A simple 3D reaction game played from a first-person perspective, where you continuously beat a captive girl.
By moving your viewpoint to aim and strike, her physical recoil, facial expressions, bruises, and voice lines change dynamically depending on the targeted body part. In addition to body-part-specific reactions like stomach punches, face strikes, and chest hits, you can enjoy changing lines, breathing, and expressions tied to her decreasing HP.
The heroine features full Japanese voice acting by Yui Otokura. As damage accumulates, her reactions shift from resistance to begging, and finally to breakdown, ultimately leading to death once she reaches her limit. After her HP reaches 0, you can release her restraints, causing her to collapse powerlessly onto the floor with ragdoll physics.
This title features no story branches or complex growth mechanics. It is a short-play 3D work tailored specifically for “continuously beating her and watching the reactions.










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