Jump to content

TheRetroGoat

Members
  • Content Count

    93
  • Joined

Everything posted by TheRetroGoat

  1. Any way I can help? My team's too busy to contribute their skills, but I do want to help however I can.
  2. So I should avoid mentioning battle bio Monday has had it's latest release on our facebook page which you can view here?
  3. Shin Koihime Musou is a whole lot longer than the original. It's also got different factions to play as, each with different storylines and endings.
  4. I already negotiated that part. We plan on releasing it fully voiced and completely uncensored.
  5. I'll try not to overdo it. I know I'm not gonna be much use to the project if I'm down and out!
  6. How do I put it....it's a long game. It's oh dear God long. Quite frankly, I'm probably slightly insane for trying this in the first place. But we're going to get it done. The team is making very legitimate sacrifices for the project. I've personally fallen ill from overworking myself more than once, and a few of the other members are working through their illnesses too. That being said, we want it. No matter how official this project became, and it's a very legitimate group project now, we're still doing this because there are thousands of people who want this game and nothing more. No fin
  7. While it may be a bit optimistic of me to say this, I am hoping for a 2014 release for Shin Koihime Musou. Keyword being hoping. All depends on how smoothly the project goes.
  8. Guess I should've cleared that up. For those who don't know me, I'm the manager of The SKM Project and, as the initials would imply, we're the team doing Shin Koihime Musou. Licensing is not the issue anymore. MangaGamer is covering all localization costs and BaseSon is helping as much as they can. Due to a few legal technicalities, MangaGamer has to be hands-off in terms of actually working with The SKM Project team, but they've already made a deal with BaseSon to use and publish our finished product.
  9. Oh yeah, forgot to mention. In real life I'm a game reviewer. I started doing visual novel reviews to help make them more widely popular in the West. I may check out this Overdrive one. The Retro Goat Reviews- Koihime Musou
  10. There's a Heaven's Lost Property joke to be made, I just can't think of one right now.
  11. Thanks for the warm welcomes, everyone! Also, does anyone else have any questions?
  12. I am personally a fan of visual novels too (as you probably figured by now) so I'm definitely interested in joining in just for fun when I can. Gotta say though, the project is keeping everyone really busy.
  13. The uncensored images will be given to us by BaseSon. I didn't ask for the details about talks about the no mosaic release, but I believe MangaGamer is paying for the uncensored images. Unfortunately I do only intend to do an official MangaGamer release. Hackers and programmers are hard to find, and BaseSon was willing to take care of that for us. As for timetable...honestly, no clue. The SKM Project team is working day and night, MangaGamer and BaseSon are working hard, but I can't approximate it yet. We're got a decent portion of the game already translated, but we're making sure it is a qua
  14. I'm really losing my touch at PR if it too me this long to notice the site... Hey everyone! I'm TheRetroGoat, manager of the Shin Koihime Musou project. Since this site's taken an interest in our project, I'll try to update on these forums with how everything's going. The latest update is that all parties (The SKM Project Team, MangaGamer, and BaseSon) intend to release the game WITHOUT MOSAICS. Completely uncensored.
×
×
  • Create New...