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Flyable Hearts Crashing at Start up


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Looked into the config log for the game and this popped up which struck me as odd. "can obtain texture from system memory.... = NG" The rest of the log is below. I have had 2-3 people walk me through the install of this game so I know I am not installing it incorrectly.

 

[OS]

Windows Vista Home Premium Edition ( 6.01.7601 Service Pack 1 )

 

HDD 449( 931 )

 

Memory 4095 / 4095 MB [ 34% ]

 

[VGA00]

AMD Radeon HD 6800 Series

aticfx32.dll

\\.\DISPLAY4

Product : 8

Version : 17

SubVersion : 10

Build : 1132

 

[VGA01]

AMD Radeon HD 6800 Series

aticfx32.dll

\\.\DISPLAY1

Product : 8

Version : 17

SubVersion : 10

Build : 1132

 

[VGA02]

AMD Radeon HD 6800 Series

aticfx32.dll

\\.\DISPLAY2

Product : 8

Version : 17

SubVersion : 10

Build : 1132

 

Available texture memory : 752 M

 

[ directx caps ]

DeviceType = HAL

Max stream number= 16

Max texture size is 16384, 16384

can obtain texture from non-local video memory... = OK

can obtain texture from system memory.... = NG

can obtain texture from device memory.... = OK

StretchRect is supports

alpha in texture pixels is supported............... = OK

possible for textures to not be square

texture width and height must be a power of 2

src blend DESTALPHA = OK

src blend DESTALPHA = OK

src blend INVDESTALPHA = OK

src blend INVDESTCOLOR = OK

src blend INVSRCALPHA = OK

src blend INVSRCCOLOR = OK

src blend ONE = OK

src blend SRCALPHA = OK

src blend SRCALPHASAT = OK

src blend SRCCOLOR = OK

src blend ZERO = OK

dest blend DESTALPHA = OK

dest blend DESTALPHA = OK

dest blend INVDESTALPHA = OK

dest blend INVDESTCOLOR = OK

dest blend INVSRCALPHA = OK

dest blend INVSRCCOLOR = OK

dest blend ONE = OK

dest blend SRCALPHA = OK

dest blend SRCALPHASAT = OK

dest blend SRCCOLOR = OK

dest blend ZERO = OK

MINFLINEAR = OK

MAGFLINEAR = OK

Edited by 1UpKhan
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