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The Ultimate Restraint Ryona RPG! "Forest of the Abyss RPG 3"


Once again, I have managed to complete an incredibly tedious RPG!

The “Forest of the Abyss RPG” series is themed around the reckless journey of a lone girl, and while it contains adult content, it is not designed solely for that purpose. If you manage a “no-miss” run and clear the game perfectly, the protagonist will never have to endure a single sexual ordeal.

However… this series is known for not making that easy. While it is an RPG that anyone can enjoy—even those who aren’t great at action games—you won’t be able to progress unless you carefully manage your equipment and skills.



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  • See also:

    • The main themes are restraint and forced orgasm!!
      Arle takes a walk around a forest in an unfamiliar region.
      She finds easy-to-understand symbol encounter worms
      crawling around there, a nice location for Bad End RTA (?).
      Vines, tentacles and even spider webs come to bind her up
      and then Arle-chan is forced to cum in a lot of restraint animations.

      Hardships with unique status effects
      Status effects like aphrodisiac, acute pain, orgasm, bad smell etc.
      are employed. For example, she gets orgasm and unable to take
      action for several turns when she's put under the effect of aphrodisiac
      three times, and 'restrained by vore' situation gets worse
      turn by turn toward 'whole body vored' state (inescapable).

      Tough but satisfying game system
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      moves attached to corresponding weapons.
      In response to level increase, shops change their commodities.
      The key job of this game "Fencer" is a must-get, though
      this game won't require any strategy of you to some extent.
    • This is a pitfall training hack-and-slash game where you defeat adventurers who have fallen into sensory deprivation pitfalls.
    • She possesses incredible magic abilities, but to be honest, she's a bit of an airhead...
      One day, she's out taking a stroll when she comes across a massive, dark pit. Tons of monsters dwell in its depths, and suddenly, the perfect idea hits her!
      Why not trick an adventurer into falling into it and give the monsters a tasty lunch?
      Luckily, she has the perfect item to accomplish this--the Cursed Arm Binder! All she has to do is chuck it on an unassuming adventurer and fling him down the--
      "Huh...?"
      In an instant, Lily falls for her own trap... The arm binder is on her now! 
      As it blocks out all magic power, Lily can no longer fly, and she finds herself plummeting down into the abyss, completely defenseless...
      Inspired by similar ultra-difficult platformers, your only objective in this game is to keep climbing!However, there are tons of monsters around, and they'll do their best to get in your way...Can you make it to the top?!
      Beware! This platformer is not for the faint of heart... Our beta testers were pulling their hair out!
      In fact, it took the developer two entire days to reach the top! It wouldn't be much of a monster-filled abyss if it was easy, now would it?
      All 4 areas will be trying their very best to get you to give up! Hang in there!
    • Three women. One fatal decision. And a deep ocean that remembers everything.
      Fifteen hundred miles from land, aboard the deep-sea mining vessel M/V Hesperia, Operations Director Lachlan Crowe is chasing the first continuous commercial harvest ever attempted—four and a half kilometers above a living abyss no one has truly mapped. Three weeks ago, he made a go/no-go call in the wrong sea state, and a young deck tech named Tavita died when the recovery system failed. Now the inquiry is open, a protest flotilla is closing in, investors are demanding tonnage, and the bottom keeps scrolling across a monitor—beautiful, unknowable, and disappearing under steel.
      When the pressure peaks, Lachlan's next choice isn't about production—it's about who he walks toward first. Each route is a sealed-hull romance of grief, power, and longing—where intimacy becomes both refuge and risk, and "acceptable impact" stops being a number and starts being a name.Meet the Cast
      Vita Sandoval — The Collector Pilot
      Vita is the ship's elite collector pilot: a fast-talking, joystick-steady prodigy whose hands quite literally drive the entire venture's tonnage. Lachlan built her career—making their bond equal parts mentorship, dependence, and dangerous intimacy—especially after Tavita's death shook the crew and cracked her cocky armor. Her motif is arcade and video games—save points, boss fights, "one more credit"—and her route asks the sharpest question on the ship: when your future is someone else's reward to grant, how do you make your yes truly yours?
      Mareva Teaiwa — The Observer
      Mareva is the independent benthic ecologist and environmental observer whose data can halt the harvest—and whose presence aboard makes the operation a public battleground. Aligned with ocean-defense forces closing on the horizon, she's merciless with bad science and impossible to buy, rush, or charm into silence. Her motif is tides and the living reef: she speaks of currents, memory, and the ocean's time—and her romance with Lachlan is a charged crossing of lines where conviction and desire threaten to compromise everything.
      Sylvie Crowe — The Systems Engineer
      Sylvie is Tethys' lead subsea systems engineer: precise, disciplined, and terrifyingly clear-eyed about what steel can—and cannot—hold. She's also Lachlan's wife of eleven years, separated but trapped on the same hull, with Tavita's death hanging between them like an unclosed circuit. Her motif is celestial navigation—a woman who measures the heart by distant stars, trying to find one true fix after years of dead reckoning with a man she still knows too well.Key Features
      - Single-choice romance structure with three distinct routes: Commit to one relationship early—then live with the consequences as the campaign, the inquiry, and the ocean close in.
      - A rare adult VN setting: Deep-sea extraction, corporate pressure, environmental opposition, and the claustrophobia of a ship that no one can leave.
      - High-stakes emotional conflict: Love doesn't exist outside the job—each romance is entangled with responsibility, guilt, ambition, and the truth of what happened to Tavita.
      - Three heroines, three emotional "languages": Stars, tides, and arcade metaphors shape how each woman processes desire, grief, and belonging—while Lachlan's own narration stays anchored in operations and breath-hold descent.
      - A grounded moral thriller under the romance: Protest fleets, PR spin, withheld data, and an unfolding inquiry—where being "first to the bottom" may outlive every human cost.
    • A sweet and adorable brick-breaking game in collaboration with Sugar Conflict!
      In Ultimate Sugar Crush!, each character is the personification of a carefully crafted sweet. As you break the blocks, their charming appearances will gradually be revealed, accompanying you on a delightful and refreshing journey.
      No matter if you're looking for casual fun or chasing trophies, Ultimate Sugar Crush! delivers a unique brick-breaking experience with dazzling skills and random elements, ensuring every playthrough feels fresh and exciting!
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