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Ivan

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Everything posted by Ivan

  1. I am Kitajima Kaede, and I am not really good at dealing with people. I'm also the class rep. In school, I run into my cousin Sara, and suddenly I find myself sharing a passionate kiss with her! In the years that I haven't seen her, she's grown into a cute, outgoing girl who has become a famous model. Even fashion magazines know about her, and many in my school idolize her. She makes me look extra dull by comparison. And yet she calls me out from afar and clings to me, heedless of the stares people give us. Because I don't like to stand out, I instinctively act coldly towards Sara. But then she suddenly pushed me down. She whispers to me, "I want everything there is you." Such joy, such bliss and such embarrassment. What's to become of me?
  2. Souta is a voice acting student at a technical school in Japan. He aspires to be a great voice actor one day, but it's turning out to be a lot more complicated than he planned. Girls, festivals, plays - aliens?? Lead Souta to his destiny!
  3. The main character, Takiguchi Ryo, is a genius percussionist in high school who had a bright future ahead of him. But he loses his left arm in an accident. The accident causes him to throw away his dream to become a percussionist like his father, and he loses all hope in life. Ryo tries to abandon music, but the girls around him encourage him to take up music once again. Will he be able to find hope in his life and a passion for music in spite of his handicap...?
  4. Umineko no Naku Koro ni takes place in the year 1986 during the time frame of October 4 and October 5 on a secluded island named Rokkenjima (六軒島). The head of a wealthy family named Kinzō Ushiromiya, who lives on and owns Rokkenjima, is near death, and eleven of his family members arrive on the island to discuss how Kinzō's assets will be divided once he is dead. Also on the island are five of Kinzō's servants, and his personal physician. After the eleven family members arrive, a typhoon traps them on the island and shortly after people start to get mysteriously murdered. Umineko no Naku Koro ni Chiru is the second set (EP5-EP8) of stories, the "Breakdown" episodes.
  5. Ivan

    Harem Party

    The protagonist of our story, Moriuji Haru, is just about to complete an unnamed RPG, but just as the final boss is in his death throes, the game's heroines appear in his room! They say they have escaped the game world and come to the real world in pursuit of the Demon Lord himself. Haru is understandably shocked by this sudden, unbelievable turn of events, but the girls are overjoyed that they can finally meet the 'Hero of Legend' who is so famous in their world. When the girls reveal that they can't remain in the real world without having sex with him, Haru succumbs to their pleas, and so begins the story as he tries to help in the search for the Demon Lord while educating the ignorant game girls in the ways of lovemaking...
  6. Upon its release in 2000, Bible Black -La noche de Walpurgis made history with its tale of black magic and immoral situations wrapped in an occult setting. Now a sequel to that famous game has been announced! This new tales begins one month following the events of the earlier game, with the revelation that Kitami Reika, who should have died, has reappeared?! The protagonists are once again assailed by a nightmare!
  7. There are only four times you’ll have to make a choice, and thus get one of the four possible endings [save] indicates where you should make a Save Game, if you want to switch to another route later. Harem Ending (King of Katusha, Orgy) [save1]Chapter 3 – Accept the Challenge [save2]Chapter 20 – Pull out Chapter 21 – Cum inside her [save3]Chapter 22 – Reject her offer Happy Ending (King of Katusha, Marry Sana) Chapter 3 – Accept the Challenge Chapter 20 – Cum inside her [save4]Chapter 21 – Cum outside Chapter 22 – Reject her offer Normal Ending (King of Eclipse, Keep Sexslaves (not the Queen and Daughter)) Chapter 3 – Accept the Challenge Chapter 20 – Cum inside her Chapter 21 – Cum inside her Chapter 22 – Reject her offer (You’ll get the same Ending if you choose “Pull Out” and “Cum outside” together in Chap.20-21) Dark Ending (King/Dictator of both countries, every girl becomes a sexslave) [Load Save3] Chapter 22 – Partner Up (It doesn't matter what you chose before this) The first choice in Chapter 3 doesn't influence the ending but you'll get a different sex scene after it, if you go with “Decline”
  8. Ivan

    Conquering the Queen

    Our protagonist Vincent finds himself wandering around in the forest between two warring nations. His plan: utilize his unparalleled skills with a blade to advance his standing in the world. After hearing screaming and shouting off in the distance, he dashes over to investigate, only to find the ground littered with corpses clad in Katushan livery. A group of bandits is advancing upon none other than the Princess Roxana of Katusha. Realizing that this is the chance of a life time, Vincent draws his sword, cuts down the ruffians, and escorts the princess back to her castle. Now, Vincent will not hesitate to destroy anyone in his path as he quests for power, glory, and the beautiful members of the royal family of Katusha...
  9. Takeshi Shinonome is a private detective. One day, he meets a girl named Ayumu out in the rain. Ayumu's sister, Marie, and Takeshi went to the same high school. She asks him to investigate rumors concerning her husband. Takeshi finds evidence that her husband is having an affair with Ako Sonomura. Later, Ayumu's father asks Takeshi to investigate her private life. He is a well known politician and is afraid of having a scandal during the upcoming general election. Soon after Takeshi starts investigating, Ayumu is confronted with an extremely dangerous situation. Is her father's enemy behind this? As Takeshi tries to find out who is putting Ayumu in danger, he discovers a new drug is behind the entire problem. Murders become rampant. The new drug is constantly tied to the murders, but there is not enough evidence to prove it. Will the beautiful girls he becomes involved with help him solve the mystery?
  10. Ivan

    DOR

    There is a door in front of you... A strange door, which has been created by the Devil. On the other side of it, three different worlds await you. Don't be scared, but don't get caught up in the realms of fantasy! The Devil is waiting to lead you along... Kanako's Depression You don't have a girlfriend, and you don't have any money either. You're moping around in your apartment, when a girl suddenly shows up at your door. Her name is Kanako; she's a timid little thing, but wait until you find out what she really is...! The Telephone Scandal You want to have a girlfriend. You call a dating service and guess what!? You get a girl and go out on a date. Wait a minute... Is this girl...?
  11. Tomoyo After's story revolves around Okazaki Tomoya and Sakagami Tomoyo. Tomoya has graduated from high school and is now employed as a garbage collector. He and Tomoyo are now seeing each other in a romantic relationship, though Tomoya lives alone in his apartment. One day it is discovered that Tomoyo has a younger half-sister named Mishima Tomo who had been living with her mother, but was recently abandoned. It is eventually decided that Tomo will live in Tomoya's apartment for the time being. Beside the Adventure part that makes most of the game, Tomoyo After also has RPG elements. In order to complete the game entirely, the player must finish eight of the mini RPGs games called "Dungeons & Takafumis" which are available during certain scenarios as the player continues to play the game.
  12. Ivan

    School Days

    In the school the three people met. Their relation had been changed in the season, and turned into three love stories. Makoto has been admiring a girl he has seen on the train. That girl is Kotonoha Katsura, and he even managed to take a photo of her with his cell phone. Due to new seating in his class, he ends up next to Sekai Saionji, a nosy, but sweet and sincere girl. As she snoops for his cell phone while talking to him, she discovers his crush and vows to help him until Kotonoha agrees to go out with him. When Sekai finally gets them together, she realizes her own feelings after finding out that the person Kotonoha liked was, in fact, Makoto. While waiting for her train next to Makoto, who was waiting for Kotonoha, she has him talking about how he can repay her for all of her help. Before leaving for her train, she kisses him and cries when she boards the way home. Kotonoha happily arrives for her date with Makoto shortly after. With all three main characters carrying different expressions on their faces, the story begins.
  13. Ivan

    Little My Maid

    You are Ouji Kamogawa, age 19, a bright student with a bright future. However, your dreams of going to a top-ranked university suddenly come crashing down when you fail your entrance exams -- and lose your beloved Yukari at the same time. Now six months later, you're wandering a lonely beach, bitter about all that you've lost. Suddenly, you hear a sweet voice, crying out for help. It's a beautiful girl -- a young maid -- about to be subjected to a terrible fate at the hands of a band of hoodlums. Thinking fast, you are able to save her virtue. "My name is Mari," she says, through her tears. "I work as a maid at a nearby mansion. Please...let me repay your kindness." She takes you to the house she works at, Sea Dragon Mansion. There you encounter her two sisters: the proud and capable Hina and the delightfully cute Mayu-chan. You also meet the mysterious mistress of the mansion, Hime, and the cold trainer-of-maids, Aya. Welcomed as a guest, you choose to stay for a time in Sea Dragon Mansion. Aya coldly explains the rules of the house: you are the guest, and that means that the three maids will strive for your every pleasure. Ring one of the three bells to call any one of the three maids, and you can use them any way you like.
  14. Ivan

    A Profile - Walkthrough

    You can view the page at https://erogegames.com/content.php?r=249-A-Profile-Walkthrough
  15. A Profile game download To get all CG, choices with * infront should save and load after each choice Rizu Ask Miku Answer save 2 Answer Rizu's Feeling's *Either *Either Rizu True End Load 2 We're Siblings Rizu End Miku Load 1 Miou's Fine Save 3 I want to know Ask about the sickness Ask why she's in the hallway every morning Ask about her sister *Either *Either Save 4 She'll have to try again a year from now Miku True End Load 4 Believe in her anyway Miku End Miou Load 3 Keep my promise with Rizu Think about Miou some more Call him I want to stay with Miou Believe in Miou *Either I'll believe in Miou no matter what Miou End
  16. Ivan

    Yosuga no Sora

    Two twins - Haruka and Sora, his younger sister, are going back to grandfather's house. They visited this house many times when they were kids and they still remember it. A while ago, they lost their parents in a car accident and they decided to move and live at their grandfather's house.... Nao, their old friend, Ryouhei, his classmate, Akira, a miko at a neighboring shrine, and Kazuha, Akira's close friend, welcome them. Nothing is changed. His good old memories and silent atmosphere heal his sadness.... However, his peaceful life gradually changes.... A secret promise made long time ago. A lost treasure. A real reason for moving to the town. Real feelings. The story now starts under the summer sun...
  17. Ivan

    Little Busters!

    Riki was a child when his parents died, leaving him hopeless and depressed. What saved him was a group of four kids referring themselves as the Little Busters!. They took Riki out and played with him during his time of need. He really enjoyed being together with them, and his grief gradually faded away. Now in his second year of high school they still hang out, fight and live together, and enjoy their school life.
  18. Kawakami City is famous for its strong dedication to its samurai ancestors. A strong fighting spirit is always valued and it's even an important factor in succeeding in school there. Yamato, a second year student from Kawakami Highchool is always with his close friends (4 boys and 3 girls). They have known each other since they were young and have done loads of things together. They have many other friends, but this seven people is a close-knit group, they even have a secret base where they meet... With the new semester, they welcome two girls into their group and shortly after things start to change...
  19. Ivan

    A Profile

    Beneath the scorching sun of midsummer, a pampered, aloof sort of girl declared that there are four windows through which to view a person. She was not the only one by his side, for he'd had a wounded girl thrust upon him - a wounded girl who could not help but depend upon him, as the girl he had known for so long once had. Now, however, that old friend of his vanishes in the dead of night to prowl where an ordinary girl should not. The blue sky of the stadium and the filth of the city streets spread out before him; unsustainable aspirations and an unsustainable love beset him. What in the world is he thinking as he gazes at their profiles?
  20. Ivan

    YU-NO - Walkthrough

    You can view the page at https://erogegames.com/content.php?r=244-YU-NO-Walkthrough
  21. Ivan

    Kingdom - Walkthrough

    You can view the page at https://erogegames.com/content.php?r=243-Kingdom-Walkthrough
  22. Ivan

    YU-NO - Walkthrough

    This walkthrough is intended to give pointers on the decisions to make in order to clear or 100% the game as efficiently as possible (i.e. with as little backtracking as needed). It's also intended to be spoiler-free, so it will only detail the actually important choices. Check the translated walkthrough image if you want a step-by-step guide through each location, but be prepared for initial confusion and (indirect) spoilers. Of course, if you want to get the most out of the game then don't use a walkthrough at all, just know that you'll likely be spending a lot of time backtracking and figuring stuff out by trial and error. How to read this guide Steps marked with a "-" are essential (some technically aren't, but are included because they cover essential plot-related details), steps marked with a "*" are only needed if you care about 100%-ing the game. They're still recommended as even some of the non-essential paths might reveal minor details about the plot (although often they serve no other purpose than to fill up the map). So in other words, if you want to 100% the game, follow all steps, otherwise just the "-" steps. Saves are marked as [Jewel-save #x], for easy reference (the number will refer to save number, not Jewel number - it doesn't matter which Jewel you pick). You leave Jewel-saves by clicking on one of the orbs of the Reflector in the bottom-right of the screen, and load them by clicking on the marks they leave behind on the map. As mentioned, this walkthrough only contains the actual branching points in the game. Whenever nothing is mentioned, this means that it's not possible to branch here - either it is made obvious in-game where you should go, or you should just wander around until you bump into someone/something, or you should click around until you can progress, or the choice just doesn't matter if there is one. The route order used is Mitsuki/Eriko -> Ayumi -> Mio -> Kanna/Kaori, which is the order we recommend as it (arguably) gives the most natural plot progression and never gets you stuck due to missing items. Notes before starting - Don't forget to watch and pay attention to the intro that plays when launching the game. - Throughout the main game, whenever you are talking to someone, you can show them your items to have them comment on them. Be careful though - show the wrong item to the wrong person and they might end up stealing it from you. - "First day" and "second day" refer to the two days _after_ the first night on which the main game begins. - Puzzle answers are not provided in this walkthrough. If you have trouble with any of them, check your gamefolder for solutions. - Due to the limited number of Jewels available, you can't use any more than specified in this walkthrough for at least the first two routes. Walkthrough Prologue - Linear. None of the choices you make here matter in the end. Just keep going until you enter the main game (you'll notice that it's started when the interface changes and becomes point-and-click). Mitsuki/Eriko route - Leave [Jewel-save #1] the first time you get back to your room at night. Choose NOT to read the documents when prompted the first time after repeatedly (7 times) checking your desk. Reload [Jewel-save #1] right after and read them. To progress, check the phone on your desk, then the clock on the windowsill on the left (remember this, you'll need to do it often). - The first time you get to the main hall of school is a route-deciding branch. Go directly upstairs and to the rooftop to stay on Mitsuki's route. Go to the infirmary right after that. * Leave [Jewel-save #2] after meeting Kaori (green-haired girl) in front of your house. - Go to Ayumi's room after having met Kaori in front of your house. (If you haven't met Eriko in the infirmary yet, then you need to do this first before you can trigger the event.) * After the event in Ayumi's room, go to the mansion in front of school. Load [Jewel-save #2] after Kaori leaves and go to your own room instead (first meeting Eriko again if you hadn't), then go directly to the infirmary and check out the clothes, then to the second floor, then to the mansion. Leave [Jewel-save #3] after Kaori leaves and go to the rooftop of school, then back to the school gate. Reload [Jewel-save #3] and leave [Jewel-save #4] immediately after. Go to Triangle Mountain and back to the coast. Then reload [Jewel-save #4] and go to Geo Technics (company at the coast). * Leave [Jewel-save #5] after you've met Mio and Yuuki in the central district at night, and go to the park (take a left to the heights, then the park is on the bottom-left). Return to your house and check the TV. Reload [Jewel-save #5] after the event, and go to the cafe instead. - When prompted, choose not to give the key. - The first time you get to outside the storehouse of the mansion on the second day, leave [Jewel-save #6], enter the storehouse with the key, look around until you can leave again, then head straight to the well (i.e. don't click around too much). Make sure you check inside the well first, then click around until Mitsuki arrives. After the event, reload [Jewel-save #6] and immediately leave [Jewel-save #7]. This time click around without entering the storehouse. * In the infirmary with Mitsuki at night, leave [Jewel-save #8] after the telephone event and continue without using any items. Once you reach the end (you'll know by the E mark on the map), reload [Jewel-save #8]. - Use the wooden sword after the telephone event in the infirmary. - Leave [Jewel-save #9] when you get to the mansion garden, then go to the mansion living room and check the tapestry a few times. After you've been warped away, load [Jewel-save #7] from earlier and go into the storehouse. Leave [Jewel-save #10] in here. Check stuff inside the storehouse until you get locked in (don't forget to check the hoe, which is easily missed). Pick up the rope from the wall and check the surroundings some more (primarily: the exit, the latch on the metal door and the small window). Once you're back outside after the events, reload [Jewel-save #10]. * Leave [Jewel-save #11] in the storehouse immediately after the previous step. (Note that this Jewel needs to be left here until Mio's route.) - Leave the storehouse and head straight to the well. Use the rope here to get the item, then click around until Mitsuki arrives. After the event, load [Jewel-save #9] and go into the storehouse. * Leave [Jewel-save #12] once you're in the storehouse, continue, and give nonsense answers when prompted. Reload [Jewel-save #12] once you've reached the end. - Give enough correct answers when prompted (they should be fairly obvious). Ayumi route - The first time you get to the main hall of school, go to the infirmary. - After meeting Toyotomi at the coast, go to Triangle Mountain. - After meeting Kaori at Geo Technics, go to Triangle Mountain. - Pick up the document from the bushes after the event where you bump into Ayumi at Geo Technics (if you hadn't already). * Leave [Jewel-save #13] after running into Yuuki in the main hall of school. - After running into Yuuki in the main hall, head to the lab. Leave [Jewel-save #14] here, continue without giving anything. * Reload [Jewel-save #13] when you're back out of the lab, immediately leave [Jewel-save #15] and go outside. Reload [Jewel-save #15] after the event and go to the infirmary. * Leave [Jewel-save #16] after running into Kanna at the coast at night. Go to school, choose to escort Mio when prompted. From the heights go to Mio's house (on the right side of the screen). Reload [Jewel-save #16] in Mio's room and leave [Jewel-save #17] immediately after. Escort Mio again and go to the park this time. Reload [Jewel-save #17] the first chance you get and leave [Jewel-save #18] right after. Choose to go in Yuuki's place and go to the lab at school. Reload [Jewel-save #18]. - Choose to go in Yuuki's place when prompted and go to the infirmary. - Leave [Jewel-save #19] when talking to the guard at Geo Technics for the second time on the second day. Keep trying to walk in without using items until the guard leaves, then go to Triangle Mountain. Reload [Jewel-save #19] after the events here. * Leave [Jewel-save #20] directly following the above and repeat the same steps. Reload [Jewel-save #20] once you reach the end. - Show the guard the magnetic card. - Choose not to give anything to Ayumi when prompted. * Leave [Jewel-save #21] after the call from the company in the living room, then go to Geo Technics. Reload [Jewel-save #21] when you arrive (no need to trigger any events yet). - Go to the central district after the call from the company in the living room. * When talking to Kaori in front of Geo Technics, leave [Jewel-save #22] and continue without giving the document. Reload [Jewel-save #22] once she's left. - Give Kaori the document in front of Geo Technics. - Leave [Jewel-save #23] during the event in the living room at home, continue until the end. Reload [Jewel-save #23] and use the item you just got. Mio route - Load [Jewel-save #14] and give Mio the notebook. * After running into Ryuuzouji and Kaori on the second floor of school, leave [Jewel-save #24] and go to the infirmary, then to the cafe. After you've sat down at the table, reload [Jewel-save #24] and go directly to the cafe. - Leave [Jewel-save #25] when Takuya tells you to (on the second day at Triangle Mountain at night). - Pick Yuuki when prompted (hint: while advancing through the tunnels, pay close attention to the walls). - Be sure to obtain the stone disk from the last gate. * Leave [Jewel-save #26] after obtaining the stone disk. - Use the silver medal at the last gate and choose to stay when prompted. * When you reach the end, load [Jewel-save #11] (the one on the top path of the map), immediately leave [Jewel-save #27], click around until you get locked in, take the rope (for some reason it's impossible to take the rope earlier). Reload [Jewel-save #27], head straight to the well and use the rope on the well. Reload [Jewel-save #26], use the silver medal and choose to go together. - Load [Jewel-save #25] after reaching the end. * Leave [Jewel-save #28] directly following the above, pick Mitsuki when prompted and continue in the same way as with Yuuki until the puzzle room (don't use the stone disk), then reload [Jewel-save #28] (since you won't be able to open the map, you'll have to return to menu and choose "restart with current map and items" first). - Pick Mitsuki when prompted. Use the stone disk on the first gate before opening it and continue until the end. Kanna/Kaori route - The first time you get to the main hall of school, go back outside, then back to the main hall and to the lab on the second floor. - Give Kanna the notebook when you meet her on the roof. * From the roof, go to the infirmary, then to outside your house, then go talk to the guard at Geo Technics. Leave [Jewel-save #29] here, then go to outside your house, then to the main hall of school, then to Triangle Mountain and back to the coast. Reload [Jewel-save #29]. Now go to the second floor of school (don't pass by your house), and back to the main hall. Leave [Jewel-save #30] here, go to the roof and then to Triangle Mountain. Reload [Jewel-save #30] and go to Geo Technics. * Leave [Jewel-save #31] when you hear a siren outside your house at night (after obtaining the medicine). Go to the city and continue for a while (if you get stuck on the second day, don't forget to talk to the workers at the coast and/or the students in the main hall of the school). * Leave [Jewel-save #32] after the ero scene. Reload [Jewel-save #31] once you've reached the end (hint if you get stuck: check the nose). - Go to the coast when you hear a siren outside your house at night (after obtaining the medicine). * Leave [Jewel-save #33] when you're back in front of your house, then go to the city, then to Kanna's room. Reload [Jewel-save #33]. - Go to your room when you're back in front of your house. * Leave [Jewel-save #34] while talking to Kaori at the heights. Continue, choose to talk to Houjou when prompted back in the city and go to Kanna's room afterward. Reload [Jewel-save #34]. - Choose to follow Kaori when prompted and continue on (if you've been following the *'s, you can safely skip through the scenes with Kanna at night and the entire daytime part of the second day since it's pretty much identical to what you've already been through. Again, if you get stuck on the second day, make sure you've talked to the workers at the coast and/or the students in the main hall of the school). * When evening sets in after meeting Kanna the second time in the park, leave [Jewel-save #35]. Go to the coast, then to the cafe, then reload [Jewel-save #35] (no need to do anything at the cafe). - Go directly to the cafe when evening sets in. - Leave [Jewel-save #36] when in the hotel room. Give the blue card when asked. - Leave [Jewel-save #37] in the hallway inside Geo Technics. Go into Ayumi's office on the left and reload [Jewel-save #37] once you've reached the end. - Keep waiting (looking around) in the hall at Geo Technics without going into the office. Once in the lab, first find the Jewel behind the projector screen. * Leave [Jewel-save #38] in the lab. Choose not to take the stone when prompted. Continue until the end, reload [Jewel-save #38] and immediately leave [Jewel-save #39]. Choose to take the stone yourself, then to hand it over. Reload [Jewel-save #39]. - Choose to take the stone, then to keep it. Reload [Jewel-save #36] after reaching the end. Don't give the blue card to Kaori (you shouldn't have it anymore anyway), then go to the cafe. Continue until after the ero scene (if you've been following the *'s, you've already been through this and can load [Jewel-save #32] to save some time). Use the stone you just obtained here. Path to epilogue - Go to the study the first time you get to your house, find the last Jewel (hint: check the "notes before starting" again) and read the memorandum, then head to Triangle Mountain with all Jewels inside the Reflector. Epilogue - Linear. Just enjoy the ride until the end credits (hint if you get stuck in the final room: check the map). New game+ - You can access short character endings for Ayumi, Mio and Kanna now. You'll be asked to enter them when reaching their good endings (check the walkthrough image for specific locations). * If you've followed all the *'s, you should have 98% now; what's left is to traverse some paths that were blocked previously (character endings aren't needed for 100%). Start the game again, go to the study first, then to your own room. The first time you're in the main hall of school the sequence is as follows: infirmary -> lab -> Geo Technics -> study -> main hall -> home -> Geo Technics -> infirmary. You should now have 100%. Now you can restart the game and go directly to school on the first night for a funny scene and access to the music room.
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