You have a sister by the name of Kana, who is 2 years younger than you are. You are an important figure to her; you have always watched over her. You have always taken care of her and loved her.
Kana is also an important figure to you.
It's not love or like, but it's something special.
You care about her a lot and you feel that you have to protect her.
You wish for her eternal happiness, but you just don't know how you feel about Kana.
Yet. . .
You are a teenage boy in high school. You join the Casual Romance Club in order to meet other people and perhaps find love. There are twelve girls you can approach, each one possessing her own unique beauty and personality. Use your time and efforts wisely and you may just get yourself more than a casual romance...
You are given a month to shop around and win somebody's love, after which you'll ask the girl of your choice to keep seeing you even after the club adjourns. Each game day starts at the Starry Sky restaurant, with the club notebook laid out for you. The club notebook has the lowdown on all the girls -- their basic statistics, pictures, horoscopes, likes, dislikes, etc. The girls also record their thoughts and reactions on daily events next to their horoscopes, so reading the club notebook can prove vital to your success.
[highlight]Week 1 [/highlight]
Go to the Roof
Knock her down
Grab her chest
Help out
Talk to her
Dress her wounds
Play it safe
Staff credits
Go to the roof
Look at her panties
Flip her skirt
Go to the roof
Help out
Go to club
Dress her wounds
Approach her
Approach her further
Approach her
[highlight]Week 2 [/highlight]
Eat them by myself
Talk to Touko
Look at her panties
Help her clean
Go to the classroom
Talk to her
Talk to her
Invite Sakuraba
[highlight]Week 3[/highlight]
Try going to the hokora
First-year classroom
Call out to her
...Harass & Sign
Give her a sandwich
Try going to the club room
Try going to the first year classroom
Follow Kiri
Don't accept it
[highlight]Week 4[/highlight]
Go to the Tasaki Shop
Try going to the second year classroom
Try going to the health room
[highlight]Week 5[/highlight]
Club room
Classroom
Touko's house
Throw myself at her
First year classroom
Hallway
Surrender
Kiri
First year classroom
Hold back
[highlight]Week 6[/highlight]
First year classroom
Call out to her
Go to school
Second year classroom
Go to school
Roof
Go to school
Invite her on a date
The Tokiwa village is surrounded by the ocean and the mountains.
Tokiwa, "never changing", the village was named. Even in this "never changing" village, the season is changing to summer.
When the "no-name" girl ran through the village while ringing the little bell on her hat, the red strings of fate entangled……
Hiroshi Inaba left home because he didn't want to be tied down with the old family tradition. When he heard his father has become seriously ill, he came back to his home village, Tokiwa village, on the star festival night. That's when he met the mysterious girl who was holding a black stuffed animal cat.
Wearing black clothes and a black hat, the girl didn't remember her own name. However, as he spends more time with the girl and her stuffed animal cat, Archimedes who could understand what people are saying, her identity starts to become more clear. The special summer for Hiroshi has just begun.
Download Suika English game:
Suika.rar - 678.4 MB
Suika.part1.rar - 199.3 MB
Suika.part2.rar - 199.3 MB
Suika.part3.rar - 199.3 MB
Suika.part4.rar - 80.4 MB
Yuuichi Aizawa, a high school student, returns to a town that he last visited 7 years previously to live with his aunt and cousin. For a reason he’s not quite sure of, he can hardly remember anything about his last visit, but initially this doesn’t seem to worry him too much.
The day after he arrives he goes into town where he (literally) bumps into a girl named Ayu Tsukimiya, and Yuuichi’s memories slowly begin to return.
It's five days before graduation, and Sasaki Ryou is in school, making up the hours needed to graduate with the other members of his class. For Ryou, it's a quiet time to sit and reflect on the past year and all that has happened. As he thinks back on the past year, he remembers all his friends ... Kaho, who dragged him into the literary arts club against his will. Kaho's strange friend Kyouko, who was secretly in love with him. The oddly antisocial Yuka, so cheerful and yet secretly ashamed of something. His step-sister Ayame, who took such good care of him after their parents died. And the sexy school nurse Kaori, who always had a healing word for him. Every day held real experiences leaving real memories ... days he thought would last forever.
Now the day of graduation draws near, and Ryou knows that he must prepare himself to make a choice.
Hakuoro, a man who wakes up in a tiny backwoods village near the mountains with heavy injuries, no memory, and a mask he cannot remove. After being nursed back to health by Eruruu, the girl who found him lying at the point of death in the forest, he starts to view the village as his new home. But when an oppressive ruler threatens the peaceful life of Hakuoro and his newfound friends and family, they find themselves hurtled towards war, chaos, and a destiny far greater than any of them imagined.
Lisianthus
6/15 : Ask about Sia
6/16 : Lisianthus
6/20 : Take her in
6/21 : Actually i've got something to do
6/21 : Best to play it safe
6/23 : Go home with Kaede
6/24 : Look around a little longer
7/4 : Just go shopping
8/11 : Come inside
8/24 : Make her stop
9/6 : Dodge
Nerine
6/15 : Ask about Nerine
6/16 : Nerine
6/20 ! Take her in
6/21 : I guess I'm free
6/23 : Go home with Kaede
6/24 : Go home
7/4 : Just go shopping
9/11 : Come inside
Fuyou Kaede
6/15 : Ask about Sia
6/16 : Kaede
6/20 : Take her in
6/21 : Actually i've got something to do
6/21 : Kaede can be trusted with food
6/23 : Go home with Kaede
6/24 : Go home
7/4 : Just go shopping
8/11 : Come inside
Shigure Asa
6/15 : Ask about Sia
6/16 : Someone else
6/20 : Don't take her in
6/21 : Actually i've got something to do
6/21 : Maybe i should mention Asa?
6/23 : Go home with a friend
6/24 : Go home
7/4 : Just go shopping
8/7 : Take off her blouse
Primula
To unlock Primula ending, you need to complete Nerine ending first
6/15 : Ask about Nerine
6/16 : Someone else
6/20 : Take her in
6/21 : Actually i've got something to do
6/21 : Best to play it safe
6/23 : Go home with Kaede
6/24 : Go home
7/4 : Take this opportunity to do something with
Primula
8/19 : Come inside
In the southern ocean on a remote island is a huge research institute called "Desire". An institute built by the large, world renowned financial group, Grandchester Foundation. It's rumored they are involved in military-related research, but what it is exactly is kept a carefully guarded secret. For this reason, a journalist for SNT (Social News Time Network), Albert Macdgul (or Al for short) visits "Desire" in order to collect information for a story. He's one of the rare few who have been granted access to "Desire". So it's in high spirits that he sets forth to complete his story. While at "Desire" he meets a girl named Tina, who is suffering from memory loss. She is destined to change his fate forever. Murder, bomb threats, mysteries shadowing her existence... How far will the chaos go? On the other hand, Makoto Izumi, technical manager at "Desire", finds out how dangerous their research is, and asks her boss, Dr. Stella, to stop all the experiments. Then she finds out that someone on the outside is going to interfere with the research...
This story is set in a certain city located in a certain country.
A certain boy lives in this city. One day, two new families move into the houses neighboring his. The new residents turn out to be the King of the Gods and the King of the Devils. Both of them have moved in next to the boy's house by request of their respective daughters, who fell in love with him at an early age.
Many years ago, when the boy was still a child, he had a chance encounter with each of the girls. Their meeting was brief at best, but the girls took it to heart and kept the memory alive until this day.
The stage is set for a story that involves the boy's childhood friend as well as others around him. It is a tale of hardship and despair, but also one of faint hope. It is a tale of a boy who, to quote his cynical friend, is capable of becoming either God, Devil or Man.