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Outpost Omega J

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Everything posted by Outpost Omega J

  1. This title first noticed on this site as of June 22nd, 2021, 3:00 PM EST. Negligee: Girls Night | vndb
  2. Somehow, I completely missed the existence of this title until just now, June 20th, 2021, 5:46 PM EST. As for when it was actually added to this site, I can only guess it was some time after June 9th, 2021, 4:55 PM EST which is when I first noticed the previous title added to this site, Succubus Connect, and before June 11th, 2021, 3:30 PM EST which is when I first noticed the next title added to this site, Kinkoi: Golden Loveriche. Haishin | vndb
  3. Outpost Omega J

    Succubus★Connect!

    This title first noticed on this site as of June 9th, 2021, 4:55 PM EST. I could not identify a vndb.org entry for this title. I am uncertain if that is because there isn't one, or I'm just not using the right search strings.
  4. This title first noticed on this site as of June 9th, 2021, 4:55 PM EST. Duoluo Qianjin — Hei Qiangwei Yu Yuwang Zhi Huo | vndb
  5. Outpost Omega J

    Thanatos

    This title first noticed on this site as of June 8th, 2021, 11:10 PM EST. I could not locate an entry on vndb.org for this title, but given the "H-RPG" tag above, I didn't expect to find one.
  6. Thank you. You don't have to go out of your way to post a separate message, unless you want to of course. I suggest just simply adding an "*" to the start of the line with the title that is the source of the image. For example, replace: Fault Milestone 2 - Side Below September 2021 release With: *Fault Milestone 2 - Side Below September 2021 release Since no other titles start with an "*", it will be hard to misunderstand what you mean.
  7. Kamidori was not nearly this bad. Building one everything is hardly the problem. It's building 5 or more of things that require EXTREMELY rare items to just finish the upgrade process, and then 2 or more additional pieces so you can outfit you party. Combine that with the fact you'll need several instances or extremely rare drops from enemies that are obnoxiously located or just flat out rare for farming purposes, and I want to slap a few game designers around. Oh, and let's not forget the way save scumming is only marginally effective for farming purposes, given how the game seems to generate a list of random numbers in advance of actually needing them and then pulling from the list so if you save and reload, you still get the same results. (Granted, anti-save scumming designs are fair game in a general sense for game designers, but not when they make resource farming this obnoxious.) It's possible that if I advance further into the game, I'll find better farming locations, but I don't want to advance further until I've maxed out everything I can. Then there is the farming of monsters themselves for the upgrading of the summon-able units. In and of it self, that's not too tedious, but it's just extra aggravation when combined with above farming for resources. TOO MUCH GRINDING!
  8. I'll give this one a try once I'm done with my current reading list, but I have to say, looking at the pictures on vndb, the art style is pushing limits a bit. Maybe I'm strange for saying this, but when the heroine's breast are too large, it's a turn OFF, not a turn on. I'm more curios about how the women can stand upright without their spines breaking in two rather than how much I want to get my hands on that.
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