)" from the drop-down menu.

    4.Click OK

    5.Restart your computer

  5. Yes, we are planning on posting our project on Lemmasoft, but after the v.3 demo is released. We want to give them something solid, something that is actually playable, so that they may have a better idea of the visual novel. A somewhat incomplete post wouldn't generate as much interest, or leave as good an impression, is what I think. Lemma does tend to be pretty harsh xD

  6. Hello from the Artist

     

     

    Hello, it’s DarkSin, the Team Violet Hill’s lead artist (though that’s not saying much considering how small our art team is ^^’). It’s seems like it’s my turn to do the update post. I haven’t really OFFICIALLY introduced myself here before (I have commented on various VNs, though :p). Basically what I do is the… um the art. Most of it. The Sprites, CGs, maps, some backgrounds most probably and various other things. Yes, it’s a lot of work! D: Oh and I also like to do a little QC’ing and get involved with the idea bouncing, character designs and brainstorming :)

     

     

    Experience with the Team so far

     

     

    I joined the team just a few months back, and so far I’ve had a great time with them. They are very motivated, ambitious and talented. We chat about all sorts of things, not just the project. Anime, visual novel… fetishes. Yes, all sorts of things o.o It’s pretty fun actually :p

     

     

    Progress this Past Month

     

     

    We’ve been doing a lot this past month. The team has begun pushing harder and allotting more time to the VN for the v.3 demo release and it’s shaping up pretty nicely. Things are coming together bit by bit. The script has been polished to a glaring shine (and then some :p), art assets are progressing nicely, new music compositions by Vok have been added.

     

    Helv and Choco have been hard at work with the script. Choco, the idea guy’s, suggestion for using Google docs was a big help and considerably sped up progress. The QC’ers have also been helping out.

     

    Vok made some beautiful music tracks for us and.. is off to Japan for some months xD He’ll resume work on the soundtrack when he gets back. And I myself have been pretty busy with 2 universities, but I’ve been working on the VN in almost all my free time.

     

    I’ve completed two sprite packs so far. I probably went a little overboard with them, though :p Two many variations. I wanted the characters to appear more alive, so to speak. Our editor Choco is even doubling as our photographer, providing us with some beautiful imagery. We want everything in Violet Hill to be original.

     

    As said before, the visual novel has taken on a professionalism and aims to reach the level of any good commercial Japanese visual novel. Extra effort is being put into maintaining a standard.

     

     

    What’s Coming

     

     

    http://i1227.photobucket.com/albums/ee429/Sindrase/DemoComingSoonAnimation3_zps681c2087.gif

     

     

    Additions to the Team and Wanted Positions

     

     

    Please welcome the newest addition to our team, Mat! :D Mat is our QC’er/style checker. He helped out in the polishing of the demo script.

     

    Kaskade has rejoined our team as well. He will also be QCíng.

     

     

    Wanted positions are as follows

     

     

    . FMV animator - Needs to be able to animate short 2D scenes, using whatever software(s).

     

    . Background artist - Must be warned there are many backgrounds in this VN. And also a certain quality standard will be expected.

     

    . A co-editor - Should be proficient in English, and have writing experience.

     

    Please note, if you’re skilled in any relative area (art, music, QCíng), or if you just want to genuinely help out, feel free to contact us. There’s always some room for fresh blood enthusiastic volunteers. This is a community project and we want the support the community :)

     

     

    The Corner

     

     

    And lastly, a quick art piece by our artist, er… me :o

     

    http://i1227.photobucket.com/albums/ee429/Sindrase/TheCornerAnimatedGif2_zpsb2a537a4.gif

     

    Rin looking at our logo; Red Lattice Studio.

     

    Our logo design by Helv:

     

    http://i1227.photobucket.com/albums/ee429/Sindrase/rllogotransparentSmall_zps32907073.png

     

    That's it from me. See you next time. Don't forget to keep giving us your support! :)

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