What could be cuter than a girl bunny? That's right! A girl bunny with a golden tummy! Our bunny loves to serve customers, she is just waiting to be asked to make a cocktail or dance. Don't keep her waiting and ask for something too! ♡
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Welcome to Bunny Mart!
Bunny girls are running the new local shop, and business is booming! Can you charm your way into their hearts before the rest of the town does?
The grand opening of "Bunny Mart" has turned your quiet town upside down. The snacks are cheap, the drinks are cold, but let's be honest everyone is here for the clerks.
You aren't the only one trying to get their attention. The shop is packed! If you want to stand out from the crowd, you can’t just talk the talk. You’ll need to play your cards right.
Gameplay
Are There Bunny Girls in the Corner Store? mixes classic Visual Novel storytelling with a casual card battler.
- Explore the Town: Use the city map to navigate your day. Will you head to the park to clear your head, or rush straight to the store to catch a specific girl on her shift?
- Card-Based Charm: Dialogue choices only go so far! Engage the girls in simple but strategic card games to win their attention. Build your stats, play the winning hand, and unlock special events.
- Beat the Competition: The town is flocking to the shop. You need to prove you’re not just another customer you’re the Regular they’ve been waiting for.
Meet the Staff
- 🐰 Akari (The Genki Girl): The bubbly front-desk face of the store. She believes a smile can fix anything. Can you match her high energy?
- 🐰 Mina (The Gamer): Quiet, tech-savvy, and more comfortable with gadgets than customers. She might ignore your texts, but she’ll never turn down a game challenge.
- 🐰 Sakura (The Dreamer): A romantic soul who sees poetry in stocking shelves. She wants a fairytale romance—don't disappoint her.
- 🐰 Luna (The Boss): The sharp-tongued manager with a heart of gold (buried very, very deep). She runs a tight ship. winning her over is the ultimate boss battle.
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Yori thought he’d seen it all.
After tackling some of the most critical missions of his career, he’s ready to relax — until a new case drops right into his lap. This time, it’s personal.
An unknown bunny girl has set her sights on Yuka, leaving only an obscure trail behind.
Is one of Yori's own friends somehow involved? Are they secretly waging war against each other?
Or worse... Is there a fourth bunny girl on the loose?!
The stakes have never been higher as Yori dives deep to uncover the truth.
But it won't be that simple.
Each bunny girl has their own secrets — and their own favors to ask of Yori.
With their mischief, charm, and ulterior motives, they'll keep Yori on his toes and pull him into unexpected twists and turns.
What could those mischievous girls be up to now?
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A studio, a debt, and twenty-five weeks.
You inherit a portrait studio — and the 72,000 owed against it. The woman holding the note runs a gallery across town, and she is in no hurry to be kind. Six checkpoints. Miss one and it is over.
GOLDEN HOUR is a photography management sim. Not a visual novel with a camera in it. The camera is the game.
THE SHOOT IS THE GAME
Every job is planning, then execution, then editing.
- Build the kit. Body, lens, key light, accessory — fifteen pieces, every one a trade-off. The 85mm flatters a face and ruins a full-length. RGB tubes look incredible and cost you her energy.
- Work the room. Six to eight turns. She has Mood, Energy and Comfort, and all three move. Adjust the light, change glass, direct her, talk to her, shoot — or call it early and keep her intact.
- Catch the moment. A decisive-moment slider runs while you shoot. Hit the sweet spot for a good frame. Hit the core inside it for the one you will actually deliver.
- Choose three. You shot seven. The client wants three. Which three you send — and how they sit together — decides S, A, B or C.
- Then the darkroom. Three to five points of grade. Match the brief and gain. Miss it and lose more than you gained.
HOW FAR THIS GOES IS SOMETHING YOU ASK FOR
There is no menu where you tick a box marked "nude". There is a button that means you ask her, on set, right now.
Four tiers: regular, lingerie, art nude, and both women in the same frame. Whether she agrees depends on where you stand with her, how she is feeling this minute, what you have spent on her, and how many times you have already pushed today. She says yes and the fee jumps — and her comfort falls faster for the rest of the session. Push once too often and she will tell you so, in her own words.
Some tiers are gated by hardware. A closed set needs a studio that can close.TWO WOMEN WHO DO NOT WORK THE SAME WAY
Claire owns your debt and a gallery. Fast, bold, hard to read. She will go further sooner than you expect, and you will spend the rest of the game working out what that cost.
Vera is a brand director who books you as a vendor. Slow, exact, watching your every adjustment. She gives up nothing for a long time — and she is the only one who ever reaches the last tier.
Six intimacy scenes run as a four-phase state machine — Arousal, Engagement, Pace. Read her wrong and you do not get a game over. You get a different scene.
WHAT IS IN THE BOX
- 25 weeks, 8 action points each, six debt checkpoints, four endings — one of which is losing the studio
- A booking board that offers five jobs a week and gives you three slots. Upgrading the studio is the only way to widen your week
- 28 contracts, 25 story events, 15 pieces of gear, 9 studio upgrades
- 164 unlockable photographs across four tiers, two women, three camera positions and five locations — a 188-slot gallery you will not fill in one run
- Five night shoots outside the studio: rooftop, alley, empty lot, a bar, a pole
- Three camera bodies that genuinely sound different under your finger, and a long exposure you can hear
- Full English, 简体中文 and 日本語
YOU CAN LOSE THIS
Play well and it is three and a half to five hours to the end. Play badly and the studio is gone by week nine. The first checkpoint will not kill you — she covers it. She only does that twice, and only for someone she has decided to cover.
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Girls × Fantasy × Mystery
Indie Game "Dreamy Golden Snow"
[Introduction]
This is a fantasy mystery visual novel that tells a story among high school girls.
The story takes place in a high school.
It’s ordinary, just like countless other schools that educate students.
Until an unexpected death occurs.
[Story]
Bai Yi wakes up in darkness and realizes three things.
First, she doesn’t recognize this place—she has no idea where she is.
Second, she seems to have lost ■■■■■■■.
Third, she is being haunted by ■■■.
[Features]
A tightly woven story
About 4 - 6 hrs game time
Over 30 story illustrations
An interactive clue investigation system
A rich character gallery
Engaging story presentation
[Disclaimer]
- This game is a work of fiction.
Any resemblance to actual events, locations, or persons, living or dead, is purely coincidental.
- This game is classified as a suspense-driven experience rather than a logic-based deduction game.
Player choices are unrestricted, and there are no penalties for any selection.
- This game contains sensitive content, including depictions of murder, suicide, and self-harm.
Viewer discretion is advised. Please discontinue play if you feel uncomfortable.
- Certain scenes and events are intentionally dramatized for storytelling purposes.
They are not intended to reflect real-life situations and should not be imitated.
- This game includes negative portrayals of certain professions for storytelling purposes.
These opinions are fictional and do not represent the views of the developer.
- Some characters may express opinions or viewpoints that could be considered disturbing or offensive.
These opinions are fictional and do not represent the views of the developer.
- This game contains minor lesbian themes.
These elements are present but are not a central focus of the game.
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This is the popular girls’ bar, “Bunny Realm”.
True to its name, “A Gathering Place for Bunnies,” the establishment is filled with women dressed in bunny suits, offering gentlemen who visit with a feast of drinks and their gazes.
To reward these women, the owner of the shop opens a “special” massage room.
As a highly skilled masseur, you peek into the bunny girls’ dressing room through a one-way mirror and select your target for the day.
Bum Spa
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