Kasukabe Nao, who masturbates every day, decides to form a club to discuss masturbation, so as to get new ideas for the ultimate masturbation. She forces her childhood friend, Natsuigawa Hibiki, her classmate, Akiru Norika, and an upperclassman, Fuyutou Mako, to join her in the club.
It was a time when people had forgotten their dreams and lost faith. The silhouettes of goddesses revealed themselves to the people who then could only believe in what they saw right in front of them.
The confusion surrounding the countless goddesses appearing in Japan could be explained due to Amaterasu Okami wanting to teach the goddesses about the human world.
All of this brought about the implementation of the Divine Education Act. A year passed and the numerous goddesses and humans got to learn about each other, got to know one another, and came to a mutual understanding.
The subculture holy land and heart of Divine Idol culture, known as Akihabara, housed the seven lucky goddesses that dominated as idols in L☆SEVEN.
Next Generation Goddess Auditions!
Divine Idol chicks, go on to spread your wings!
A glamorous and splendid contest, what a goddess's dreams are made of, is being held.
Laugh, grow, and even cry with the goddesses who descended from the sky and are aiming to become top level idols.
The conclusive episode in this visual novel trilogy is set in the far future on the moon. Will Hal's dream be realized? It's been 8 years since the events of episode.01. With the economics of lunar city going out of control what is going to happen next?
Roughly a year after his arrival at Mihama, Yuuji makes the unexpected decision to pursue promotion within CIRS. The action resumes with Yuuji in a meeting with JB at "corporate HQ," discussing the documents he submitted for review as a part of the promotion process - said documents pertaining to none other than Yuuji's own past. Meanwhile, back at the dorm, the girls find themselves unwittingly following along after Sachi and Makina restore the shredded rough draft of said documents.
The irony, of course, being that prominent figures in Yuuji's past may just be continuing to exert their influence upon the present...
Also includes after stories for all heroines from Grisaia no Kajitsu as well as other side stories.
A strange earthquake in Kyoto’s northern district; televised broadcasts of “paganist” cultists behaving abnormally; and spotting of “oni”-like beings spreading across all of Japan. Over time, people’s interest shifted back to the day-by-day goings on in the news, and their idle chatter. Those events were no longer worth discussing. Up until now, Ren has been living her life as a normal high school student. She suddenly reunites with Shinonome, her childhood friend from years ago, and is told– “Ren. As of today, I’m going to have you abandon this town… and your life.” Since reuniting with Shinonome, Ren is thrust onto the stage of “reality,” and the veil hiding the “truth” of this world is lifted. And — the girls’ lives are played with by the fate thrust upon them.
Set in the year LP0004, Rance and Sill travel to the Magic Kingdom of Zeth because they ran out of money once more. However, after offending a high-ranked minister and magic user named Radon, Rance is ironically thrown into the slave camp while his magic-using slave Sill is treated as a VIP.
Vowing vengeance, he eventually escapes with the help of an underground resistance group called Ice Flame. Currently Zeth is an extremely un-equal country, with magic users being the only real citizens and the non-magic users treated much like slaves with virtually no rights. Only groups like Ice Flame and the more violent and extreme group known as Pentagon, and perhaps the mysterious King of Zeth try to fight this cruel status quo.
Rance joins the group in order to get his revenge against the mages of the government of Zeth, and be reunited with Sill "while he's at it".
Rance 5D, the seventh entry in the Rance series (since there were three "nr. 4" games), begins in an embarrassing way for the hero: he is lost in a huge dungeon, with only his loyal and lovely slave Sill to help him. Little does he know that escaping the dungeon will be just the first part of a new adventure, which will involve invoking ancient powers, meeting an old rival, and of course, having fun with various girls.
Rance 5D introduces new features to the standard gameplay formula of the series. The dungeon navigation is done from a "wheel screen"; the player has to spin the wheel, and as a result Rance and his party will advance to a new location. Even though the player can choose the speed of turning the wheel, and field representing different locations are displayed on it, landing on a new location depends mostly on luck. Rance can encounter a random enemy, find a treasure chest, trigger an event, etc. The battles are somewhat simplified, using a standard turn-based engine without the strategic element of moving on the battle field. As always in Rance, expect to see some hardcore erotic images.
It's adorable! It's tactical! The doujin/indie SRPG - Moékuri! 151 Cute Creatures to try, 170+ in all!
In a world where "Creatures," powerful beings based on real legends and myths from across the Earth, inhabit the land, girls with the ability to wield magic become "Masters"—able to summon and harness the power of Creatures to their command. Iruse Strenz is one such Master, a girl working hard to protect her village ever since the mysterious disappearance of her mother. The only clue to her whereabouts is a magical grimoire known as “Nursery Rhyme”—a tome full of mysterious symbols that no one in the village can even begin to decipher.
Together with her best friend Nika, Iruse spends day after day training her magic, but her mother is never far from her thoughts. One fateful day, a strange phenomenon occurs near the village which soon threatens everything that Iruse holds dear...
Moékuri Features:
Solid grid-based tactical gameplay! Elemental defences, secondary summoning abilities, status effects, terrain modifiers, and more!
151 cute moé girls you can lead into battle! 170+ characters in all!
Unique art and sprites for all characters! No clone-army of recolors here!
Each one fights differently! Enjoy a staggering depth of strategic variety!
Fully voiced battle system brings combat to life! Even losing sounds are lovely!
25 story stages! Make new friends, encounter new enemies, and face new challenges!
Journey with Iruse and uncover the secrets of Nursery Rhyme!
Kakeru lost his older sister five years ago. He tries to get back to normal life, but he still lives a vacant life. He has a childhood friend, Yuka, who goes to the same high school. She always tries to cheer him up and he gradually gets better.
One day all of a sudden, the sky turns red and the moon becomes black. Everyone besides Kakeru and Yuka disappears and monsters start roaming the streets. All they can do is just to run away and hide. A while later, it all gets back to normal. But when they start to think its all passed the Red Night happens again. They find out that there are four more humans who get involved in this mysterious phenomenon. They get together and try to survive, but six shadows appear in front of them...
Quest Failed is an episodic adult visual novel currently in development, focusing on the journey of an aspiring adventurer, and the various creatures he encounters in his quests; of which he ultimately succumbs to each time.
What starts as a series of failed quests for the poor adventurer--and the various monsters that seem to tag along with him whether he likes it or not with each subsequent failure--soon spirals into something greater as he stumbles upon a village in flames, an undead horde, and a mysterious girl commanding said zombies.
Could this adventurer's fate be tied into far greater things than he could ever imagine? Or will he end up becoming little more than a toy to the monster girls that stalk his every movement? It's up to you to decide!