^Once again, I repeat, these are NOT the elements of Visual Novel. Keep that in mind.
Having plenty of ADV-style dialogue here and there does NOT qualify it to be a VN. A LOT of JRPG used ADV-style so it's nothing special either.
However, I'll give you the benefit of the doubt. So tell me, what makes you think that a TRPG with plenty of dialogues is eligible to be a Visual Novel?
Linear Plot game like Utawarerumono or Kinetic Novel like Umineko DOES NOT decide on the ending based on choices and both is a VN, so this should tell you something by now. Choices and multiple endi