Jump to content

The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots


This is the unfinished story between you and her—this is the journey that belongs to YOU…

Awakening within the Forest of Silver Shallots, you set forth on a path to uncover the secrets of the “Morphean Paradox.”

Across the land, the schemes of great factions ripple across the surface, while beneath, dark mist stirs in hidden currents.

Forge bonds or sow hatred, and bear witness to the fate of you, your companions, and the Silver Shallot Forest itself.

Guild Adventures
Every adventurer needs trusted companions.
You will take the role of a guild leader, guiding your allies and planning journeys into the Forest of Silver Shallots, where together you will write your own chapter of dreams.

Schedule Management
Adventurer, what shall we do today?
Will you train alongside your companions, venture into the depths of the labyrinth, or accept a clandestine request from the black-market merchant?

Decision-Driven Narrative
Every choice you make may have the power to reshape the fate of this world.
But tell me—do you truly have the strength to bear the weight of your decisions?

Personalized Growth & Management
Each character possesses six core attributes, along with a unique skill set and branching paths.
You can influence every character’s progression and equipment, ultimately leading a squad of elite adventurers shaped by your own personal style.

Strategy & Combat
Bolins, goblins, assassin vines… the Forest of Silver Shallots is filled with peril.
Choose your skills, build your party, and lead them into battle against dozens of different foes.

A mysterious beauty from the Forest of Silver Shallots, Lilith is a swordswoman with a touch of magical skill. She claims her goal is to slay the Demon Lord and bask in the people’s applause—though her most pressing concern at the moment is snatching up discounted bread.

“My name is Lilith, a Magic Swordswoman—good folks like you are rare in Golden Chalice Town.”

Though she casually says “what a coincidence,” it almost feels as if she has been waiting for you in this vast forest all along… Yet phrased that way, it might sound a little self-absorbed—maybe it really was just a coincidence.Before blowing out the candles on her fifteenth birthday, Kallen was without doubt the happiest girl in the world—blessed with loving parents, a vast bedroom in her castle, and a kingdom full of loyal subjects.

But on that fateful day, she made a single wish: to leave the castle. Following a butterfly into the forest, she returned only to find her kingdom shrouded in black mist, transformed into a living hell. There was no time to grieve—an inferno soon devoured everything she had once called home.

From that day onward, Kallen’s smile vanished. In its place remained a sharpened scythe… and a heart consumed by vengeance.

“Pray for your own safety—I won’t save you twice.”

Turning away, she disappeared into the darkness—her only purpose now to hunt down the mysterious figure she glimpsed within the flames that day, even if it means severing her own emotions.

For Fouco, life as the Demon Lord was nothing but endless drudgery—24 hours of routine: meetings on “advancing the modernization of the Demon Army under the New Era,” evaluations of destructive operations, and bureaucratic oversight of her underlings. She grew weary of it all.

Abandoning her throne, she thought she could finally live a carefree life as a wanderer. Yet her successor, Rahabe, plunged the land into a reign of darkness—forcing Fouco into deep regret for her choice.

Now, to atone for her mistakes and to end this unending war, she must fight as the former Demon Lord… against the Demon Lord herself.

“I see… one step after another, a thousand miles in the making… Hero, you’ve truly thought this through.”

Naturally, Fouco found her destined Hero—for she had already glimpsed countless futures where this Hero defeats Rahabe.Raised since childhood under the admiration of others as the so-called Bridge of Truth, Sartre’s life seemed destined to be smooth sailing. Yet such precocious brilliance soon drew suspicion and envy from her superiors—the old scholars at the institute dismissed her work as little more than castles in the air. Their endless jeers and criticisms weighed heavily on her, dragging down the pace of her research.

Unwilling to waste her life in petty quarrels with mediocrity, Sartre severed her ties and abandoned her post at the Ninth Research Institute. What she needed was vast, uninterrupted time—time to calculate, to simulate, until she could complete the ultimate Genesis Grand Magic.

“You’ve caught my attention. From now on, you’ll be my research subject!”

…And yet, some new curiosity always seems to steal her gaze. The road to her great magic remains ever long.

"Defeat the Demon Lord and become a hero" was Green's dream since childhood. At the age of 8, when he first witnessed General Satyr's brave figure at the imperial palace's military parade, Green quietly set the goal to join the Silver Griffin.

As the youngest agent in the Griffin Intelligence and Countermeasure Department, Green Roland became a highly anticipated rising star. However, during a mission, an "accident" left him severely wounded, and when he regained consciousness, he received notice that he had been dismissed from the military.

No one knows exactly what happened that day. Green Roland still roams the streets as usual, but today he has a new identity and a new goal.

"I am Green, a hunter living in this forest."

Since that day, Green has decided to walk down this thorny path.

This Is Your Story with the Forest of Silver Shallots

The Forest of Silver Shallots—a world that whispers with magic. Creatures reveal their bizarre and wondrous forms, while conspiracies weave their webs in the shadows. Here, you will encounter love, embark on journeys, and face choices left hanging in the balance.

And of course, this is also OUR story— a tale that belongs to us alone…



User Feedback

Recommended Comments

There are no comments to display.



Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • See also:

    • The Heroic Tales of the Gods, Chapter 12: The Silver-Eyed Demon
      This story was recorded as a true event in historical texts, the Bible, and even children’s books…
    • You and your people just moved to a new location with abundant of resources. But your fellow hunters had gone missing in the forest while scouting! Find them in the forest full of aggressive beasts and figure out why the beasts are so aggressive.
    • The main themes are restraint and forced orgasm!!
      Arle takes a walk around a forest in an unfamiliar region.
      She finds easy-to-understand symbol encounter worms
      crawling around there, a nice location for Bad End RTA (?).
      Vines, tentacles and even spider webs come to bind her up
      and then Arle-chan is forced to cum in a lot of restraint animations.

      Hardships with unique status effects
      Status effects like aphrodisiac, acute pain, orgasm, bad smell etc.
      are employed. For example, she gets orgasm and unable to take
      action for several turns when she's put under the effect of aphrodisiac
      three times, and 'restrained by vore' situation gets worse
      turn by turn toward 'whole body vored' state (inescapable).

      Tough but satisfying game system
      This game employs a unique growing system where you collect
      materials to generate weapons and unlock magic and sword
      moves attached to corresponding weapons.
      In response to level increase, shops change their commodities.
      The key job of this game "Fencer" is a must-get, though
      this game won't require any strategy of you to some extent.
    • Requested to seal and restrain the monsters, Freya heads to the forest to fulfill the demand.
      How will she- be able to perform the ritual to seal the strong, violent purple monsters?
      Her fate is all within the hands of the player...
      ---
      The game specializes in a unique gaming style of [Side Scroll] + [Tower Defense] system.
      Build a "Tower" to shoot down the monsters, appearing from the right side of the village.
      Protect the altar from 50 waves of monsters coming in! (Demo ver. has 5 waves.)
      Over 20 pixel sex animations for you to enjoy!
      Unique scenarios including 'gameover and good/bad endings to explore!
    • A few years after Colt entered the forest, the originally weak Philum also became an adventurer after recovering.
      In a tavern where she stayed, Philum heard that Colt's last direction was "Slave's Forest."
      In order to track down her sister's whereabouts, she also headed towards the forest—
       
      But what greets her in front will be her sister whom she has not seen for many years, or perhaps more...desperation…?
       
       
×
×
  • Create New...