Nightdragon 10 Posted April 29, 2013 Share Posted April 29, 2013 pretty much what the title is.. my google-fu is failing me, Thanks! Quote Link to post Share on other sites
strom 10 Posted May 6, 2013 Share Posted May 6, 2013 MG made a comment (on their blog I think) that Monday or so they will be releasing the guide us beta testers had to use to test the game. Good luck deciphering it. Overly complicated system was used for the routes and scenes. Quote Link to post Share on other sites
Jjredster 15 Posted May 14, 2013 Share Posted May 14, 2013 i found a japanese walkthrough and translated it with Google: Google Translate. i'm gonna be using it to go through the game and take notes of what matches up with what, and then i'll correct the broken engrish in this walkthrough (that should be fun since i did it with otoboku once before v.v) Quote Link to post Share on other sites
desi 53 Posted May 15, 2013 Share Posted May 15, 2013 Lifted from vndb -=loli Nerine=- 01st day Nerine's room Balcony - It is strange 02nd day Forbesii's room - Take Ai Hallway - earnestly tear yourself away 03rd day Rin's room - you definitely would SAVE - 1 Dining hall - tell Sage 04th day Parlor Hallway - Try to sleep 05th day Hallway - Knowing when to retreat is another sign of bravery Rin's room - I wouldn't give up 06th day Nerine's room Rin's room 07th day Entrance hall - prepare lunch Spare room 08th day Balcony Entrance hall 09th Spare room Balcony - pry a little more 10th day Entrance Parlor 11st day Parlor 12nd day Entrance hall Balcony Dining hall -=extra cg's/Nerine #01=- 03rd day LOAD - 1 Dining hall - don't tell Sage 04th day Parlor SAVE - 2 Hallway - Try to sleep 05th day Hallway - Knowing when to retreat is another sign of bravery Rin's room - I wouldn't give up 06th Nerine's room Rin's room 07th Entrance hall - prepare lunch Spare room 08th Balcony Entrance hall 09th Dining hall Balcony - pry a little more -=extra cg's/Nerine #02=- 04th day LOAD - 2 Hallway - get up and entertain yourself 05th day Hallway - Knowing when to retreat is another sign of bravery Rin's room - I wouldn't give up 06th day Nerine's room Balcony - I don't think you've lost 07th day Entrance hall - prepare lunch Spare room 08th Balcony Entrance hall 09th day Spare room Balcony - pry a little more 10th day Entrance Parlor 11th day Parlor 12nd day Entrance hall Balcony Dining hall -=Sage=- 01st day Parlor - that would be impolite Rin's room - carry the hamper 02nd day Parlor - I don't understand at all Dining hall 03rd day Hallway Dining hall - tell Sage 04th day Hallway - get closer and check Hallway - try to sleep 05th day Hallway - knowing when to retreat is another sign of bravery Dining hall - just don't say that to Itsuki, recommend her lap pillow 06th day Parlor Spare room 07th day Entrance hall - water the garden Balcony - grab her skirt/open her blouse 08th day Balcony SAVE - 3 Entrance hall - Cheer her up 09th day Spare room Lake SAVE - 4 sleep with her 10th day Ai's room - hug her as you please Entrance hall - Hug Sage and warm her up 11st day Parlor 12nd day Entrance hall Balcony Dining hall -=extra cg's/Sage #01=- 09th day LOAD - 4 Don't sleep with her 10th day Entrance Entrance hall 11st day" Parlor 12nd day Entrance hall Balcony Dining hall -=extra cg's/Sage #02=- 08th day LOAD - 3 Entrance hall - Apologize 09th day Spare room Lake - Don't sleep with her 10th day Entrance Parlor 11th day Parlor 12nd day Entrance hall Balcony Dining hall -=Ai=- 01st day Parlor - that would be impolite Rin's room - carry the hamper 02nd day Forbesii's room - Take Ai Hallway - just hug her 03rd day Rin's room - you definitely would Dining hall - tell Sage 04th day Hallway - get closer and check Bath - get up and entertain yourself 05th day Hallway - my courage is infinite Rin's room - I wouldn't give up 06th day Bath Balcony - I don't think you've lost 07th day Ai's room Dining hall - folloe Ai 08th day Parlor Rin's room - sleep with her 09th day Rin's room Balcony - don't cause unnessary trouble 10th day Garden Bath 11th day Parlor Forest 12th day Balcony Entrance hall Dining hall -=Red Nerine=- 01st day Nerine's romm Rin's room - carry the hamper 02nd day Parlor - I understand Lake 03rd day Hallway SAVE - 5 Dining hall - don't tell Sage 04th day Hallway - get closer and check Hallway - try to sleep 05th day Rin's room Nerine's room - just don't say that to Itsuki Don't make him feel insecure 06th day Nerine's room Parlor 07th day Entrance hall - water the garden Spare room 08th day Balcony Entrance hall 09th day Spare room Rin's room 10th day Entrance Parlor 11st day Parlor 12nd day Entrance hall Balcony Dining hall -=Nerine=- 03rd day LOAD - 5 Dining hall - tell Sage 04th day Hallway - get closer and check Hallway - try to sleep 05th day SAVE - 6 Hallway - knowing when to retreat is another sign of bravery Dining hall - why not do it for Forbesii-san?, recommend her lap pillow 06th day Parlor spare room 07th day SAVE - 7 Entrance hall - prepare lunch Spare room 08th day grab her skirt/open her blouse Balcony Entrance hall 09th day Spare room Lake 10th day Entrance Parlor 11st day Parlor 12nd day Entrance hall Balcony Dining hall -=extra cg's/Nerine #03=- 07th day LOAD - 7 Rin's room Lake -=extra cg's/Nerine #04=- 01st day Nerine's room Nerine's room -=extra cg's/Nerine #05=- 05th day LOAD - 6 Hallway - my courage is infinite Dining hall - just don't say that to Itsuki, don't make him feel insecure 06th day Nerine's room Parlor 07th day Entrance hall - water the garden Balcony 08th day Balcony Entrance hall 09th Spare room Rin's room -=extra cg's/other=- 05th day LOAD - 6 Lake Quote Link to post Share on other sites
ultimecea 22 Posted May 16, 2013 Share Posted May 16, 2013 ^ still fucked up imo.. can you search for MG guide? strom said MG gonna release it soon mind if i edit and place it in an Official thread? Quote Link to post Share on other sites
Jjredster 15 Posted May 16, 2013 Share Posted May 16, 2013 (edited) Finished woot! my walthrough is completed and ready for use, i've ran through it and assuming everything was followed correctly you should end up with 100%. Hope you enjoy the game as much as i did. Tick Tack Walkthrough: Normal Nerine Morning Day 1: Nerine's Room Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Parlor (choose "I understand") Afternoon Day 2: Outside --> Lake Morning Day 3: Hallway -Save 1- Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") -Save 2- Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Dining Hall (choose "Why not do it for Forbesii-san?" - "Recommend her lap pillow") Morning Day 6: Parlor Afternoon Day 6: Spare Room -Save 3- Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Outside --> Lake Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Follow this Order of Locations: Entrance Hall, Balcony, Dining Hall Normal Nerine -End. Swimsuit Nerine Extra CG's -Load Save 3- Morning Day 7: Rin's Room Afternoon Day 7: Outdoors --> Lake Normal Nerine Lap CG's Morning Day 1: Nerine's Room Afternoon Day 1: Nerine's Room Red-Hair Nerine: -Load Save 1- Afternoon Day 3: Dining Hall (choose "Don't tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Rin's room Afternoon Day 5: Nerine's room (choose "Just don't say that to itsuki = "Don't make him feel insecure") Morning Day 6: Nerine's room Afternoon Day 6: Parlor Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Rin's Room Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Follow these Locations in this order: Entrance Hall, Balcony, Dining Hall Red-Hair Nerine -End Red-Hair Nerine Altered Bedroom CG's -load Save 2- Morning Day 5: Hallway (choose "My courage is infinite") Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki" - "Don't make him feel insecure") Morning Day 6: Nerine's Room Afternoon Day 6: Parlor Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Balcony Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Rin's Room Cineraria Final CG -load save 2- Morning Day 5: Outdoors --> Lake Loli Nerine: Morning Day 1: Nerine's Room Afternoon Day 1: Balcony (choose "It is strange") Morning Day 2: Forbesii's Room (choose "Take Ai") Afternoon Day 2: Hallway (choose "Earnestly tear yourself away") Morning Day 3: Rin's Room (choose "You definitely would") -Save 4- Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Parlor Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Rin's Room Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Balcony (choose "Pry a Little More") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: the following locations in order: Entrance Hall, Balcony, Dining Hall Loli Nerine -End Loli Nerine Kitty-Suit CG's -Load save 4- Afternoon Day 3: Dining Hall (choose "Don't tell Sage") Morning Day 4: Parlor -Save 5- Afternoon Day 4: Hallway (choose "Try to Sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Rin's Room Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Dining Hall Afternoon Day 9: Balcony (choose "Pry a Little More") Loli Nerine Ending 2 CG's -Load Save 5- Afternoon Day 4: Hallway (choose "Get up and entertain yourself") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Balcony (choose "I don't think you've lost") Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Balcony (choose "Pry a Little More") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Loli Nerine Ending #2 Sage Morning Day 1: Parlor (choose "That would be impolite") Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Parlor (choose "I don't understand at all") Afternoon Day 2: Dining Hall Morning Day 3: Hallway Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki"- "Recommend her lap pillow") Morning Day 6: Parlor Afternoon Day 6: Spare Room Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Balcony Morning Day 8: Balcony -Save 6- Afternoon Day 8: Entrance Hall (choose "Cheer her up") Morning Day 9: Spare Room Afternoon Day 9: Outdoors --> Lake -save 7- (choose "Sleep with her") Morning Day 10: Ai's Room (choose "Hug her as you please") Afternoon Day 10: Entrance Hall (choose "Hug Sage and Warm Her Up") Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Sage End (Sort of, it really just repeats Red-hair Nerine) Sage and Forbesii's CG's -load save 7- (choose "Don't sleep with her") Morning day 10: Entrance Afternoon Day 10: Entrance Hall Morning Day 11: Parlor Morning 12: Entrance Hall, Balcony, Dining Hall Normal Nerine Ending Sage + Nerine CG's -load save 6- Afternoon Day 8: Entrance hall (choose "Apologize") Morning Day 9: Spare Room Afternoon Day 9: Outdoors --> Lake (choose "Don't Sleep with her") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Normal Nerine Ending Ai Morning Day 1: Parlor (choose "That would be impolite") Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Forbesii's Room (choose "Take Ai") Afternoon Day 2: Hallway (choose "Just hug her") Morning Day 3: Rin's Room (choose "You defininetly would") Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Bath (choose "Get up and entertain yourself") Morning Day 5: Hallway (choose "My courage is infinite") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Bath Afternoon Day 6: Balcony (choose "I don't think you've lost") Morning Day 7: Ai's Room Afternoon Day 7: Dining Hall (choose "Follow Ai") Morning Day 8: Parlor Afternoon Day 8: Rin's Room (choose "Don't Sleep with her") Morning Day 9: Rin's Room Afternoon Day 9: Balcony (choose "Don't cause unnecessary trouble") Morning Day 10: Garden Afternoon Day 10: Bath Morning Day 11: Parlor Afternoon Day 11: Forest Morning Day 12: Balcony, Entrance Hall, Dining Hall Ai -Ending Personal Favorite route: Ai. Edited May 17, 2013 by Jjredster Quote Link to post Share on other sites
jimmychou06 10 Posted May 16, 2013 Share Posted May 16, 2013 I am asking this because I am really curious. Is it just me or when the characters talk, they move to the back? So like if there are three people on screen and the middle one is talking, the middle one would be behind the others. Quote Link to post Share on other sites
Jjredster 15 Posted May 17, 2013 Share Posted May 17, 2013 (edited) it's not just you, it happens im not sure why Navel did the game like that but it's not an error i don't think. Edited May 17, 2013 by Jjredster Quote Link to post Share on other sites
desi 53 Posted May 17, 2013 Share Posted May 17, 2013 Finished woot! my walthrough is completed and ready for use, i've ran through it and assuming everything was followed correctly you should end up with 100%. Hope you enjoy the game as much as i did. Tick Tack Walkthrough: Normal Nerine Morning Day 1: Nerine's Room Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Parlor (choose "I understand") Afternoon Day 2: Outside --> Lake Morning Day 3: Hallway -Save 1- Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") -Save 2- Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Dining Hall (choose "Why not do it for Forbesii-san?" - "Recommend her lap pillow") Morning Day 6: Parlor Afternoon Day 6: Spare Room -Save 3- Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Outside --> Lake Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Follow this Order of Locations: Entrance Hall, Balcony, Dining Hall Normal Nerine -End. Extra CG's -Load Save 3- Morning Day 7: Rin's Room Afternoon Day 7: Outdoors --> Lake Other CG's Morning Day 1: Nerine's Room Afternoon Day 1: Nerine's Room Red-Hair Nerine: -Load Save 1- Afternoon Day 3: Dining Hall (choose "Don't tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Rin's room Afternoon Day 5: Nerine's room (choose "Just don't say that to itsuki = "Don't make him feel insecure") Morning Day 6: Nerine's room Afternoon Day 6: Parlor Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Rin's Room Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Follow these Locations in this order: Entrance Hall, Balcony, Dining Hall Red-Hair Nerine -End Extra CG's -load Save 2- Morning Day 5: Hallway (choose "My courage is infinite") Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki" - "Don't make him feel insecure") Morning Day 6: Nerine's Room Afternoon Day 6: Parlor Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Balcony Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Rin's Room Other CG's -load save 2- Morning Day 5: Outdoors --> Lake Loli Nerine: Morning Day 1: Nerine's Room Afternoon Day 1: Balcony (choose "It is strange") Morning Day 2: Forbesii's Room (choose "Take Ai") Afternoon Day 2: Hallway (choose "Earnestly tear yourself away") Morning Day 3: Rin's Room (choose "You definitely would") -Save 4- Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Parlor Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Rin's Room Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Balcony (choose "Pry a Little More") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: the following locations in order: Entrance Hall, Balcony, Dining Hall Loli Nerine -End Extra CG's -Load save 4- Afternoon Day 3: Dining Hall (choose "Don't tell Sage") Morning Day 4: Parlor -Save 5- Afternoon Day 4: Hallway (choose "Try to Sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Rin's Room Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Dining Hall Afternoon Day 9: Balcony (choose "Pry a Little More") Loli Nerine Ending 2 CG's -Load Save 5- Afternoon Day 4: Hallway (choose "Get up and entertain yourself") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Balcony (choose "I don't think you've lost") Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Balcony (choose "Pry a Little More") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Loli Nerine Ending #2 Sage Morning Day 1: Parlor (choose "That would be impolite") Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Parlor (choose "I don't understand at all") Afternoon Day 2: Dining Hall Morning Day 3: Hallway Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki"- "Recommend her lap pillow") Morning Day 6: Parlor Afternoon Day 6: Spare Room Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Balcony Morning Day 8: Balcony -Save 6- Afternoon Day 8: Entrance Hall (choose "Cheer her up") Morning Day 9: Spare Room Afternoon Day 9: Outdoors --> Lake -save 7- (choose "Sleep with her") Morning Day 10: Ai's Room (choose "Hug her as you please") Afternoon Day 10: Entrance Hall (choose "Hug Sage and Warm Her Up") Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Sage End (Sort of it really just repeats Red-hair Nerine) Sage and Forbesii's CG's -load save 7- (choose "Don't sleep with her") Morning day 10: Entrance Afternoon Day 10: Entrance Hall Morning Day 11: Parlor Morning 12: Entrance Hall, Balcony, Dining Hall Normal Nerine Ending Sage Extra CG's -load save 6- Afternoon Day 8: Entrance hall (choose "Apologize") Morning Day 9: Spare Room Afternoon Day 9: Outdoors --> Lake (choose "Don't Sleep with her") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Normal Nerine Ending Ai Morning Day 1: Parlor (choose "That would be impolite") Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Forbesii's Room (choose "Take Ai") Afternoon Day 2: Hallway (choose "Just hug her") Morning Day 3: Rin's Room (choose "You defininetly would") Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Bath (choose "Get up and entertain yourself") Morning Day 5: Hallway (choose "My courage is infinite") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Bath Afternoon Day 6: Balcony (choose "I don't think you've lost") Morning Day 7: Ai's Room Afternoon Day 7: Dining Hall (choose "Follow Ai") Morning Day 8: Parlor Afternoon Day 8: Rin's Room (choose "Don't Sleep with her") Morning Day 9: Rin's Room Afternoon Day 9: Balcony (choose "Don't cause unnecessary trouble") Morning Day 10: Garden Afternoon Day 10: Bath Morning Day 11: Parlor Afternoon Day 11: Forest Morning Day 12: Balcony, Entrance Hall, Dining Hall Ai -End Personal Favorite route: Ai. Nice. If it's all good, you should let Ivan know and he'll probably add it. Quote Link to post Share on other sites
Kirai Aizuren 10 Posted May 17, 2013 Share Posted May 17, 2013 aw yeah, a complete walktrough~ thanks Jjredster~ Quote Link to post Share on other sites
ultimecea 22 Posted May 17, 2013 Share Posted May 17, 2013 Finished woot! my walthrough is completed and ready for use, i've ran through it and assuming everything was followed correctly you should end up with 100%. Hope you enjoy the game as much as i did. Tick Tack Walkthrough: Normal Nerine Morning Day 1: Nerine's Room Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Parlor (choose "I understand") Afternoon Day 2: Outside --> Lake Morning Day 3: Hallway -Save 1- Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") -Save 2- Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Dining Hall (choose "Why not do it for Forbesii-san?" - "Recommend her lap pillow") Morning Day 6: Parlor Afternoon Day 6: Spare Room -Save 3- Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Outside --> Lake Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Follow this Order of Locations: Entrance Hall, Balcony, Dining Hall Normal Nerine -End. Extra CG's -Load Save 3- Morning Day 7: Rin's Room Afternoon Day 7: Outdoors --> Lake Other CG's Morning Day 1: Nerine's Room Afternoon Day 1: Nerine's Room Red-Hair Nerine: -Load Save 1- Afternoon Day 3: Dining Hall (choose "Don't tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Rin's room Afternoon Day 5: Nerine's room (choose "Just don't say that to itsuki = "Don't make him feel insecure") Morning Day 6: Nerine's room Afternoon Day 6: Parlor Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Rin's Room Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Follow these Locations in this order: Entrance Hall, Balcony, Dining Hall Red-Hair Nerine -End Extra CG's -load Save 2- Morning Day 5: Hallway (choose "My courage is infinite") Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki" - "Don't make him feel insecure") Morning Day 6: Nerine's Room Afternoon Day 6: Parlor Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Balcony Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Rin's Room Other CG's -load save 2- Morning Day 5: Outdoors --> Lake Loli Nerine: Morning Day 1: Nerine's Room Afternoon Day 1: Balcony (choose "It is strange") Morning Day 2: Forbesii's Room (choose "Take Ai") Afternoon Day 2: Hallway (choose "Earnestly tear yourself away") Morning Day 3: Rin's Room (choose "You definitely would") -Save 4- Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Parlor Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Rin's Room Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Balcony (choose "Pry a Little More") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: the following locations in order: Entrance Hall, Balcony, Dining Hall Loli Nerine -End Extra CG's -Load save 4- Afternoon Day 3: Dining Hall (choose "Don't tell Sage") Morning Day 4: Parlor -Save 5- Afternoon Day 4: Hallway (choose "Try to Sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Rin's Room Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Dining Hall Afternoon Day 9: Balcony (choose "Pry a Little More") Loli Nerine Ending 2 CG's -Load Save 5- Afternoon Day 4: Hallway (choose "Get up and entertain yourself") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Nerine's Room Afternoon Day 6: Balcony (choose "I don't think you've lost") Morning Day 7: Entrance Hall (choose "Prepare lunch") Afternoon Day 7: Spare Room Morning Day 8: Balcony Afternoon Day 8: Entrance Hall Morning Day 9: Spare Room Afternoon Day 9: Balcony (choose "Pry a Little More") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Loli Nerine Ending #2 Sage Morning Day 1: Parlor (choose "That would be impolite") Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Parlor (choose "I don't understand at all") Afternoon Day 2: Dining Hall Morning Day 3: Hallway Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Hallway (choose "Try to sleep") Morning Day 5: Hallway (choose "Knowing when to retreat is another sign of bravery") Afternoon Day 5: Dining Hall (choose "Just don't say that to Itsuki"- "Recommend her lap pillow") Morning Day 6: Parlor Afternoon Day 6: Spare Room Morning Day 7: Entrance Hall (choose "Water the garden") Afternoon Day 7: Balcony Morning Day 8: Balcony -Save 6- Afternoon Day 8: Entrance Hall (choose "Cheer her up") Morning Day 9: Spare Room Afternoon Day 9: Outdoors --> Lake -save 7- (choose "Sleep with her") Morning Day 10: Ai's Room (choose "Hug her as you please") Afternoon Day 10: Entrance Hall (choose "Hug Sage and Warm Her Up") Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Sage End (Sort of, it really just repeats Red-hair Nerine) Sage and Forbesii's CG's -load save 7- (choose "Don't sleep with her") Morning day 10: Entrance Afternoon Day 10: Entrance Hall Morning Day 11: Parlor Morning 12: Entrance Hall, Balcony, Dining Hall Normal Nerine Ending Sage Extra CG's -load save 6- Afternoon Day 8: Entrance hall (choose "Apologize") Morning Day 9: Spare Room Afternoon Day 9: Outdoors --> Lake (choose "Don't Sleep with her") Morning Day 10: Entrance Afternoon Day 10: Parlor Morning Day 11: Parlor Morning Day 12: Entrance Hall, Balcony, Dining Hall Normal Nerine Ending Ai Morning Day 1: Parlor (choose "That would be impolite") Afternoon Day 1: Rin's Room (choose "Carry the hamper") Morning Day 2: Forbesii's Room (choose "Take Ai") Afternoon Day 2: Hallway (choose "Just hug her") Morning Day 3: Rin's Room (choose "You defininetly would") Afternoon Day 3: Dining Hall (choose "Tell Sage") Morning Day 4: Hallway (choose "Get closer and check") Afternoon Day 4: Bath (choose "Get up and entertain yourself") Morning Day 5: Hallway (choose "My courage is infinite") Afternoon Day 5: Rin's Room (choose "I wouldn't give up") Morning Day 6: Bath Afternoon Day 6: Balcony (choose "I don't think you've lost") Morning Day 7: Ai's Room Afternoon Day 7: Dining Hall (choose "Follow Ai") Morning Day 8: Parlor Afternoon Day 8: Rin's Room (choose "Don't Sleep with her") Morning Day 9: Rin's Room Afternoon Day 9: Balcony (choose "Don't cause unnecessary trouble") Morning Day 10: Garden Afternoon Day 10: Bath Morning Day 11: Parlor Afternoon Day 11: Forest Morning Day 12: Balcony, Entrance Hall, Dining Hall Ai -Ending Personal Favorite route: Ai. looks a valid re-translation of the Jap walkthru.. i havent have much time to read that far yet.. but can you specify the name for the extra cgs? that'll be much more helpful for Ivan he'll make a thread in the WALKTHRU tab..(and i can escape from writing a walkthru XD) Quote Link to post Share on other sites
Jjredster 15 Posted May 17, 2013 Share Posted May 17, 2013 (edited) Sure i can do that. Edited May 17, 2013 by Jjredster Alright, all the Additional CG's have been labeled. Quote Link to post Share on other sites
killerinsidee 14 Posted May 18, 2013 Share Posted May 18, 2013 I am asking this because I am really curious. Is it just me or when the characters talk, they move to the back? So like if there are three people on screen and the middle one is talking, the middle one would be behind the others. Doddler put out a patch for this - https://twitter.com/The_Doddler/status/335488679604785152. Not sure if it works with the cracked version, but it should. Let me know if it does. Quote Link to post Share on other sites
ultimecea 22 Posted May 18, 2013 Share Posted May 18, 2013 (edited) Hmmm,,,,was that the earlier fix that was released a week ago???? If so,,,I just want to say it didn't work original version too DODDLER reply to my comment bout that bug! Edited May 18, 2013 by ultimecea Quote Link to post Share on other sites
Kirai Aizuren 10 Posted May 18, 2013 Share Posted May 18, 2013 oh, thanks for that patch Quote Link to post Share on other sites
Nightdragon 10 Posted May 20, 2013 Author Share Posted May 20, 2013 looks a valid re-translation of the Jap walkthru.. i havent have much time to read that far yet.. but can you specify the name for the extra cgs? that'll be much more helpful for Ivan he'll make a thread in the WALKTHRU tab..(and i can escape from writing a walkthru XD) Yea I found the Google translated one, I was fixing it but after alittle while my head was splitting open, from the bad english translation.. Quote Link to post Share on other sites
chananet 10 Posted May 20, 2013 Share Posted May 20, 2013 Now can someone plz upload the 100% save? Thanks Quote Link to post Share on other sites
desi 53 Posted May 21, 2013 Share Posted May 21, 2013 Official guide from MG ------------------------------------- Nerine ------------------------------------- Day 1: Nerine's Room Nerine's Room Day 2: Itsuki's Room Outside -> Lake Day 3: Hallway Dining Hall Tell Sage Day 4: Hallway Get closer and check Hallway Try to sleep Day 5: Outside -> Lake Dining Hall Why not do it for Forbesii-san? Recommend her lap pillow Day 6: Nerine's Room Spare Room Day 7: Rin's Room Outside -> Lake Day 8: Balcony Entrance Hall Day 9: Spare Room Outside ->Lake Day 10: Outside->Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Ending: ~Flower of Blue Nerine~ ------------------------------------- Red Nerine ------------------------------------- Day 1: Parlor That would be impolite Rin's Room Carry the hamper Day 2: Parlor I understand Hallway Just hug her Day 3: Rin's Room You're a little too elegant Dining Hall Don't tell Sage Day 4: Hallway Get closer and check Hallway Get up and entertain yourself Day 5: (Save in slot 1) Rin's Room Nerine's Room Just don't say that to Itsuki Don't make him feel insecure Day 6: Nerine's Room Balcony I don't think you've lost Day 7: Rin's Room Spare Room Day 8: Balcony Entrance Hall Day 9: Spare Room Rin's Room Day 10: Outside -> Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Epilogue ~Flower of Red Nerine~ [Loading from Save 1] Day 5: Outside -> Lake Nerine's Room Just don't say that to Itsuki Don't make him feel insecure Day 6: Nerine's Room Balcony I don't think you've lost Day 7: Rin's Room Spare Room Day 8: Balcony Entrance Hall Day 9: Spare Room Rin's Room Day 10: Outside -> Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Epilogue ~Flower of Red Nerine~ ------------------------------------- Little Nerine ------------------------------------- Day 1: Nerine's Room Balcony It's strange Day 2: Forbesii's Room Take Ai Hallway Eagerly tear yourself away Day 3: Rin's Room You definitely would Dining Hall Tell Sage Day 4: Parlor Hallway (Save in slot 2) Get up and entertain yourself Day 5: Outside -> Lake Dining Hall Why not do it for Forbesii-san? Recommend her lap pillow Day 6: Nerine's Room Rin's Room Day 7: Entrance Hall Prepare lunch Spare Room Day 8: Balcony Entrance Hall Day 9: Dining Hall Balcony Pry a Little More Day 10: Outside -> Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Epilogue ~Flower of a Faint Nerine~ [Loading from Save 2] Day 4: Try to sleep Day 5: Outside -> Lake (Save in Slot 3) Outside -> Garden Why not do it for Forbesii-san? Recommend her lap pillow Day 6: Nerine's Room Rin's Room Day 7: Entrance Hall Prepare lunch Spare Room Day 8: Balcony Entrance Hall Day 9: Spare Room Balcony Pry a Little More Day 10: Outside -> Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Epilogue ~Flower of a Faint Nerine~ [Loading from Save 3] Day 5: Dining Hall Why not do it for Forbesii-san? Recommend her lap pillow Day 6: Nerine's Room Balcony I don't think you've lost Day 7: Entrance Hall Prepare lunch Spare Room Day 8: Balcony Entrance Hall Day 9: Spare Room Balcony Pry a Little More Day 10: Outside -> Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Epilogue ~Flower of Transient Nerine~ ------------------------------------- Sage ------------------------------------- Day 1: Parlor That would be impolite Rin's Room Carry the hamper Day 2: Parlor I don't understand Dining Hall Day 3: Rin's Room You're a little too elegant Dining Hall Don't tell Sage Day 4: Hallway Get closer and check Hallway Try to sleep Day 5: Hallway Knowing when to retreat is another sign of bravery Dining Hall Just don't say that to Itsuki Don't make him feel insecure Day 6: Parlor (Save in slot 4) Spare Room Day 7: Entrance Hall Prepare lunch Balcony (Either option during H scene) Day 8: Balcony Entrance Hall Apologize Day 9: Spare Room Outside -> Lake Don't sleep with her Day 10: Outside -> Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Ending: ~Flower of Blue Nerine~ [Loading from save 4] Day 6: Balcony I honestly don�ft know Day 7: Entrance Hall Water the garden Balcony Day 8: Balcony Entrance Hall Cheer her up Day 9: Spare Room Balcony Don't cause unnecessary trouble (Save in slot 5) Don't sleep with her Day 10: Outside -> Entrance Parlor Day 11: Parlor Day 12: (Any order for the three events) Ending: ~Flower of Blue Nerine~ [Loading from save 5] Day 9: Sleep with her Day 10: Ai's Room Hug her as you please Entrance Hall Hug Sage and Warm Her Up Day 11: Parlor Day 12: (Any order for the three events) Ending: ~Flower of Red Nerine~ ------------------------------------- Ai ------------------------------------- Day 1: Entrance Balcony It's not that strange Day 2: Forbesii's Room Take Ai Hallway Just hug her Day 3: Rin's Room You're a little too elegant Parlor Sounds Interesting 'Allow' Day 4: Parlor Bath Get up and entertain yourself Day 5: Outside -> Lake Rin's Room I'd give up Day 6: Bath Balcony I honestly don�ft know Day 7: Ai's Room Dining Hall Day 8: Balcony Rin's Room Sleep with her Day 9: Rin's Room Balcony Pry a Little More Day 10: Outside -> Garden Bath Day 11: Parlor Outside -> Forest Day 12: (Any order for the three events) Ending: ~Flower of Pure White Ai~ [start from the beginning] Day 1: Parlor That would be impolite Balcony It's not that strange Day 2: Forbesii's Room Take Ai Hallway Just hug her Day 3: Rin's Room You definitely would Dining Hall Tell Sage Day 4: Hallway Get closer and check Bath Get up and entertain yourself Day 5: Hallway Knowing when to retreat is another sign of bravery Rin's Room I'd give up Day 6: Bath Balcony I honestly don�ft know Day 7: Ai's Room Dining Hall Day 8: Parlor Rin's Room Don't sleep with her Day 9: Rin's Room Balcony Pry a Little More Day 10: Outside -> Garden Bath Day 11: Parlor Outside -> Forest Day 12: (Any order for the three events) Ending: ~Flower of Pure White Ai~ MangaGamer Staff Blog » Blog Archive » Building Tick Tack Quote Link to post Share on other sites
ultimecea 22 Posted May 21, 2013 Share Posted May 21, 2013 Glad dodler edited his walkthrough Quote Link to post Share on other sites
evollove 10 Posted May 24, 2013 Share Posted May 24, 2013 Slight correction on MG's walkthrough on the second Sage playthrough (the one that starts on save slot 4), the epilogue you end up with is Red Nerine's, not Blue. Also, the Transient Nerine epilogue doesn't appear in the Extras epilogue list. And I'm pissed off that there isn't a Sage ending even if you fully woo her (I really liked her personality).. Just say so if I need to put anything on a spoiler box.. Quote Link to post Share on other sites
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