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Helvetica Standard

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Everything posted by Helvetica Standard

  1. D.C.III is moving at a snails pace. At this rate Jast will release its entire agenda of VNs before DCIII is even half done. Why is the world so fucking unfair?
  2. We welcome our newest member! Ram_Ram_A http://i.imgur.com/GZUHvan.png He joins our ranks as a quality checker!
  3. Funding frenzy has stabilised for now, although I feel like it will not kick up again since what people wanted from the start were the console/handheld ports. 380 is a long shot and I suspect it won't get that far but, meh. I'm not a manga fan so... but hey, remember the potato salad? anything can happen I guess? XD
  4. Thanks Hyro-sama. Now to skip to the red text
  5. Killer! I must admit...I initially thought you were trolling XD ......Just kidding! Thanks for the feedback! it's worth solid gold to us, you have no idea how much. Let's go over your issues, ok? 1. Ren'py is a free engine and such freedon comes with limitations. One of them is that it doesn't support pre-main menu splash screens. We can set a small image before the game loads but it would display for less than a second. (the loading thingy.) 2. Indeed. We'll address this ASAP, each dialogue piece will be no more than 2 lines long to avoid the padding values changing the textbox size. 3. Your'e right. The prologue will be changed and simpler language will be used. 4. Read above, the prologue will be reworked. 5. Read 3. Yes we will revise the language to something more colloquial sounding XD. I recommend that you read the rest of the demo. We'd love to hear your feedback about it. Keep us posted.
  6. @Harlequin. Many, many, thanks for your feedback. It means the world to us and it helps us make our VN even better! Keep your opinions posted, you have no idea how valuable those are. My heart skipped a beat when you noticed the little details like the save/load screen text and the melancholic mood of the VN. You're very observant To answer your questions and doubts. *The prologue is a mixed bag for us as well. We've had a lot of trouble with it and based on the current feedback we'll address it right away and change it radically. *Textbox size changing is something we wanted to avoid initially but some lines flowed better by integrating them into paragraphs. The issue is that when certain number of lines exceeds the padding space, it changes size. We'll address this as it's also something we've been told a lot about. Each dialogue piece will be no more than 2 lines long from now on. *Agreed. the tunnel scene transition is indeed too fast. We'll make sure to address this as well. *Aoki does act like that and part of it is because of his personality. We will however change his words usage since this is something other people have told us. Thanks again! stay tuned for updates and don't forget to visit our website!
  7. I'm glad you guys liked it. We are working to get things done Don't forget to visit our website for all the news and some more content before final release! http://i.imgur.com/H9ijWgh.jpg
  8. oversight. We totally missed that bit. XD
  9. Demo released! DOWNLOAD BELOW! http://i.imgur.com/Y7Xisxt.png Don't forget to visit our website for news, questions and content! http://i.imgur.com/H9ijWgh.jpg
  10. Koisuru natsu's translator is a machine. He sucked all the energy out of all other translators this week. Blame him. BURN THE WITCH.
  11. Because we all know Hyro is a renowned music critic. Have you guys read his review of "Twinkle, twinkle little star"?
  12. Happy Birthday, Desi desuuu!! :D <3<3<3

     

    http://fc04.deviantart.net/fs70/f/2012/245/f/6/happy_birthday_miku_by_tonee89-d5davml.png

  13. http://i.imgur.com/gnzhzTa.png
  14. Just a quick reminder.. please DON'T CALL ME ONII-CHAN. Anything but that, ok? XD
  15. We welcome our newest members! I present you the talented: Palas: Musician Kimanor Batman: Video Editor
  16. I think I've found a solution for your issue. Download this one: AD Chips driver - AD Chips Sound Card Drivers - Imaadp32.acm And this one: AD Chips driver - AD Chips Sound Card Drivers - Msadp32.acm Move them to system 32 and replace if prompted. It doesn't matter if you've done it already (these are different, older versions and should work.) Tell me if this resolves your problem
  17. Nothing simple. Either you rollback to win XP (which supports ACDPM sound files) or upgrade to windows 7 Ultimate (It has those packages as an update download.) upgrading to windows 8 also fixes it, but I really don't recommend that.
  18. Finally! I question the sanity of those who decided to translate comyu first. The amount of "meh" is overwhelming.
  19. It's coming... http://i.imgur.com/kJxC9g1.png
  20. Hello there, Nono! ;3 As a fellow VN developer and programmer I wish you the best of luck in your project. Work hard and don't be discouraged when things get tough. (Cause they will be) Now my opinions and suggestions: -It looks promising. I'll be checking your progress! -What scripting platform are you using? I'm curious. -Name box overlaps with text frame. Is this intentional? Just asking. -Combat has a classic feel to it, basic but fun! Genius. -Maybe it's on my end but I can't seem to get anywhere on the combat minigame. (2 blocks up and after that I can't cross the street.) -I'm assuming this is something you're doing on your own? Get help, you'd be surprised how many people are out there who would gladly aid you in your project (I know because I also started on my own.) -I myself would love to help you out but I'm programming in python and I use the renpy engine. I have no knowledge of C or the engine you're using. -May I suggest a different font? The one you're using doesn't fit the dark mood of your VN, IMO. -Maybe you should put a on-screen button to summon the menu? Overall, I like how your VN is fleshing out. Keep at it, I'll be following your project!
  21. Happy Birthday! ;3

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