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  • Language: English
    Dragoness, Mystic Warrior, Elf, Mandragora, Thief, Slime Girl...
    To save the world the hero challenges each vixen of evil!
    (and gets gleefully raped by her when he loses)
     
    An epic, erotic fantasy world.
    You are the naively driven hero who wants to vanquish villainy at its source: the Dragon inhabiting historic ruins!
    It's a quest of many meetings, from normal to protective monster girls, and for some reason they're all sexual...
     
    Can you rise to victory? Will you protect the peace of the world!?
     
    Or will you falter, fail and die in a glorious blaze of sex...?
    Download "Violated Hero" game:
    ViolatedHero.rar - 653.3 MB
     
    ViolatedHero.part1.rar - 200.0 MB
    ViolatedHero.part2.rar - 200.0 MB
    ViolatedHero.part3.rar - 200.0 MB
    ViolatedHero.part4.rar - 53.3 MB
    Download "Violated Hero" English Patch:
    VH_patch_1.2.zip - 2.7 MB
     
    Violated Hero - HCG

  • Walkthroughs

    Extras.

    Language: English
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    Shuffle! - Walkthrough
    Silver Chaos - Walkthrough
    Slave Witch April - Walkthrough
    Soul Link - Walkthrough
    SSSS: Super Secret Sexy Spy - Walkthrough
    Swan Song - Walkthrough
    Tick! Tack! - Walkthrough
    True Love - Walkthrough
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    Yume Miru Kusuri - Walkthrough

  • Language: English
    Common Route
     
    Yuka Points=Y
    Haruka Points=H
    Saki Points=S
    Kurumi Points=K
    Izumi Points=I

    ________________________________________________________________________
     
    Day 1, Part 1
     
     
    Try giving her a comforting smile.
    Try calmly asking her "Did something happen?" [Y+1]
     
     
    Try to put my thoughts together. [highly recommended on first playthrough]
    Just relax. [recommended on subsequent playthroughs]
     
     
    Third time's the charm.
    Try saying something else. [H+1]
     
     
    Recall last night's events. [highly recommended on first playthrough]
    Talk to Okuhiko. [recommended on subsequent playthroughs]
     
     
    "Yuka, you can cook?" [Y+1]
    "No, that's not it... do we have ingredients?"
     
     
    "Y-Yeah..." [Y+1]
    "N-No..." [Y-1]
     
     
    I'll back up Haruka. [H+1]
    I'll back up Yuka. [Y+1]
     
     
    Don't ask anymore. [Recommended on subsequent playthroughs.]
    "What do you mean, 'Seminar'?" [Highly recommended on first playthrough.]
     
     
    I also want to go to the ocean. [H+3, go to Branch A.]
    I'll play tennis with Yuka. [Y+3, go to Branch B.]
     
    ________________________________________________________________________
     
    Branch A
     
     
    Attempt to put my feelings into words. [H+1]
    Lie with: "I also wanted to see the ocean."
     
     
    No way...
    Bluntly ask her, "Do you like them?" [H+1]
     
     
    (Head to Common Route Convergence A)
     
    ________________________________________________________________________
     
    Branch B
     
     
    (The following branch has new points: Yuka's Score (YS).)
     
     
    Return crosscourt. [YS+1]
    Return down the line. [YS+1]
    Lob her.
     
     
    Crosscourt. [YS+1]
    Straight.
     
     
    Gotta return it. [Go to Branch B-1.]
    Lob it. [YS+1, go to Branch B-A.]
     
     
    (If YS=3, go to Branch B-C.)
     
     
    Branch B-1
     
     
    Try running to the net.
    Wait for my chance. [YS+1]
     
     
    (Regardless of choice, head for Branch B-A)
     
     
    (If YS=3, go to Branch B-C.)
     
     
    Branch B-A
     
     
    (If YS= 0 or 2, go to Branch B-B. If YS=1, go to Branch B-A1.)
     
     
    Branch B-A1
     
     
    Hit a volley. [YS+1]
    Do a dropshot.
     
     
    (Go to Branch B-B if YS=1 or 2.)
     
     
    Branch B-B
     
     
    (Next 3 choices don't matter.)
     
     
    (Go to Branch B-C.)
     
     
    Branch B-C
     
     
    (If Makoto won the match (YS<3) , you get an additional CG. If Yuka won the match (YS=3), you don't get it.)
     
     
    This was your fault to begin with. [Y+1]
    I'm grateful. [Y-1]
     
     
    "Can't we just forget about it?"
    "Stop lording it over me and say it." [Y+1]
     
     
    "Yeah, you were right." [Y+1]
    "You really think so?" [Y-1]
     
     
    (Head to Common Route Convergence A)
     
    ________________________________________________________________________
     
    Common Route Convergence A
     
     
    Keep my mouth shut.
    Talk back to her immediately. [s+1]
     
     
    "No, you see, that's because..."
    I won't cover for Okuhiko. [s+1]
     
     
    (The following choice is only available if you've obtained one or more Good Ending(s).)
     
     
    "With pleasure!" [i+1]
    "Um..."
     
     
    Because you're going shopping with me. [Y+3, go to Branch C.]
    That would be rude, right?
     
     
    Ask Haruka. [H+3, go to Branch D.]
    Ask Saki. [s+3, go to Branch E.]
     
    ________________________________________________________________________
     
    Branch C
     
     
    Geez, she's so carefree...
    "So... damn... heavy..." [Y+1]
     
     
    (Head to Common Route Convergence B)
     
    ________________________________________________________________________
     
    Branch D
     
     
    "Thanks, but I don't think I should." [H+1]
    "Sounds like a plan... I guess."
     
     
    (Head to Common Route Convergence B)
     
    ________________________________________________________________________
     
    Branch E
     
     
    Get the urge to tease her a bit. [s+1]
    No, I shouldn't be so mean.
     
     
    Try giving her a little smile. [s+1]
    Look away.
     
     
    (Head to Common Route Convergence B)
     
    ________________________________________________________________________
     
    Common Route Convergence B
     
     
    (The following choice is only available if you've obtained two or more Good Endings.)
     
     
    It feels like I'm going to faint.
    Faint [i+1]
     
     
    (The following choice is only available if you've obtained three or more Good Endings.)
     
     
    "Is it all right to accept this?" [i+1]
    I have nothing in particular to say.
     
     
    "You're right." [s+1]
    "You think so?"
     
     
    Ask her, "Does this feel good?" [H+1]
    Say nothing, just look at Haruka's face.
     
     
    (The following choice is only available if you've obtained one or more Good Ending(s).)
     
     
    "Izumi-san, an earthquake's coming!"
    Run over to them. [K+2, I+1]
     
     
    Simply say, "I had a premonition."
    Express it in vaguer terms.
     
    ________________________________________________________________________
     
    Day 2, Part 1
     
     
    Reassure Haruka. [Go to Branch G.]
    Honestly, I'm worried about Kurumi too. [Go to Branch F.]
     
    ________________________________________________________________________
     
    Branch F
     
     
    Go to the pool. [Go to Branch G.]
    Follow Kurumi. [K+3, obtain K-Flag A, go to Common Route Convergence C.]
     
    ________________________________________________________________________
     
    Branch G
     
     
    Get a drink. [s+2, go to Branch G-S.]
    Swim recklessly. [Y+2, go to Branch G-Y.]
    I want to go on the slide. [H+1, go to Branch G-H.]
    Dive like a dolphin. [i+3, go to Branch G-I.] (This option is only avaliable if you've obtained at least two Good Endings.)
     
    ________________________________________________________________________
     
    Branch G-Y
     
     
    Take her hand. [Y+1]
    Slap it away.
     
     
    I am. [Y+1]
    I'm not.
     
     
    (Go to Common Route Convergence C.)
     
    ________________________________________________________________________
     
    Branch G-H
     
     
    Act like I understand.
    Ignore Haruka. [Go to Common Route Convergence C.]
     
     
    Comment on how she skipped a grade [Go to Branch G-HA.]
    What do you do on your days off? [Go to Branch G-H1.]
    What are your favorite foods? [H+1, go to Branch G-HA.]
    What's your type? [Go to Branch G-HA.]
     
     
    (The above choices repeat two more times, minus the ones you've already selected.)
     
     
    Branch G-H1
     
     
    "I like them." [H+1]
    "I don't really like them."
     
     
    Branch G-HA
     
     
    (After you've answered the G-H choices three times.)
     
     
    Because I'm interested in you. [H+1]
    Because I like you.
     
     
    (Go to Common Route Convergence C.)
     
    ________________________________________________________________________
     
    Branch G-S
     
     
    Pass by silently. [Go to Common Route Convergence C.]
    Praise her dazzling body. [Go to Common Route Convergence C.]
    Spontaneously introduce myself.
     
     
    Go back and ask her.
    Just get some beer. [s+1]
     
     
    (Go to Common Route Convergence C.)
     
    ________________________________________________________________________
     
    Branch G-I
     
     
    Let me rest my head on your lap! [i+1]
    Leave it to Izumi-san.
     
     
    "Yeah, I am..." [i+1]
     
    "Th-That didn't count!"
     
     
    "Kurumi's quite a strange girl." [i+1]
    "What are your hobbies?"
    "Who do you respect most?"
    "Do you have a boyfriend?" [i+1]
     
     
    (Go to Common Route Convergence C.)
     
    ________________________________________________________________________
     
    Common Route Convergence C
     
     
    Dodge the question.
    Try saying it was a "premonition" one more time.
     
     
    Go with Yuka. [Causes the choice to repeat again, but without this option.]
    Go with Kurumi and Saki. [K+1, S+1]
    Go with Haruka and Okuhiko. [H+1]
     
     
    Dive in and save them. [H+1, K+1]
    Pray for their safety.
     
     
    "What's up with that?" [s+1]
    (What's that supposed to mean...?)
     
     
    Don't go. [Go to Common Route Convergence D.]
    Go. [Go to Branch H.]
     
    ________________________________________________________________________
     
    Branch H
     
     
    Keep pressing her.
    If she doesn't want to talk, then forget it. [s+1]
     
    ________________________________________________________________________
     
    Common Route Convergence D
     
     
    "I-I'll teach you." [H+1]
    "You have no... heart?"
     
    _______________________________________________________________________
     
    Day 3, Part 1
     
     
    "... With me." [H+1]
    "..."
     
     
    "Yeah, you did." [H+1]
    "... W-Well, yeah."
     
     
    I have no response.
    "That's wrong." [H+1]
     
     
    I have. [H+1]
    I haven't.
    Umm...
     
     
    "No, it's not like that..." [H+1]
    H... How should I answer that?
     
     
    "Because you told me to kiss you..." [H-3]
    Because...
     
     
    Hold her down with all my might.
    Persuade her to calm down. [s-3]
     
     
    "Saki...! How could you...!?"
    Run over to Kurumi. [K+2]
     
     
    "Don't worry about it."
    "Honestly... I was a bit surprised." [H+2]
     
     
    (Because we're having curry, right?)
    (Because we're having cream stew, right?)
    (Because we're having meat-potato stew, right?)
     
     
    (The following choice is only avaliable if S≥13. Otherwise, it won't appear. In that case, go to Branch J.)
     
     
    Go to the Test of Courage with everyone. [Go to Branch J.]
    I'm worried about Saki after all. [Go to Branch I.]
     
    ________________________________________________________________________
     
    Branch I
     
     
    I'll just give up. [Go to Branch J.]
    Break in.
     
     
    Repair it and return it. [Obtain S-Flag, go to Branch N.]
    I can't repair it. [Go to Day 4, Part 1.]
     
    ________________________________________________________________________
     
    Branch J
     
     
    (It is at this point in the game that the game reads your points. Depending on your points, a different character will appear to you before the next choice. Here are the conditions and branches:)
     
    -If I≥8 and you have obtained 4 Good Endings, Izumi will appear. Go to Branch J-I.
     
    -If Y≥10, Yuka will appear. Go to Branch J-Y.
     
    -If K≥7, Kurumi will appear. Go to Branch J-K.
     
    -If H≥21, Haruka will appear. Go to Branch J-H.
     
    -If none of the above conditions are met, Yuka will appear. Go to Branch J-Y.
     
    ________________________________________________________________________
     
    Branch J-Y
     
     
    Rock! [Y+2]
    Paper!
    Scissors!
     
     
    Talk about the latest idol.
    Talk about a rumor from college.
     
     
    "Requiem for the Grim Reaper."
    "I Love Dolls♪"
     
     
    Silently hold out my hand. [Y+1]
    Silently take Yuka's hand. [Y+2]
    Refuse.
     
     
    "A little." [K+1]
    "I'm not a kid, you know."
     
     
    (Go to Branch K.)
     
    ________________________________________________________________________
     
    Branch J-H
     
     
    Rock!
    Paper! [H+2]
    Scissors!
     
     
    (Go to Branch K.)
     
    ________________________________________________________________________
     
    Branch J-K
     
     
    It's pretty good. (K+2)
    It's mere child's play.
     
     
    (Go to Branch K.)
     
    ________________________________________________________________________
     
    Branch J-I
     
     
    Rock! [i+2, obtain I-Flag A.]
    Paper!
    Scissors!
     
     
    (Go to Branch K.)
     
    ________________________________________________________________________
     
    Branch K
     
     
    (The following choice is only avaliable if K≥6. Otherwise, it won't appear. In that case, go to Branch M.)
     
     
    (What a TV addict...) [Go to Branch M.]
     
    (# Kurumi... what's wrong?) [K+3, obtain K-Flag B, go to Branch L.]
     
    ________________________________________________________________________
     
    Branch L
     
     
    Go.
    Don't go. [Go to Day 4, Part 1.]
     
     
    I'd save you. [K+1]
    I wouldn't save you.
     
    (Go to Day 4, Part 1.)
     
    ________________________________________________________________________
     
    Branch M
     
     
    (Whew...) Sit up on the edge of a rock. [H+1]
    (Duh duh duh dah duh♪) Sing. [Y+1]
    (Whoosh〜 Whoosh...) Start breaststroking. [Y+1]
    (Good enough!) Continue basking in the water. [i+1] (This option is only avaliable if you've obtained at least three Good Endings.)
     
     
    (Go to Day 4, Part 1.)
     
    ________________________________________________________________________
     
    Day 4, Part 1
     
     
    Shout "I didn't ask you!" [skip the next two choices.]
    Hear her out.
     
     
    Shout "I didn't ask you!" [skip the next choice.]
    Hear her out.
     
     
    Shout "I didn't ask you!"
    Hear her out. [K+2]
     
     
    To the cherry blossoms [Obtain Y-Flag, go to Branch O.]
    To Princess Beach. [if you've obtained 4 Good Endings, obtain I-Flag B, and go to Branch P. If you've obtained fewer than 3 Good Endings, go to Route Split Conditions.]
    Go fishing. [Obtain H-Flag, go to branch Q.]
    To Lunabeach. [Obtain K-Flag C, go to branch R.]
     
    ________________________________________________________________________
     
    Branch N
     
     
    "... All right."
    "You should take it with your own hands." [s+1]
     
     
    "Wait a minute!"
    Silently see off Haruka.
     
     
    (Go to Route Split Conditions.)
     
    ________________________________________________________________________
     
    Branch O
     
     
    (The following choice only appears if you selected "To the cherry blossoms". If you didn't meet any of the Route Split Conditions, you will automatically be brought to this branch. The events will occur at nighttime instead of daytime. However, there's a CG that varies in this scene depending on whether you see it at day or at night. The second and third choices are there either way.)
     
     
    "If you did, I'd just go somewhere else."
    "I'd go there no matter what you said."
     
     
    A long time ago.
    In middle school.
    In high school.
     
     
    Take the bell from the girl by force.
    Persuade the girl to give the bell back.
     
     
    (Go to Route Split Conditions.)
     
    ________________________________________________________________________
     
    Branch P
     
     
    (The following is a very important choice, so we highly recommend you make an extra save here.)
     
     
    (The following choices only appears if you have obtained four Good Endings.)
     
     
    "Leave it to me." [i+1, obtain IC-Flag A.]
    "... I've got an errand." [Obtain I-Flag C, go to Route Split Conditions.]
     
     
    Return to the lodge. [Obtain IC-Flag B.]
    Head for the shopping district.
     
     
    (Go to Route Split Conditions.)
     
    ________________________________________________________________________
     
    Branch Q
     
     
    "I do." [H+1]
    "Wouldn't know."
     
     
    Stretch my hand out to Haruka. [H+2]
    Continue to look at Haruka.
     
     
    (Go to Route Split Conditions.)
     
    _______________________________________________________________________
     
    Branch R
     
     
    Do you want to go with me? [K+1]
    Is there something you want to say?
     
     
    Not at all!
    Maybe a little.
     
     
    "I intend to go to the shrine tonight."
    "I know the truth about the God of Demons."
     
     
    (Go to Route Split Conditions.)
     
    ________________________________________________________________________
     
    Route Split Conditions:
     
     
    Yuka's Route: Y-Flag obtained. Otherwise, have Y≥20, or fail to accomplish any route conditions.
     
     
    Haruka's Route: Have H≥23, and H-Flag obtained.
     
     
    Saki's Route: S-Flag obtained.
     
     
    Kurumi's Route: Have K≥14, and K-Flag A, K-Flag B, and K-Flag C obtained.
     
     
    Izumi Cure: Get Yuka, Haruka, Saki, and Kurumi's Good Endings. Have I≥10, and I-Flag A, I-Flag B, IC-Flag A, and IC-Flag B obtained.
     
     
    Izumi's Route: Get the Cure A Ending and watch the Epilogue. Have I≥10, and I-Flag A, I-Flag B, and I-Flag C obtained.
     
    ________________________________________________________________________
     
    Yuka's Route
     
     
    Day 1, Part 2
     
     
    It's Monday, April 1st.
    It's Sunday, April 7th
    I forgot
    Ask Haruka
     
     
    Yeah.
    No.
     
     
    Day 3, Part 2
     
     
    Go to the hot springs. [skip the next two choices.]
    I'm fine here.
     
     
    I should go to the hot springs. [skip the next choice.]
    Hot springs are a pain in the ass.
     
     
    I have to go to the hot springs. [if you pick this and your Y≥21, you'll obtain a CG.]
    Try thinking deeply.
     
     
    Day 4, Part 2
     
     
    I know it.
    I don't know it.
     
     
    Day 5, Part 2
     
     
    Stop talking about him! [Leads to Bad Ending.]
    ...
     
     
    Day 6, Part 2
     
     
    Don't go help Kurumi. [Leads to Bad Ending.]
    Go help Kurumi.
     
     
    I can't go back to the past again. [Leads to Good Ending.]
    We'll have another chance. [Leads to Bad Ending.]
     
    ________________________________________________________________________
     
    Haruka's Route
     
     
    Day 5, Part 1
     
     
    Yeah...
    Not exactly... [H+1]
     
     
    Day 1, Part 2
     
     
    "Of course." [H+2]
    "O-Once..."
     
     
    Day 2, Part 2
     
     
    Call out to Haruka.
    Call out to Saki.
     
     
    Day 3, Part 2
     
     
    Calm down Okuhiko. [Go to Day 5, Part 2.]
    Get Haruka out of here. [H+1]
     
     
    "Haruka and I trust each other." [H+2]
    "All we did was go fishing."
     
     
    Day 5, Part 2
     
     
    I have a little headache. [H+1]
    I'm not in the mood right now.
     
     
    (Next three choices don't matter.)
     
     
    Day 6, Part 2
     
     
    (If your H≥28, then continue. If it's lower, then you go straight for the Bad Ending.)
     
     
    No! I've got to hold Haruka back! [leads to Bad Ending]
    I'll protect the puppy!
     
     
    Hurry to the clinic. [leads to Bad Ending]
    I've got to go to the lodge.
     
     
    Ask Yuka. [leads to Bad Ending]
    Ask Okuhiko.
     
     
    To look for me...?
    She suddenly wanted to take a walk...?
    I don't know...
     
     
    (Next three choices don't matter.)
     
     
    Fucking dumbass! You can't let Haruka die!
    Haruka... I'm sorry... I couldn't... [leads to Bad Ending]
     
     
    I should at least stay with her until the end. [leads to Bad Ending]
    I won't give up until the end! [leads to Good Ending, unless...]
     
     
    (If you selected something other that "To look for me...?", the following choice appears.)
     
     
    Kurumi's words... [leads to Bad Ending]
    My words... [leads to Good Ending]
     
    _____________________________________________________________________
     
    Saki's Route
     
     
    Day 5, Part 1
     
     
    "Wait!"
    "Y-Yeah..." [s+1]
     
     
    Spread my body face up.
    Push Saki down. [s+2]
     
     
    "Yeah... you're right."
    "You think so?" [s+1]
     
     
    "No... No way." [s+1]
    "Umm..."
     
     
    Tell the truth. [s+1]
    I still have to keep it a secret!
     
     
    Day 6, Part 1
     
     
    "Well, Saki?"
    "..." [s+1]
     
     
    Day 2, Part 2
     
     
    Dive into the sea. [s+3]
    Watch for a bit.
     
     
    Invite her to go fishing. [s+3]
    Find a faster method.
     
     
    Day 4, Part 2
     
     
    Just apologize.
    Explain the circumstances. [s+1]
     
     
    Day 6, Part 2
     
     
    (If your S≥24, then continue. If it's lower, then you go straight for the Bad Ending.)
     
     
    Saki didn't steal anything!
    I don't know... [leads to Bad Ending]
     
     
    I came here because I trust you. [leads to Good Ending]
    Please trust me. [leads to Bad Ending]
     
    ______________________________________________________________________
     
    Kurumi's Route
     
     
    Day 5, Part 1
     
     
    I do.
    I don't.
     
     
    It is a problem.
    You're right.
     
     
    I can at least fold cranes.
    I can't.
     
     
    Day 1, Part 2
     
     
    I didn't order that.
    Redirect her to Saki's place.
     
     
    Day 6, Part 2
     
     
    Tell her everything. [leads to Bad Ending]
    Ignore her and stand up.
     
     
    Try telling her about the time travel.
    Try a different method. [leads to Bad Ending]
     
     
    Go to the shrine. [leads to Good Ending]
    Try looking somewhere else. [leads to Bad Ending]
     
    ______________________________________________________________________
     
    Izumi Cure
     
     
    (Only available after obtaining four Good Endings.)
     
     
    Day 5, Part 1
     
     
    I do.
    I don't.
     
     
    Do it.
    Don't do it.
     
     
    Day 4, Part 2
     
     
    (From this point onward, there's new points: Cure A Points (CA) and Cure B Points (CB).)
     
     
    I do.
    I don't.
     
     
    You should tell them the truth. [CA+1]
    You should keep it in your heart. [CB+1]
     
     
    Day 5, Part 2
     
     
    Continue to listen.
    Silently leave.
     
     
    I'm still mad.
    I'm not mad. [i+1]
     
     
    I do. [i+1]
    I don't.
     
     
    Mention the bell's disappearance. [CA+1]
    Don't mention it. [CB+1]
     
     
    Day 6, Part 2
     
     
    (If your CA=2 and your I≥12, go to Branch S. If your CB=2, go to Branch T. If none of these conditions are met, then you go straight for the Bad Ending.)
     
     
    Branch S
     
     
    Take Izumi-san and go! [leads to Bad Ending]
    Stop the car! [leads to Cure A Ending]
     
     
    Branch T
     
     
    I've got to move her! [leads to Cure B Ending]
    Think of another way. [leads to Bad Ending]
     
     
    (To see the Epilogue, you have to view to Cure A Ending twice, and wait after the credits.)
     
    ________________________________________________________________________
     
    Izumi Route
     
     
    (Only available after clearing the Cure A Ending.)
     
     
    Day 6, Part 1
     
     
    Chase after her.
    Stay where I am.
     
     
    Day 1, Part 1
     
     
    (From this point onward, there's a new set of points: Infidelity Points (In).)
     
     
    ... say this.
    ... almost say this.
     
     
    (If you played tennis with Yuka on Day 1, Part 1, go to Branch U. If you went to the ocean with Haruka instead, go to Branch V.)
     
     
    Branch U
     
     
    When petticoats woo, breeks may come speed. [in+1]
    I have Izumi-san!
     
     
    (Go to Day 2, Part 2)
     
     
    Branch V
     
     
    Perform the self-preservation technique. [in+1]
    I can't betray Izumi-san.
     
     
    (Go to Day 2, Part 2)
     
     
    Day 2, Part 2
     
     
    (If you came from Branch U, go to Branch X. If you came from Branch V, go to Branch W.)
     
     
    Branch W
     
     
    Perform the self-preservation technique. [in+1]
    I can't betray Izumi-san.
     
     
    (Go to Day 3, Part 2)
     
     
    Branch X
     
     
    When petticoats woo, breeks may come speed. [in+1]
    I have Izumi-san!
     
     
    (Go to Day 3, Part 2)
     
     
    Day 3, Part 2
     
     
    Go for the touchdown. [in+1]
    I love Izumi-san!
     
     
    Day 4, Part 2
     
     
    (There are no choices, but your points are tallied up. If your In=0, you obtain the Good Ending. If your In=1 or 2, you obtain Bad Ending A. If your In=3, you obtain Bad Ending B.)
     
    ________________________________________________________________________
     
    Yuka Cure
     
     
    (Included in Append Story. We highly recommend you don't play it until you've completed Yuka's Route.)
     
     
    Day 1
    Ask Okuhiko-kun again.
    Leave it to Makoto.
    Answer myself.
    Stop Makoto from talking.
    I've gotta stop him!
    Pretend not to see anything.
    Help Saki walk.
    Carry the shopping bags.
     
     
    Day 2
    Pull him up
    Let him go midway
    I know
    I don't know.
     
     
    Day 3
     
     
    Go shopping first. [leads to Yuka Cure Good Ending A]
    Go look for the bell first. [leads to Yuka Cure Good Ending B]
     
     
    Day 6
     
     
    In front of the burning hotel. [leads to Bad Ending]
    At school, in the art room.
     
     
    For us to be together forever! [leads to Good Endings]
    For a miracle to happen now! [leads to Bad Ending]
     
    ________________________________________________________________________
     
    Ending List:
     
     
    Yuka's Route:
     
     
    Yuka Route Good Ending
     
    Yuka Route Bad Ending
     
     
    Haruka's Route:
     
    Haruka Route Good Ending
     
    Haruka Route Bad Ending
     
     
    Saki's Route:
     
    Saki Route Good Ending
     
    Saki Route Bad Ending
     
     
    Kurumi's Route
     
    Kurumi Route Good Ending
     
    Kurumi Route Bad Ending
     
     
    Izumi Cure
     
    Cure A Ending (Good Ending, Epilogue after credits after second viewing)
     
    Cure B Ending (Normal Ending)
     
    Izumi Cure Bad Ending
     
     
    Izumi's Route:
     
    Izumi Route Good Ending (Infidelity is 0)
     
    Izumi Route Bad Ending A (Infidelity is either 1 or 2)
     
    Izumi Route Bad Ending B (Infidelity is 3)
     
     
    Yuka Cure:
     
    Yuka Cure Good Ending A (Same ending as Yuka's Good Ending)
     
    Yuka Cure Good Ending B (Alternate Good Ending)
     
    Yuka Cure Bad Ending

  • Language: English
    Otowa, a city once razed by a devastating earthquake and the resultant fires. A beautiful European cityscape now marks the present, as if it were from a fairy tale; almost as if to mask the memories of that calamity…
    Prologue: A beginning of the story “ef – a fairy tale of the two.”
    The night before Christmas.A man visited a church in Otowa.He was to fulfill a promise made in the distant past.A woman greeted him.The two of them calmly talked about their bygone days.“Each step of life would be taken together.”“That was what we thought.”“But then…”“Our hands drifted apart, yet they arrived here through unique paths.”What happened in the time they were separated?They were there to find out.The girl said,“It was during this time, one year ago.Those doors opened, and he wandered in from the cold. It was a lone young man.A part of him resembled you… Yes, there was a pining essence within.That may be why I acted the way I did.For a short time, I thought I would involve myself in his fairy tale.”
    Chapter 1: Otowa – Winter
    Hiro Hirono is not only a full-time student, but also a professional shoujo manga artist. On the night of Christmas Eve, he happened upon two women.The first, Yuuko Amamiya, was a mysterious lady who continued to wait for someone at the church.The other, Miyako Miyamura, was a girl who had her purse stolen and snatched Hiro’s bicycle to pursue the culprit.This winter, Hiro will waver between his artistic dreams and the reality of school.Upon seeing each other again at Otowa Collegiate, Miyako presented Hiro this question: “It’s all too much for one person. Can’t you just run away from it all?”He will be charmed by the free-spirited Miyako, who is bound by nothing.However, there is yet another girl with her eyes on him: Kei Shindou, whom he thinks of as a sister and a childhood friend.This driven and confident girl, a starter of the basketball team despite her short stature, will try to show Hiro another path.These students will coalesce within this idyllic school life.Their relationships will be taken a step further, yet what has tied them together is about to become hopelessly tangled.The choice between dreams and reality…His heart torn between two girls…Hiro must find a single solution for these two conflicts.Chapter 2: Otowa – Summer
    Half a year after the events of the first chapter, the passage of time brings both new relationships and the birth of a new tale.The girl who became hurt by the events at the conclusion of winter met a young man named Kyousuke Tsutsumi.A cameraman in the film club, he was usually rather aloof, but the objective view passing through his lens didn’t overlook a fairy tale that hadn’t quite seen its finale.Hiro Hirono had grown since the first chapter, and Yuuko Amamiya was still waiting.While watching over everyone, she took it upon herself to take action once more.
    Download "ef – the first tale" English game:
    EfFirstTale.rar - 2.0 GB
    EfFirstTale.part01.rar - 200.0 MB
    EfFirstTale.part02.rar - 200.0 MB
    EfFirstTale.part03.rar - 200.0 MB
    EfFirstTale.part04.rar - 200.0 MB
    EfFirstTale.part05.rar - 200.0 MB
    EfFirstTale.part06.rar - 200.0 MB
    EfFirstTale.part07.rar - 200.0 MB
    EfFirstTale.part08.rar - 200.0 MB
    EfFirstTale.part09.rar - 200.0 MB
    EfFirstTale.part10.rar - 200.0 MB
    EfFirstTale.part11.rar - 53.7 MB
    "ef – the first tale" related links:
    ef – a fairy tale of the two – Walkthrough
    ef - the first tale HCG

  • Language: English
    Period
    Walkthrough / FAQ
     
    :: 0. Introduction ::
     
    This walkthrough/faq will explain how the game works and give a
    walkthrough of the common route and the three summer routes that
    lead into each girl's individual route.

    :: 1. How This Game Works ::
     
    1.1 - The Point System
    Period uses a point system. Some decisions add points to a
    character or characters. One decision subtracts points. Not all
    decisions affect points. At the end of the common route, your points
    will determine which version of the summer events you see. There are
    three versions - Asahi, Miyu, & Tsuzumi; Kohane, Aoi, & Koto; Rin &
    Yukina. You will spend the sumer mostly doing things with those girls.
    At the end of the summer route, you switch to the route of the girl
    you have the most points with for the rest of the game. The most
    important thing is getting into the summer arc of the girl you like
    because choices in the summer arcs are worth more points. If you
    save at the beginning of the summer arc, you can load that save to
    do the routes of the other girls in that arc. Even within the
    common route there are sometimes events that are different based
    on how many points you have with the different girls.
     
    1.2 - Asahi
    Before you can get Asahi's route, you must finish Miyu's and at
    least two other girls' routes. The first choice in Asahi's shared
    summer arc goes into Asahi's route, but it doesn't show up unless the
    conditions above are met. There aren't many opportunities to get
    points for Asahi, but if you get enough points for the other girls
    in the same summer arc (Miyu and Tsuzumi), you can get enough points
    during the summer arc to go into Asahi's route.
     
    1.3 - Koto
    Koto's route must be done last, after all the other girls' routes
    have been completed. Only then will her route become available.
     
    1.3 - Yukina
    Yukina does not have any prerequisites that must be completed before
    her route becomes available, but it is difficult to get because the
    common route only has one option that gives her points. There are
    two ways to open Yukina's route: 1. avoid getting any points for any
    other girls as often as possible (you will barely make it) or 2. get
    enough points for Rin to get to Rin & Yukina's summer, then only get
    points for Yukina during the summer (this way fits the story well).
     
    :: 2. Walkthrough ::
     
    2.1 - How the walkthrough is formatted
    The walkthrough will be divided into four sections: the common route
    and each of the summer sections. In each section, the answers for
    each choice will be given with points in parentheses. I will also
    put in the date so you can tell when choices happen. You may not
    see all of the choices below; some only show up if you made certain
    choices earlier, but it's usually obvious what to do. There will
    be some notes about choices that will lead to other choices.
     
    2.2 - Common Route
     
    7/5 Wednesday
     
    Her wish would be granted (Kohane+1)
    First, what about her skirt
     
    7/6 Thursday
     
    Take one with my hand
    Open my mouth (Miyu+1)
     
    A Fifty-Year History
    History and Progress
    White Dove Observatory
     
    7/7 Friday
     
    Accept (Tsuzumi+1)
    Decline
     
    Nothing wrong with it, is there?
    Lesbians really are... (Aoi+1)
     
    Go to the rooftop (Miyu+1)
    Stay in the cafeteria
     
    Save her (Tsuzumi+1)
    Just keep an eye on her
     
    Open it (Tsuzumi+1)
    Just keep an eye on her
     
    Help (Rin+2)
    Leave
     
    Think about it together (Tsuzumi+1)
    Just keep an eye on her
     
    7/10 Monday
     
    Take refuge in the library (leads to Rin choices)
    Escape to the infirmary (leads to a Kohane choice & an Aoi choice)
    Prepare for the worst
     
    Go someplace else
    Don't go (Rin+1)
     
    Erotica
    Romance (Rin+1)
     
    Lie on the spot (Kohane+1)
    Repent
     
    Quietly leave her
    Tease her (Aoi+1)
     
    7/14 Friday
     
    Lately, she has looked depressed... (Miyu+1)
    Not really...
     
    Shopping Team (Miyu+1, Kohane+1, Rin+1) (leads to a Kohane choice)
    Classroom Prep Team (Asahi+1, Aoi+1) (leads to an Aoi choice)
     
    Yeah, I don't mind (Kohane+1)
    No, the time--
     
    Do it (Aoi+1)
    Don't do it
     
    Cooking Team (Miyu+1, Asahi+1)
    Decorating Team (Kohane+1, Aoi+1)
     
    Tell her
    Stay silent
     
    Like I could say something like that!
    Naturally it's you, Aoi! (Aoi+1)
     
    Because she seems bored
    The face
    I don't know (Rin+1)
     
    7/15 Saturday
     
    If I can do it with you (Yukina+3)
    I'll pass
     
    2.3 - Summer 1 (Asahi, Miyu, Tsuzumi)
     
    7/20 Thursday
     
    *The first choice will be automatically chosen for you if Asahi's
    route is not available yet.*
    Don't interfere (Asahi-100)
    Recommend that she help (Asahi+100)
     
    Go take a peek (Tsuzumi+5)
    Watch (Asahi+5, Miyu+5)
     
    7/23 Sunday
     
    I heard nothing
    Prick up my ears (Tsuzumi+10)
     
    2.4 - Summer 2 (Kohane, Aoi, Koto)
     
    7/20 Thursday
     
    Manga-Fest
    A one-summer aventure
    The beach (Aoi+10)
     
    I see...
    I don't think you should worry, but... (Kohane+10)
     
    7/23 Sunday
     
    Wait in place of Sensei (Koto+10)
    Go change
     
    Glance at Aoi (Aoi+10)
    Peek at Kohane-chan (Kohane+10)
    Koto-sensei? (Koto+10)
     
    8/3 Thursday
     
    Go buy a crepe for Kohane
    ......? A hard look from Koto-sensei (Koto+5)
     
    2.5 - Summer 3 (Rin, Yukina)
     
    7/20 Thursday
     
    Rebuke her (Rin+10)
    Drive the point home (Yukina+10)
     
    7/30 Sunday
     
    I'll help even if it isn't a 'duty' (Rin+10)
    Accomplish it on your own! (Yukina+10)
     
    Form a common front with Rin (Rin+10)
    Carefully wait for my chance (Yukina+10)
     
    2.6 - Continuing After Summer
     
    After the summer arc, you will continue on to the route of the girl
    you have the most points with. Most have no choices, and the choices
    there are don't require a walkthrough.

  • Japanese Games List

    Extras.

    Language: English
    Baldr Sky Dive1 “Lost Memory” ( バルドスカイ )
    Baldr Sky Dive2 “Recordare”
    Cross Days ( クロスデイズ )
    Hanachiru Miyako to Ryuu no Miko ( 花散る都と竜の巫女 )
    Hapitora -Happy Transportation- ( はぴとら-HappyTransportation- )
    Himegari Dungeon Meister ( 姫狩りダンジョンマイスター )
    Hoshizora e Kakaru Hashi ( 星空へ架かる橋 )
    Hoshizora e Kakaru Hashi AA
    Hoshizora no Memoria -Eternal Heart- ( 星空のメモリア Eternal Heart )
    Itaike na Kanojo ( いたいけな彼女 )
    Lunaris Filia ~Kiss to Keiyaku to Shinku no Hitomi~ ( Lunaris Filia~キスと契約と深紅の瞳~ )
    Material Brave ( マテリアルブレイブ )
    Ningen Debris ~Konna Jibun ni Dare ga Shita?~ ( 人間デブリ~コンナジブンニダレガシタ?~ )
    Summer Days ( サマーデイズ )
    Tasogare no Sinsemilla ( 黄昏のシンセミア )
    Tayutama -Kiss on My Deity- ( タユタマ -kiss on my deity- )
    The God of Death
    Yotsunoha (よつのは)

  • Language: English
    星空のメモリア Eternal Heart
    この星空の輝きが永遠であるように。
    いつまでも変わることのない、約束の物語──
    FAVORITE 2009年発売の人気作 『星空のメモリア-Wish upon a shooting star-』のファンディスクがついに登場!
    “メア”と “乙津夢(おとつ ゆめ)”のその後の物語を、それぞれ本編ヒロインルート並のボリュームで描いたアフターストーリー2本と、明日歩や こももたちのいちゃラブ全開なショートストーリーを収録!
     
    夢アフターストーリー
    「でも、洋くんにはあげられるもの、全部あげちゃったからね」
    「それとも、まだあげられるもの、あるのかな」
    「私が洋くんにあげられるもの、ほかにも残ってるのかな」
    「隕石を見つければ、それも見つけられるのかな……」
     
    この春、夢は退院した。
    行くあてのなかった夢を洋は誘い、二人は同居生活を始めることになる。
    穏やかで幸せな日々。 だけど、二人はその生活を心から楽しめずにいた。
    二人にはまだやらなければならないことがあったから。メアの隕石を、見つけなければならなかったから。
     
    季節は巡る。 春、夏、秋、そして冬。
    四季を通じた二人の物語が、今始まる。
     
     
    メアアフターストーリー
    「約束する?」
    「いいぞ。新しい約束だ」
    「いつまでも、わたしと一緒?」
    「ああ」
    「それは、変わらないってこと?」
    「ああ」
     
    なにもかもが変わっても、それだけは変わらない。
    いつだって、二人は一緒。約束を超えたところにある絆。
    だけど、そんな幸せを妨げる者がいた。星天宮の巫女であるその彼女は、姫榊家や天クルを巻き込みながら、メアに刃を向けてくる。
    メアを守るため、洋は仲間たちとともに、この事件の解決を試みるのだが……。
    Download "星空のメモリア Eternal Heart" game:
    HoshimemoEH.rar - 2.5 GB
     
    HoshimemoEH.part01.rar - 200.0 MB
    HoshimemoEH.part02.rar - 200.0 MB
    HoshimemoEH.part03.rar - 200.0 MB
    HoshimemoEH.part04.rar - 200.0 MB
    HoshimemoEH.part05.rar - 200.0 MB
    HoshimemoEH.part06.rar - 200.0 MB
    HoshimemoEH.part07.rar - 200.0 MB
    HoshimemoEH.part08.rar - 200.0 MB
    HoshimemoEH.part09.rar - 200.0 MB
    HoshimemoEH.part10.rar - 200.0 MB
    HoshimemoEH.part11.rar - 200.0 MB
    HoshimemoEH.part12.rar - 200.0 MB
    HoshimemoEH.part13.rar - 151.7 MB

  • Amagami [PS2]

    Visual novel.

    Language: English
    Two years ago, Junichi Tachibana got his heart broken by a girl who stood him up on a date on Christmas Eve. Now a second-year student in high school, Junichi is wary of love because of his past and dislikes celebrating Christmas. However this Christmas, his encounter with one of six girls from his school, Haruka Morishima, Kaoru Tanamachi, Sae Nakata, Ai Nanasaki, Rihoko Sakurai, or Tsukasa Ayatsuji will finally open up his heart to love again.

  • Higurashi - Patches

    Extras.

    Language: English
    "Hide ugly UI" Patch:
    Download
    Extract these files to your higurashiwhentheycry folder. Be sure to set the right-click function to show menu instead of hide frame.
     
    Font hack
    Download
    This patch replaces ugly game font with nicer looking one.
     
    Music patches
    HigurashiMusicPatchFull.rar - 73.0 MB
    HigurashiMusicPatchDemo.rar - 25.5 MB
     
    Mangagamers’ release has fewer tracks than original release. They were too lazy or didn’t have enough music, so they went and replaced VARIOUS tracks with the SAME track, in multiple occasions, which is just butchering the game. For example Rena and Mion don’t have their own music themes in mangagamers release. This adds variety again to the soundtrack.
    There’re two patches, one that replaces the music with the Himatsubushi-hen soundtrack (the repack of chapters 1-4) and another that uses the music from the demo (so this version it’s only up to chapter 1).

  • Language: English
    Anti-Demon Ninja Asagi - Chaos Arena, describes a lewd fight in the Chaos Arena that couldn't be depicted in the original Anti-Demon Ninja Asagi.
    Things heat up with the addition of a new character, the Snake Lady!
    The complete episode, once again, is a female ninja gang rape adventure composed with H-scenes!!

  • Taimanin Asagi 2

    Eroge.

    Language: English
    One year has passed since the Chaos Arena was destroyed-----
    Asagi and Sakura were presently on an abandoned street on a man-made island that floated on top of Tokyo Bay.
    It was an enormous box-shaped island built by the government and referred to as “Tokyo Kingdom”.
    There was hope that it would become a second city center floating at sea, but it had failed to attract businesses.
    The only way of getting to and from the island was through Honshu Island over the 10 kilometer Tokyo Kingdom bridge. Unfortunately, this narrow route was the means in which the inhabitants of hell found their way onto the island, luring anarchists, criminals, and even illegal immigrants there, transforming the streets of the sea bound city into a world-renowned haven for danger.
    However abandoned the streets were, order did exist in such a place despite it being a breeding place of crime.
    There was a business district at the heart as well as one of Asia's greatest prostitute grottoes.
    Whether or not it was only the strong who survived, the viability of living there required one not to be careless in making friends with the strong.



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