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Rooke

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Everything posted by Rooke

  1. Rooke

    Air

    That's pretty standard for Key. People either love their games, or they are bored by them, there doesn't seem to be much middle ground. I have my theories about this but I'm not going to spout them here. Personally I really liked Kanon, but was bored by Clannad and Little Busters. I know someone else who loved Air and Clannad, but was bored by Kanon and Little Busters. On a technical point of view, I'm not a fan of the sheer amount of bloat and fluff Key fills their games with, so I'm going to give this one a miss.
  2. It's a very nice sprite. However, I'm still looking for an improvement in the writing before I start getting excited. If the writing improves before the final release I'd definitely look into it. As it stands, however, the writing is off-putting. I have high standards, though
  3. Yeah, I'm getting sick of seeing that retarded argument floating all over the place. That being said, loppez is going way too far with his criticisms.
  4. Got any reasons for why the game is good besides 'naked monster girls'?
  5. Demon Master Chris. Better combat system than Raidy, nicely balanced RPG, pretty damn fun. It gets tedious on long play throughs because of how repetitive it is, but it's great in short bursts. Considering it was made by one person, it's an impressive piece of work.
  6. MGQ3 should be in contention for the shittiest game released all year. Full of redundant mechanics, shitty story, just download the CG gallery and be done with it.
  7. A little point to remember. If people have tried the demo and want the game, and they can afford it, then they should buy it. Pirating from big companies may be seen as fine, but it's definitely not cool to pirate from Indies just because you want things for free. And Loren's a pretty good game, so it's worth buying imo. Carry on.
  8. Raidy 3 licensed, Yumina going golden master, what a wonderful week it's been
  9. (Uh oh. It sounds like I wrote something stupid while doped up on berries. whatdidiwrite WHATDIDIWRITE?!) *Scrolls up... reads post...ponders ... and ponders..... slowly ponders some more... and scrolls back down* *Cough* Correction. I’ll support MOST attempts… not ALL but SOME attempts, at bringing VNs to a wider audience. MOST attempts..just SOME not ALL.. but MOST of the non-serious-influential dodjfhdifhfosghsfolsadnsafdsiffnsdfiolfndsfoiashdsadioasdsaf MY HAAIIIIRRRRRRRRR fdhfidsfhodsfikfnfsdjfbsdfgui *head explodes* ... ... This is all your fault! Oh ... My ... God! Please direct that praise at someone more deserving. All my posts are ctrl C, ctrl V'd straight from my anus. But thanks for the welcome... Even though I joined last year *grrr* Well, now I feel like a massively giant douche. With knobs and curly bits on. I'm really, really sorry. This is just one of the many reasons I hate the internet. May misfortune dog my path and may my nuts be cruelly kicked over and over and over. It's courtesy. If you're going to have a spat with someone, you do it in private so you don't poison the atmosphere for others. No words were cut and pasted from other sources on the internet unless I directly quoted them. Moenovel and Pulltop are owned by the same parent company, so they're pretty much altering their own work. Which they have every right to, because it's their own work. And even if it wasn't, all changes would have been agreed to/directed by the creators. You don't have any right to rage at how they choose to distribute or publish their work. I remember the days when people used to vote with their wallet . They didn't want to, they wanted this one. They liked this VN. It was their pet, they gave it a cute nickname, they go to sleep with the VN beside them, the VN comforts them when they feel down and never forgets their birthday. Again, it's their call. I'm my own man, my opinions are my arse's, they don't come from anybody else. Once again, it's their artwork to destroy.
  10. You sound like a kid Don’t like the game? Don’t buy it. Want to read it but don’t like the translation? Then learn Japanese like people used to. Want to have a cry? Then get a blog or log on to twitter. I have no patience for spoilt brats, who think they’re owed the fucking world, chucking tantrums because everything they wanted wasn’t delivered to them on a silver platter. Does Moenovel’s localisation piss you off? Tough shit, that’s life. Take the silver spoon out of your arse, neck up, and stop whining like a fucking girl. You want to rip into me because evil Moenovel killed your dog and you think I’m one of their very wicked employees? Then PM me and we’ll have it out in private. Knock yourself out. Same deal for Helvetica Standard. Oh, and machine translation? Fuck off. Honestly, 1st world problems. Whenever we see sale figures for Visual Novels, they’re always low compared to where they were a decade ago. If you take the producer of Minori at his word: Sales are decreasing every year, and the market itself is shrinking. There’s around 200 companies, big and small, producing bishoujo games today, but this number is also shrinking. You spoke of the advent of personal computing. In 2000, during the industry’s best times, a game that sold 100,000 copies was considered a blockbuster. 30,000 copies sold meant a big hit, and games that sold 20,000 copies was a success. Now, if you can sell 10,000 copies, you’ve got a hit on your hands. That’s the state of the industry. 10,000 copies is about .01% of the adult population of Japan. Most games go unplayed and unheard of. I’m not sure how these numbers compare to viewership trends for anime in the same time period. The article the interview is on then goes on to say The history of bishoujo games can be traced back to the late 90s, when computers became popular in private homes. The market grew steadily during the first half of the 2000s, with yearly sales reaching almost 30 billion yen ($321M). However, since the apogee of bishoujo games in the early 2000s, the market has shrunk continually. Even though there are more than 600 titles released every year, the market was worth only 22 billion yen ($200M) last year. Annual Salary under 3M Yen?! The Truth Behind the Unstoppable Decay of the Bishoujo Game Industry | But I don't know how accurate these figures are or whether this decline was just because of the disaster that occured a couple of years ago... which apparently hit the industry hard. My impression is that the industry is suffering. If I'm wrong feel free to correct me or call me an idiot. Whatever floats your boat. Let them vent, don't worry about it. I've wasted a decade of my life hanging out on rpgcodex, a place which decays your soul but makes you immune to foul language and namecalling..... welllll, mostly anyway. I'm more interested in the medium itself than the game and I’ll support any attempt to bring visual novels to a wider audience. Do I care that the game was censored? No. Why? Because if they succeed in their ambitions, then many more VNs will be created, and if they don’t than a fan-translator will most likely fix it later on. I'm passionate about the Visual novel medium, I think it's a wonderful way to tell stories. Any attempt to grow it is something I can appreciate. I also feel the same way about interactive fiction as a whole. Was it a stupid attempt by Moenovel? Don't know, don't care, let them try it if they want to. It's their game (well, their sister company's game). Eliminate the h-scenes from an eroge game and you don't have an eroge game anymore. Simple. Whether it's still a quality game without the h-scenes is another point altogether.
  11. I hadn't realised it had already been uploaded It makes sense now, but I'm a little out of it atm, it's taking me some time to readjust I might download it just to laugh at the translation. Anyone else think this move reeks of desperation brought on by the state of the industry in Japan? Moenovel is a sister company of Pulltop, right (please tell me I have this piece of information correct XD)It feels like this wasn't just a push into western markets, this was a pretty damn aggressive move which came almost out of the blue to try and open itself up to as many new potential buyers as possible. Anyone know how Pulltop's sales doing in Japan?
  12. *Bleh*, no thanks. Not my type of game. I support what Moenovel is trying to do, because the industry is in decline and opening up new markets won't hurt it, but I don't have the dosh to buy a game I'm not interested in. I struggle to find enough money to buy the games I AM interested in. ... I'm too poor. I need to find a rich woman, marry her and freeload off her for the rest of my life *ho ho ho*
  13. The game's released already?! When did this happen? Last time I looked it was still weeks away. Shit, where does the time go? Sorry, I've been real busy last couple of months . Just catching up with everything now. Did the translation show any improvements over the demo?
  14. That's a pretty decent article, but I have a couple of (minor) issues concerning it. You're going to have to help me out here. I've heard this quote thrown around (although sometimes it's '13 year old French girl' or even '14 year old French girl') but I can't find the original interview it came from. What I have found, instead, is an interview on the web where Moenovel said this: Interview with Fujisan from MoeNovel | Rice Digital Which is fair enough really. Also, concerning points 4 and 5 above, Persona 3 and 4 on the PS2 was pretty popular with girls, and that game involved a male protagonist who romanced female high school students. My sister can't get enough of Persona 4, for example. True, but the demo is not the final version of the game and the translation is being done by the same people who did Demon Souls, one of the greatest rpgs of the generation. They are a proven translation company and should be given the benefit of the doubt until we have seen the release version.
  15. A new group seems to have picked it up. The good news is that their scans seem to be of decent quality (I've only seen their scans of Horimiya so don't quote me on this), the bad news is the group is new and its future is uncertain.
  16. Nobunaga no chef... which is like a poor man's Jin. It's really good if you like time travel stories like Eric Flint's '1632' or S M Stirling's 'Island in the Sea of Time'.
  17. I don't think they've turned anything upside down... yet. They've had a lot of poo thrown at them by people on the internet, but that's a tediously common occurance these days and isn't, by itself, a noteworthy achievement
  18. Demonbane. The game feels like it's rushing through the storyline. Otherwise it's brilliant.
  19. Moenovel is doing some interesting things. I hope they succeed
  20. About time. Can't wait!
  21. Monster Girl Quest 1+2 It's repetitive and full of pointless gameplay mechanics.
  22. I didn't like Kyou's route because love triangles usually bore me. Didn't like Ryou's route either. I was fast forwarding through both routes as fast as I could mash the mouse button. Actually, the only route I really enjoyed in Clannad was Misae's route. I thought Tomoyo was okay, and Nagisa's route was worth playing through because of the parents, didn't really like her much though. So for me, Misae>Common route>Tomoyo>Nagisa > everybody else... eh, the stories in Clannad didn't really resonate with me. I much prefer Kanon tbh.
  23. I know exactly what you're looking for, because I look for the exact same thing. That's the good news. The bad news is that they are really, really hard to find and can be quite (very) expensive because these monitors are mainly used by visual artists, photographers and such. Furthermore, they traditionally have slow response time compared to monitors which are for gaming (that's part of the price you have to pay,) but the response/refresh times are getting better. What you want to pay attention to is the panel technology. LCD monitors come with 3 (some say 4) types of panels. TN (twisted node) - has a fast response rate (good for gaming), narrow viewing angle, is dirt cheap and has quite poor colour representation. VA (verticle alignment) - is middle of the road, good response time (not as good as TN), better colour representation than TN (but not the best), not too expensive and has a decent viewing angle. IPS (in plane shifting) - offers the best colour representation, viewing angle and graphic quality but comes with a poorer response rate and is very expensive. If you want a monitor that will give you the best picture, you need an IPS monitor. The following is from a website that offers monitor suggestions for photographers: Link - Best Monitor for Photography Examples of laptops you want to look at: The HP Envy 15-3040nr HP Envy 15-3040nr Laptop Review - Notebookcheck.net Reviews Sony VAIO SE AnandTech - Sony VAIO SE: An IPS Laptop for Under a Grand ASUS Zenbook Prime UX31A Ultrabook ASUS Zenbook Prime UX31A Ultrabook review: a high-res display, and a much-improved keyboard -- Engadget
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