Jump to content

TakiMinase

Members
  • Posts

    723
  • Joined

  • Days Won

    1

Everything posted by TakiMinase

  1. Yes, Moenovel butchering Miagete was the last thing I wanted to happen ... It's a shameeeee ... If I ever learn JP, I'd try making my own patch for it instead and also for Cocoro Function ... As for other MG announcements, yeah, their releases were good for this month (Umineko finals and Kuroinu CH 2 so I don't have anything to complain about really) ... and yeah, it's a much less known convention so we couldn't really expect anything ground breaking there. Though those two little Ammolite titles don't seem too bad, it's just not a longer title I'd like to see ...
  2. NOOOOOOOOOOOOOOOOOO!!!!!!!! NOO NOOO NOOO NOOOO, THIS CAN'T BE REAL!!! Oh my, FUCK THIS PLANET EARTH! ... We are not talking just about H-scenes cutting here! We are also also talking about bad machine translations! Which even a VN with cut H-scenes makes very unbearable to read through ... I hope Moenovel burns in hell! Edit: MG also announced new stuff but ... it's nothing impressive and leaves much to be desired but anyway, for those interested: Announcements from AnimeNYC 2017! – MangaGamer Staff Blog
  3. Didn't even come out yet and it's unTLed.
  4. Not translated ... But you can grab the unTLed version here: [Frill] Seiso de Majime na Kanojo ga - Download jeux - H-Suki.com ... Just use those dfiles links provided on the page.
  5. How do you know this? Do you have the files? xD
  6. Those Apartment Wives nukige came out of nowhere, LOL xD ... Anyway, Yosuga no Sora got an update? WTF?
  7. I think it's a bug with the game's engine - and it happens if you are in JP locale (which you need for those fan-translated VNs) ... Not sure how to fix that and I am yet to even start reading Chrono Clock. But try switching back to your standard locale in the meantime (if that helps solve the problem in any way).
  8. 『girlcelly』 [171111][170228] [DenpaSoft/Sekai Project] Chrono Clock Demosaic [English] :: Sukebei Finally somebody shared it.
  9. Now that I think about it ... Aren't these captchas actually just java scripts? Maybe in your browser settings Java got disabled? Check that in your browser settings and also, try updating your Java, download from their main site and see if that helps.
  10. Wow ... From a guy who had problems with making captchas work when typed correctly to a guy who cannot even see the captcha ... What has happened with out main download source, oh my poor downloadani.me ... Anyway, nope, I don't have such a problem on my end. But I wonder now why did it disappear on your end - I mean the captcha window. Maybe it's getting blocked by adblockers but I fail to see a reason why an adblocker would block it. And you said you tried multiple browsers. Did you try Chrome as well?
  11. Swordspirit said all there is to be further said on the matter. I don't think I can add anything more to that.
  12. I never said it would fix their piracy problem But it's more of an annoyance if anything else. They MIGHT force 1% of pirates to buy the game though. Which I guess is all they were aiming for originally, LOL As for the sales, yeah, they probably bombed with most of their releases (well, they would have, if they hadn't been abusing kickstarters so much). I heard Wagahigh was pretty expensive as a licence and from what I have heard it seems they bombed pretty heavily on that one so ...
  13. Nope, you are underestimating them Kai. What's going on here is that SP found a solution how to battle many problems at once. First of all, since they are understaffed (or they make it seem so considering how long we wait for adult versions and other stuff to come out) they are using the situation in their favour by making their backers shoulder the beta-testing for some of their VNs (in this case Hoshizora no Memoria - probably a test case for them to see how it goes). Another aspect of this is also the piracy problem. You see, it's widely known that we often get some VNs on their release date or very soon after their release date. In fact, what they are doing here is pretty smart in my opinion. They are counting on that VN piracy problem, where updated versions or patches for VNs come significantly later than their original pirate releases. In fact, some of the people would be counting on one of the backers to share his copy of Hoshizora no Memoria (which is un-beta tested, unprepared release for the wide consumption) and they are counting on that release to be the only pirate version available for some time, if in fact one of the backers share it. By doing that, on the original release date of Hoshizora no Memoria, we might not see that release for some time, unless the scene groups like DARKSiDERS decide to pick it up, or somebody else shares it (but if we take a look at how it usually goes, we usually wait for some time for these updates to come out). So don't underestimate SP, they know what they are doing. Perhaps it isn't anything specially smart, we'll see the results of this move by them in a couple of months. But if my guess is right, they are pretty smart in this case.
  14. Go buy us then share it here Seems nobody wants to share it, LOL! Or maybe nobody bought it? xD
  15. As with everything else, I'll believe it when I see it ...
  16. There are some but they are unTLed xD ...
  17. LOL, Pasa, don't give him false hope, there's no guarentee that any of Eushully titles will get localized, otherwise, MG would have already partnered with them ... or JAST or god forbid Sekai (they snatched Giga with Baldr, I wouldn't put it past them to even go for Eushully). Honestly, I'm not in support of MTL but if there's no other way, than let him play like that... the best solution would be to learn JP but considering how hard that is, I don't think many will have a problem with just reading MTL xD ...
  18. Ah, sorry, didn't mean to imply you were one of those people either I was merely stating it as a support to stkrge's opinion ...
  19. Trust me, you won't be one of those "some people" - This trash can only be appreciated by a select few so I share stkrge's opinion on this one.
  20. Please guys, don't make machine translations our only hope ... On the other hand, ketsuma, please leave the H-hook codes for Lewdness and DominancE here down below in the comments section XDDDDDDDDD My VNR might need those in the near future, LOL
  21. Oh, indeed, I don't think we have many futa VNs ... well, at least not developed by EVN developers (not that I know of many as of yet) ... But still, it's hard to appreciate the fetish when you find the VN itself boring like I did.
  22. [RPGM] - [Completed] - Melty Quest [Happy Life] | F95zone Until Ivan uploads it.
  23. Now there's a very patient man Bravo Pasa
  24. But I thought even you tried playing it untranslated? No?
  25. Okay, let me tell you my first impressions of this. A fully animated part is something that I don't see so often from EVN developers so I will give you a + for that, because I can't name many VNs that bother with animations of any kind. The characters design, while definitively not amazing JP art style I am used to, is pretty good for an EVN developer (and trust me, I have seen many EVNs so far) ... Though if I may say so - I don't like Ruriko's design, Lola and Alice look the best from this cast. Also, I like how you left them with JP names, some EVN developers try hard to come up with something original. Now, there's an obvious flaw here, and that's the setting and the plot I suppose you had as an idea for this VN. It isn't exactly original, because there are many VNs with cafe type of settings and maid outfits and so on. In fact, when I saw this, I immediately thought of of this VN (Lover Able). One cannot expect anything ground breaking, unless you really nail the comedy and romance dating type of writing. Which to be honest, I believe would be hard for an aspiring developer like you. From what I understood, you are an illustrator and this is your first attempt to write, right? The animations look cute though That's a step in the right direction. Also, is the background art also done by you? Edit: Okay, tried the demo. I immediately got reminded of those Adobe flash player-based H-game simulations I played back in like when I was a kid xD But still interesting, though, if I may say so, you should have perhaps invented the mouse moving for the H-scene, instead of just simple clicking I didn't expect it was this kind of H-game you were aiming for. But it's a cool idea, if you find a way to make it work properly. Also, you should check out writing from other H-games, to see how really good games do it, don't let your characters feel shallow and empty, best H-games attempt to give their cast souls. Unless you are purely interested in just simulations, in which case you should look at some of the popular games in that category then. You will also need knowledge of this if you are attempting to make H-RPGs one day. There's a reason as to why Monster Girl Quest Paradox is so popular nowadays and trust me, it's not just because of the monster girls fetish.
×
×
  • Create New...