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Alien

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Everything posted by Alien

  1. Freki are indeed in one of the level 90+ areas (the Mountains). They're one of the wolf-type enemies. So Emerald-grinding before level 90 is pretty much down to Kankuris. Ugh. Also, Mylen has the best class change bonuses apart from maybe Aht's training-based one. Explosive Assault is a Str+30 attack. And she joins with Double Action. EDIT: Oh my. Just found a Ful's Tears accessory in the NG+ mines. Raises item drop rate by 2. Even more useful than the Mill! EDIT2: And it stacks with a Mill. So you can get up to 4 items per fight.
  2. The +element gems raise the resistance to that element by one step. So a +wind gem would bring somebody with B wind resistance to A wind. And yeah, you can carry over your entire inventory. NG+ lets you carry over pretty much everything, even letting you use characters before you properly get them in the story (though you won't get their events until they actually join).
  3. Anybody know where to find enemies called Freki? I need to get 5 Emeralds for one of Hannah's requests, and they're one of the two enemies that drop them. The other is a Kankuri, and those things only show up in maps with every variety and I don't feel like grinding enemies that don't even have a chance of dropping what I want. Also, never sell any Emeralds, Sapphires, or Topaz you may get. Hannah wants 5 of each.
  4. First off, make as many Dark-elemental weapons as you can beforehand. Anybody who doesn't get one of those should get an earth or fire-elemental weapon (all the angels are weak to those three elements). Nobody should have holy, ice, or wind weaponry. No matter what you do, don't let any angels get through to the area with the full heal, in front of your home base - this causes 4 or 5 more rally points to spawn near Elizasleyn. Other than that, there's really two approaches. The first time through, I focused on the two side areas. Send your best couple of fighters (I used Wil with the Troll
  5. Ful's Mill is an accessory that increases the wearer's item obtainment rate and Move by 1 each. So somebody wearing one will get 2 drops from any kill. This results in twice the odds of getting a rare drop, and you can get two of the same item (especially off bosses, which typically only drop one item). It's one of the most useful accessories in the game pretty much. I don't recall where you can get them, though. I have two at this point. I think one of them was in a chest in the Gantz mission in the Limestone Caverns, and seem to recall that the other one was in the Yuma Lake free mission.
  6. There's another one of those items that opens up bonus content, in the Wartorn Ruins at the Chaotic Battlefield. As for the Fairy Beads, I'd say save, make the armor, and see if it has anything really good (like Double Action, say). If so, grab that and keep going, since there are M-rank weapons that are even better than the S-ranks. If Emelita's Gothic armor isn't so good, reload and make the hammer. I'm kind of curious as to how you only got 1 Fairy Beads, though. Did you not have a Ful's Mill equipped? I haven't actually done that map yet and so don't know which if all of the enemies d
  7. Aha! That's where it was, yeah. I must have missed the scene saying it could happen. Have now got almost all of her CGs, and the ones left are plot-related, I'm pretty sure. There is, yes, but that map in particular disables the use of any items. No potions, status cures, or anything else allowed. All you can do in the menu is change equipment. The map would be much easier if you could use items. Also, I liked the game your avatar is from.
  8. So, now in chapter 7 of Servalwi's route, have gotten the H-scenes for most of her clothes, but not the Harmonic Tunic. It's 100% enhanced, so I'm guessing I just don't have the area the H-scene happens in open yet. Anybody know where it occurs? Also, I picked up the first NG+ clothing. Yuela's gothic outfit. It's ridiculously good. Double Action, Ethereal, and natural Disruptor. Also, it replaces her sword with a stuffed rabbit.
  9. Yeah, it's a NG+ bonus dungeon (opens in chapter 5) that you need to do to recruit two characters. It's... a bit ridiculous. About a third that many Spectres show up every turn, spamming Charm Touch, which will Charm you for 4~5 turns. They're immune to instant death, so you can't abuse Ragsmuenda with Death Invitation and Vorpal Counter to thin out the crowd. AoE magic is really the only choice, and it takes so long to recharge that the crowd is back at full by the time you can cast again, and your entire frontline has been useless since turn 2. I think the two characters at the top ca
  10. Ah, okay. Serawi and Wil are both level 50+ (Wil's actually my highest-levelled character due to the wonderful combo of Prevail and truckloads of HP, and Serawi's gotten a lot of use as a dragon-slayer with the Mifu Bone Bow and wind-elemental magic), so I'll try going further in the plot. Once I get out of the Ominous Portals dungeon, at least. Part 2 is brutal. Giant zerg rush of Fell Spectres with Charm Touch and no item usage? Ow.
  11. I'm currently on chapter 5 of a New Game +, and didn't find out you could get H-scenes by maxing out Enhancements on the clothes of the heroine whose route you're on until after finishing the first playthrough (I didn't bother enhancing much at all, as it seemed too expensive for too little payoff and I don't like many of the elemental outfits). I can't seem to get these scenes to trigger on this second playthrough, either, though. I did Yuela's route first, and am now on Serawi's. I've maxed both the Brave Lord armor with no result (fair enough, not on Yuela's route after all), and the Harmon
  12. Leaf (Utawarerumono, Tears to Tiara, To Heart, and some others). I have admittedly only played their releases with strategy elements, though. Also Type-Moon, although they've not really got a VN focus any more.
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