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Chocolatemilkgod

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Everything posted by Chocolatemilkgod

  1. Interestingly, it looks like Sekai is branching out a wee bit and is doing its first manga release. EDIT: They also announced an official KS and steam release for Root Double.
  2. Hiya, welcome to the forums. I realise that your questions have mostly been answered, but I thought I'd throw my opinion into the mix as well. As far as Hoshizora goes, it's an all right borderline 'moege', ie a VN that doesn't have a whole lot of substance. It took me a whole year to read that one, and I wasn't hugely impressed by some areas of it. That said, I really liked the sisters' routes (Komomo and Kosame); I thought theirs were a bit more special and fun. Asuho's route was okay. As for the rest... it sort of ranged from being a bit meh to flipping annoying (I'm looking at you Aoi).
  3. Magikoi S patch released! That was pretty fast considering. Total props to those guys, looking forward to playing it and Magikoi A as well.
  4. I'm going to chime in slightly belatedly. For me personally, I quite liked the anime. In fact, I watched the anime first before I read the VN. My biggest gripe with the anime, and this is especially glaring in the first season, is that it's a horror mystery as opposed to a mystery horror. In other words, the anime goes out of its way to try to creep you out in a horror type of way as opposed to relying on Higurashi's interesting mystery story telling. There was also a number of scenes removed in the anime that are in the VN (to be expected), although rather unexpectedly there were a couple
  5. I am legitimately impressed by the 'big three'; all of them had at least one good story VN that was announced, and the announcement of an official Muv Luv translation not only introduces another player into VN localisation, but also rewards ixrec for all his hard work at Amaterasu Translations. So all in all, really really impressive. Plus also there's talk of translations of other Age titles, including more Muv Luv and possibly Kimi ga Nozomu Eien (although it appears that both KimiNozo and other Muv Luv titles, including eclipse, might get fan translations anyway; see here). It's worth menti
  6. This is the one major reason kickstarting VNs is a good idea; if you have most or all the upfront costs shown on the KS, then even if you don't sell a lot you won't be losing money. You won't be gaining much money either, but it's a lot better than the alternative.
  7. Finally an official Muv Luv translation, eh? If they're using the pre-existing translation (which it sounds like they are), they'd be able to get a release relatively quickly. I suppose the real kicker is if they're able to get all the licensing fees on kickstarter. I imagine they have a good shot, but muv luv is less well known outside the VN community (unlike Clannad which has a very popular anime). Anywho, it'll be interesting and I'm excited to see another player enter the VN translation ring. There's certainly been an increasing interesting in bringing more VN and VN-like games to the wes
  8. On a more serious note, Astral Air has been consistently getting 2.27% translation on average per week for six weeks; that's pretty good progress. Looking forward to that one . It'll still be a while before it's out, but they've been pretty good so far. It'll probably come out before little busters EX at this rate...
  9. The majority of eroges/visual novels have what is called a route structure. These 'routes' are essentially like multiple endings based on the decisions you make, and they can vary drastically in size from a few minutes to many many hours of reading time. The name given to the unbranched portion of these games is called the common route, and the routes that branch off this main story are usually given the name of the character that they focus on. What this also means is that trying to get through a visual novel or eroge without saving is going to mean you have to play through the entire game up
  10. I'll be brief since both Harle and desi explained most things in detail. I suppose the point I wanted to clarify is what an 'eroge' actually is. An eroge literally means 'erotic game', ie it will probably have some combination of sex, nudity etc. Now rather confusingly, despite this site being called 'erogegames.com' (or its sister site where you can pirate these types of games for free, erogedownload), what you'll actually find here are visual novels (VNs for short). The mix up in terms probably arises because A) many (but certainly not all) VNs are also eroges and B) because VNs without e
  11. Does anyone know if there's a major difference in quality between the two Air translations? Either way congratulations to this project for finishing.
  12. Not sure if it's old news (and it's not really TL news, but hey close enough), but it looks like angel beats was pushed back another month to the 24th of June for its JP release if their is anything to go by. I'm not particularly concerned considering it'll be bloody ages before we get an English translation anyway, but having the JP game as polished as possible before its release is probably a good thing.
  13. Well, some news is better than no news... even if said news is conspiracy-filled guessing.
  14. Here's a higher quality version on the Visual Arts youtube. Since it'll take ages for any English translation, I'm not sure whether to be happy or sad D:
  15. You have to have completed 4 of the main heroine routes and then you can select her in the choose-character screens after the prologue (I believe she first appears on the 14th of May). Keep in mind the first two times you click on her she'll say she's too busy, so you have to click on her a total of 6 times despite her only having 4 pips below her chibi sprite. I'm amazed that I know this.
  16. As desi said, Key games tend to have long common routes that have lots of SoL-y bits. I've been on both sides of the fence since I enjoyed Little Busters', Kanon's and Rewrite's common routes whilst really disliking Clannad's. I would recommend you stick with it though since the drama-y bits that come later are definitely definitely worth it. I remember I wanted to completely skip Muv Luv Extra because it was so bloody boring, but I'm glad I didn't... same story here. So take home message is some people like the SoL-y bits some people don't (and it can vary from Key game to Key game too)..
  17. Finished Yu-No... that was a ride! First of all, let me just preface this by saying this walkthrough was the thing that kept my sanity intact. I respect people who enjoy these adventure games and are good at them... but I am not one of those people. Barring the sometimes arcane and cryptic gameplay (that's thankfully greatly lessened by that guide), the game was very good. It managed to convey a lot of things: emotional scenes, mystery, action... so I applaud it for that. Also, the music is GREAT (eg ), in a really cool retro style. I particularly liked the fact each of the girls had thei
  18. You were able to forget? I'm jealous. Also, I'm reading Yu-No. I'll post my thoughts as per usual later, but I can definitely see why this game has 'survived the test of time', as it were. By no means perfect, but I'm having a lot of fun with it.
  19. If we believe hard enough, yes. It will happen. That said, despite there being no updates in ~3 months, I find it very unlikely the translation would stop at 98.5%. My guess is they don't want to update until signficant progress has been made on the editing/proofreading, or they are foregoing updating entirely, and are instead waiting for the full release instead... but that's just a guess.
  20. Well, it was partially because it was recommended to me by a certain someone (can you guess who? ), but I had also wanted to compare it to the previous VN that I read, Hoshizora... and as I said in my post, it took less than a year to read, so I think DCII won that little competition. I was planning on reading Kara Shoujo either next or soon, which is especially topical because the second game should hopefully be TL'd soon-ish (citation needed). I was also contemplating reading some like Yu-No, which is supposed to be really amazing and a classic. That said, I legitimately got lost the previou
  21. Well, I just finished Da Capo II (DCII). Not exactly something I thought I'd enjoy be really into, but surprisingly enjoyable. Probably better than Hoshizora... and it definitely didn't take me a year to read this one, so already a major improvement. I think the thing that struck me the most was DCII's consistency; there were no routes that I actually disliked. Sure, a couple of them were only average and, at times, outstayed their welcome a bit, but they all had redeeming qualities that I could enjoy. Quite honestly, I can't think of one VN that I've played that's been as consistent as DCI
  22. For context, that post was on the 17th of December... last year. Yeah... it took me over a year to read mainly because I got really busy and sort of forgot about it. Good job me. Hoshizora itself is mixed for me -- I might do a proper review later* -- but there were some parts I really enjoyed. Komomo's was my favourite overall, followed probably by Asuho's'; I liked Kosame's too. Problem is that the other two main routes, as well as bits of the common, I found arduous to the point of not making me want to play it (hence the reason it took a whole year). I might also add that, as a scientis
  23. Don't say that My guess is they just have a lot of stuff to do before final release, which is probably why it's taking a while. They're at ~98.5% TL'n, so they'd be crazy if they properly stalled that close to release. Editing and proofreading will probably take time, but I'd imagine they're probably working pretty hard on it considering how close they are to being finished.
  24. CLANNAD Official English Release | Prefundia Looks like Sekai's at it again. Considering they're already running this and will be running Grisaia 'sometime in November' (ie this month), I hope they don't burn themselves out. The VN market is only so large (currently at least), and having too many projects too soon might make it so there's not enough money to go around. Also, the fact they're retranslating the entire clannad game means it'll be months before it's out even once they run the project.
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