Some guy 16 Posted January 20, 2015 Share Posted January 20, 2015 (edited) Anyone have a pasing knowledge on how to install them? Got my hands on a large chunk of the uppervolta batches, but I can only figure out the basic install stuff (the .vacs that can be dropped right into the plugins dir), and any basic mesh alterations (extract model.vac etc, copy in the editted mesh, recompress the folder as the new .vac). Basically having troubles with folders that contain .pngs and/or .neis - not quite sure where I should put them or how to package them~ Thanks for any help, if anyone knows. EDIT: Did some digging, and came across some decent instructions, got things working perfectly: ================================================== recommended to install the latest version of the game HOW TO INSTALL PLUGINS: put the .vac file into your Plugin folder in the CM3D root folder (\KISS\カスタムメイド3D\Plugin) put the .cus file into your Preset folder in the CM3D root folder (\KISS\カスタムメイド3D\Preset) HOW TO INSTALL TEXTURES. get CM3D extractor, drag Texture.vac on the extractor.exe receive "texture" folder "Texture.vac" copy the textures from the packs and paste them at the texture folder "Texture.vac". some textures mods can replace standart textures! make backups please! now drop texture folder on the extractor.exe receive Texture.vac your previous Texture.vac is saved as Texture.vac.old if mod have .vac files just copy&paste the "*.vac" files from the texture packs into Plugins HOW TO INSTALL NEW SCRIPTS (*.ks files) . get CM3D extractor, drag Script.vac on the extractor.exe receive "Script" folder go into script folder, look for the right .ks, replace and done drop script folder on the extractor.exe receive Script.vac your previous Script.vac is saved as Script.vac.old HOW TO INSTALL MODELs or new Area (.anz files) get CM3D extractor, drag Model.vac on the extractor.exe receive "Model" folder go into model folder, look for the right .anz, replace and done drop model folder on the extractor.exe receive Model.vac your previous Model.vac is saved as Model.vac.old and please read jap.ReadMe for .anz ... in rare cases they can use Model_FP.vac, Model_SP.vac, Model_TP.vac and ather .vac in game folder. ================================================== Edited January 23, 2015 by Some guy Quote Link to post Share on other sites
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