Nash Latkje, the protagonist controlled by the player and an agent of Holy Harmonia's Southern Border Defence Force, has been assigned to obtain information to either verify or disprove a rumour concerning the appearance of one of the 27 True Runes in the Jowston City States. During his travels, he encounters Sierra Mikain, a female vampire, who decides to accompany him on his journey. As a result, he soon becomes entangled in the larger conflict involving the events of Suikoden II.
Purin to Ohuro is a game where a girl named "Purin" is taking a bath and begins to attack the player for peeping on her, and the player has the option of fighting back.
A tale of revenge set in future Shanghai, where crime syndicates and cyber-warriors rule the city.
The schools of martial arts can be largely divided into two styles - Waijia, the external schools that concentrate solely on the development of speed, strength, and powerful forms and techniques - and Neijia, those that use control of breathing and blood flow to master the internal energy - qi - that flows through the body's meridians. Because of these methodological differences, the two styles have vied time and again for supremacy.
Although practitioners of Waijia were far greater in number, in the end not one of them could stand up to a warrior who had truly mastered the secrets of Neijia. For centuries, this was the unchallenged law of the martial arts world. However, the advent of cybernetics changed everything. Freed from the yoke of their physical limitations, Waijia schools discovered an entirely new world of possibility. The Neijia schools that had reigned over the martial world with their secret techniques, suddenly found themselves obsolete.
In this age where technology is changing the face of combat, heirs to the ancient martial traditions have developed anti-cyborg techniques for the sole purpose of defeating cyborgs with one's bare hands - at great cost to the wielder.
Kong Taoluo, one such master and former asssassin in the Qingyun Society, returns to Shanghai from a year in recovery after being betrayed by the syndicate and assumed dead. Discovering the horrible truth of what has happened to his sister during his absence; Taoluo swears an oath of vengeance and sets out to murder those responsible.
A young couple Amarantha and Aaron get into a traffic accident. When Amarantha wakes up in the hospital, she finds out, that Aaron has lost his memories, including those of her.
The game will let you pursue four young boys, each one with completely different interests, personality, and approach. The hardest task, and also the “best” ending will be to try to get back Aaron’s memories and become her girlfriend again, since you’ll have to find out a way to restore his memories. But depending on your actions Amy could find out that, after all, maybe Aaron wasn’t the right man for her and fall in love with someone else instead, or she could also end alone.
AlwaysRememberMe.rar - 40.5 MB
Installation:
1. Install the game.
2. Run it once so that main menu appears, then quit.
3. Replace the "persistent" file in C:/Users/WindowsUsername/AppData/Roaming/RenPy/Remember_Me-1.0 (AppData folder is hidden by default. Change the display settings to show hidden files or enter "AppData" directly in folder path) with the one provided in archive.
4. Play the game.
Staring at my computer screen with headphones in my ears is the only time I truly feel at peace. I'm doing so right now, even.
(Man, it's already this late...?) The hands on my watch show it's 1 AM.
There was light leaking out of my little brother's room. My younger brother Rikuto is also my twin. But he's an athlete and an honors student. Since he's got training in the morning for the school sports teams he's on, it's pretty rare for him to be awake this late.
Even though it was very much unlike me, I did my best to muffle my footsteps and headed to my brother's room. When I made it to his room, the door was open just a tiny bit, almost as if he forgot to close it. I heard a quiet voice from within.
"Arisa...w-we shouldn't be doing this."
I could feel an unpleasant sweat blotting my face. But even so, I pressed my face closer to the gap in the door.
I couldn't believe my own eyes. My sister Arisa looked like she was losing herself sucking on the tip of my twin brother's cock.
Watching a brother and sister do these kinds of things before my very eyes caused irritation and disgust to well up inside me. Dumbfounded by the scene unfolding before me, I fell into a temporary paralysis.
The two of them normally ignored me. But hearing them both bad-mouth me made something inside of me snap.
My abdomen was keeping my dick hard and erect, but some black emotion shot up from there and flowed back into my chest.
(If that's how she feels, then I've got an idea.)
I hid my footsteps and went back to my room to get my smartphone. Then I secretly took a video of what they were doing through the crack of the door.
You are the prince of Mamatoto. You go out and conquer other nations in order to conquer the world.
There is stability/stalemate, so none of the nations can actually take over the world because if they start a war with another country, a third one might have an advantage. Mamatoto is different it has zero territory to worry about. The problem is, it doesn't have much of a population either. So you don't really have an army, thus for many years, Mamatoto, the moving fortress, has been hiding in the monster lands.
You, Nanasu, who has studied magic really hard has recently invented magic to create these magical soldiers. These soldiers are made via cards which you can obtain via battles. So the more battles you fight, the more cards you collect, and the more troops you have in reserve. So now, Mamatoto, the fastest moving fortress in the world, started its move to conquer the world. Mamatoto's goal isn't to get territory - it's to take out governments.
Mamatoto.rar - 133.0 MB
Installation:
1. Change locale to Japanese.
2. Extract the archive.
3. Run _inmm238/_inmmcnf.exe (Required for sound to work.)
4. Start the game with System39.exe
In the distant future, a gigantic energy mass called the "star of destruction" suddenly appears near Mars. Its effects rain down onto the world causing abnormal weather and changes in the Earth's tectonic plates. Conflicts break out all around the world as resources become scarce and populations have nowhere to go. But this is only an omen of things to come.
100 years remain. Mankind plans to evacuate the planet in order to evade its destruction. Two projects are drafted to meet that end.
First is the establishment of Earth's Unified Government to implement the project itself. Evacuating Earth becomes a top priority and a policy of sacrificing the few to save the many is put into place. Authoritarian rule controls the masses. Nations and organizations which obstruct the establishment are oppressed through military force. Every possible point of division, race, religion, food, and energy is pacified through the iron fist of the military.
Second is the "Felix Project" which will serve as the foundation for the evacuation of Earth. Though only a scant 100 years remains, mankind will perish if it is unable to create the massive colony ships necessary to leave the planet and survive in the vacuum of space. They settle on producing superhumans capable of making the seemingly impossible project a reality--genetically altered beings designed to possess high intelligence, and perpetual youth and longevity: "Felixes."
99 years pass... A lone female felix served as the central figure in the Earth Evacuation Project. She devoted her life to research for all of mankind. With her job now completed, she wishes to spend her remaining time quietly on Earth, now devoid of all humanity. A young man from the unified military is deployed to her side, his job is to protect her and to make sure she never gets away.
Launched as a throwback to the Science Fiction genre in the 80’s, fault - milestone one is a Science Fantasy Kinetic Novel which depicts the story of a princess named Selphine and her Royal Guard Ritona. While attempting to make an escape from a brutal assault that’s devastated their homeland of Rughzenahide, the two mysteriously teleport to an unknown forest surrounded by vegetation not native to the surroundings of Rughzenahdie. The atmosphere is thick and heavy and no sign of life can be found, which is particularly unusual for such a lush forest. Sign of life isn't the only thing missing though. Something is odd about this land - something is amiss - but Selphine and Ritona are too startled to notice the obvious.
Who were the assaulters and what was their goal?
Where did Selphine and Ritona end up traversing to?
Will the two make it home safely?
And more importantly, what will they come home to once they do?
Follow Selphine, a bubbly, happy-go-lucky Princess and her sharp-witted but slightly misanthropic Royal Guard Ritona, in their journey of a lifetime as they head back to their homeland of Rughzenhaide.
HuniePop is a gameplay first approach that's part dating sim, part puzzle game, with light RPG elements, a visual novel style of presentation, an abrasive western writing style and plenty of "plot".
After a pathetic attempt to try and pick up Kyu, a magic love fairy in disguise, she decides to take you under her wing and help you out with your crippling inability to meet new women. After a few dating lessons and some sound advice, Kyu sends you out into the world ready to take on the dating world and a wide cast of beautiful babes.
You are riding on a train without a name, memory, or your own body. Along with you are five other passengers who will share their thoughts and various tales of their past life before reaching their destination. One of them is clearly different from the rest, as he or she is closely tied to your past - a past that will greatly change your destination. As you embark for the final stage of your life, what will you discover? What is waiting for you at the end of your journey?
In the past, criminals were put in the Cleansing Circle to be cleansed of ill will. This magic was lost for fifty years until one young man resurrects this lost art, releasing prisoners who were left behind.
The prisoners learn that they are cleansed of more than just ill will. They've also lost their memories and feel programmed to perform specific tasks.
Join Raissa as she tries to find out why she was a prisoner, reverse the effects of the circle, and maybe fall in love...